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- Newsgroups: comp.sys.ibm.pc.games
- Path: sparky!uunet!paladin.american.edu!darwin.sura.net!aplcen.apl.jhu.edu!wb3ffv!ka3ovk!irscscm!cwilkins
- From: cwilkins@irscscm.UUCP (Charlie Wilkinson)
- Subject: Re: Query:WOLF3Dv1.1 map format,programs
- Message-ID: <1992Jul21.160218.9890@irscscm.UUCP>
- Organization: Internal Revenue Service
- References: <1992Jul17.173623.14762@irscscm.UUCP>
- Date: Tue, 21 Jul 1992 16:02:18 GMT
- Lines: 25
-
- cwilkins@irscscm.UUCP (Charlie Wilkinson) writes:
- : Hello fellow entities,
- : Has anyone figured out the new map format for WOLF3D? I did a comparison
- : between v1.0 level 1 and v1.1 level 1 and I am having trouble finding
- : anything to go on. The old v1.0 format is pretty easy to follow, but ID
- : apparently screwed the format all around to thwart the map reader/editor
- : programs because they had some kind of contest going with things you have to
- : hunt down in various levels. I found one of these items in E2L8 and promptly
- : called Apogee jst to be told they've KILLED THE CONTEST!! ...and I can't
- : read the damn maps anymore, boo hiss... I have to assume that they killed
- : the contest because somebody figured out the new map format and effectively
- : "won" the contest. So if someone could let me in on the new format or
- : point me to a map reader(for v1.1) so I can resolve some puzzles that have
- : been driving me nuts, I would greatly appreciate it.
- :
- Maybe you guys are too busy right now programming those new map editors, but
- when you get a free moment, I'm still waiting...
-
- Thanks
-
- --
- cwilkins@irscscm.uucp /======================\
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- ...or you can call me Charlie \======================/
-