home *** CD-ROM | disk | FTP | other *** search
- Newsgroups: comp.sys.sgi
- Path: sparky!uunet!wupost!usc!elroy.jpl.nasa.gov!ames!sgi!fido!zola!void!thant
- From: thant@void.esd.sgi.com (Thant Tessman)
- Subject: Re: Shadows in GL
- Message-ID: <nmvbgvs@zola.esd.sgi.com>
- Sender: news@zola.esd.sgi.com (Net News)
- Organization: Silicon Graphics, Inc. Mountain View, CA
- References: <1992Jul24.140112.8528@samba.oit.unc.edu>
- Date: Fri, 24 Jul 92 16:48:32 GMT
- Lines: 11
-
-
- In article <1992Jul24.140112.8528@samba.oit.unc.edu>, soltys@phoenix.radonc.unc.edu writes:
-
- > Could someone tell me how to go about casting shadows as in the
- > "ideas" demo.
-
- There is an article in the Winter 1989 issue of the Iris Universe
- called "Casting Shadows onto Flat Surfaces" that describes how
- the shadows were done in the 'ideas' demo.
-
- thant
-