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- Newsgroups: comp.sys.atari.st
- Path: sparky!uunet!cs.utexas.edu!qt.cs.utexas.edu!yale.edu!yale!admiral!dave
- From: dave@admiral.uucp (Dave Litchman)
- Subject: Re: Sound sampling on STe
- Organization: The Admiral's Unix System & The Grid BBS
- Date: Thu, 30 Jul 1992 17:42:38 GMT
- Message-ID: <1992Jul30.174238.17782@admiral.uucp>
- References: <rob.712417522@lillee>
- Lines: 23
-
- In article <rob.712417522@lillee> rob@lillee.cs.curtin.edu.au (Robert Alley) writes:
- >
- >I havent been tuned in to this newsgroup for a while and I am no great
- >technician, so excuse me if this is out of date or silly.
- >
- >The STe's include analog joystick ports, which I assume means they have
- >a couple of A to D converters in there somewhere. Would it be possible
- >to use these for sampling sounds? My thought was that it would just be
- >possible to hook up and audio source to one of these and sample away,
- >possibly requiring some sort of buffer circuit. Any reasons why
- >this cant be done? If not, has anyone done it, if so, what hardware and
- >software did you use?
-
- You *might* be able to do this, but why? The joystick ports can't have very high
- resolution, bit wise, and there is now software that allows 8, 12, and 16-bit
- sampling, in stereo, on the STe. The 8-bit samplers aren't even that expensive.
-
-
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