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- From: sundar@fiber-one.ai.mit.edu (Sundar Narasimhan)
- Newsgroups: comp.sys.sgi
- Subject: even faster graphics
- Message-ID: <25672@life.ai.mit.edu>
- Date: 21 Jul 92 16:26:04 GMT
- Sender: news@ai.mit.edu
- Reply-To: sundar@ai.mit.edu
- Organization: MIT Artificial Intelligence Laboratory
- Lines: 10
-
- I have an application that currently renders using the standard
- GL bgnpolygon().. endpolygon() calls with lights/shading.
- I'd like to find out ways of speeding this up (I have LOTS of polygons).
- I'd like to know
-
- a. what speed up is possible going to graphical objects?
- b. is there a way of storing and restoring computed images that
- is faster?
-
- Thanks.
-