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- From: tpaquette@ita.lgc.com (Trevor Paquette)
- Newsgroups: comp.windows.x
- Subject: X: User simplicity vs code complexity
- Message-ID: <TPAQUETTE.92Jul23134924@gumby.ita.lgc.com>
- Date: 23 Jul 92 19:49:24 GMT
- Sender: usenet@lgc.com
- Organization: Landmark/ITA Inverse Theory and Applications
- Lines: 27
- Nntp-Posting-Host: gumby.ita.lgc.com
-
-
- I was talking to a cohort at work and we got to the subject of X and how
- many lines of code it takes to do things in X etc..
-
- I came up with "X is the perfect example of User simplicity is directly
- proportional to code complexity." Do you agree/disagree with this statement
- and why?
-
- To open up a window, create a button, attach a callback to that button
- when pushed, released and held, while tracking the mouse, takes up a alot
- of lines of code. (Granted that will take alot of lines in any GFX system
- but most likely more in X then any other)
-
- To know X and all the in/outs of it takes about 8 700 page manuals (O'Reilly
- & Associate) to learn. Is there ANYONE out there who knows EVERYTHING in
- these manuals? X is difficult to learn to program with, basically because
- you don't know where to start!! There are many calls that do basically the
- same thing (XAllocColor vs XAllocColorCells).
-
- How big is X going to get? When will it stop getting bigger? Who created
- this monster in the first place? Oh well.. back to those manuals..
-
- --
- Name : Trevor Paquette | Landmark/ITA | _\___ Fahrvergnugen
- Email: tpaquette@ita.lgc.com | Calgary, Alberta, Canada | / \____
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