home *** CD-ROM | disk | FTP | other *** search
- Xref: sparky comp.sys.ibm.pc.games:7568 rec.games.misc:16347
- Newsgroups: comp.sys.ibm.pc.games,rec.games.misc
- Path: sparky!uunet!munnari.oz.au!mips!decwrl!sun-barr!cs.utexas.edu!wupost!jim!mike
- From: mike%jim.uucp@wupost.wustl.edu (Mike Suter)
- Subject: Re: Adventure Construction Set
- Message-ID: <1992Jul24.140516.3778%jim.uucp@wupost.wustl.edu>
- Organization: BITS, St. Louis, MO
- References: <1992Jul23.235924.11688@PA.dec.com>
- Date: Fri, 24 Jul 1992 14:05:16 GMT
- Lines: 25
-
- mikkelson@breakr.enet.dec.com (snopes) writes:
-
-
- >In article <1992Jul23.213907.27732%jim.uucp@wupost.wustl.edu>,
-
- >I got the Commodore version when it first came out, but I was actually
- >disappointed with its complexity. This seemed to me like a good idea taken too
- >far. We all felt that having missles, spells, and all sorts of other weaponry
- >detracted from the game rather than enhancing it. I didn't realize they ever
- >made an MS-DOS version, though, probably because I didn't own one at the time.
-
- Yes, I agree, simplicity was one of the strong points for Ali Baba/Heracles.
- But when using the ACS, you dont have to incorporate all that extra
- stuff into your adventures.
-
- I didn't know they made a version for MSDOS either, until earlier this
- week.
-
- Hmm.. I wonder if the Commodore adventure files are compatible with
- MSDOS.. or does it write out raw data to the disk (rather than to files)?
-
- Mike
- --
- mike%jim.uucp@wupost.wustl.edu
-
-