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- Path: sparky!uunet!haven.umd.edu!cs.wvu.wvnet.edu!wvnvms.wvnet.edu!un035513
- From: un035513@wvnvms.wvnet.edu
- Newsgroups: comp.sys.atari.8bit
- Subject: Re: Blue Max
- Message-ID: <1992Jul26.033146.3386@wvnvms.wvnet.edu>
- Date: 26 Jul 92 09:20:26 GMT
- References: <BrwE09.4ur@news.larc.nasa.gov>
- Followup-To: comp.sys.atari.8bit
- Distribution: usa
- Organization: West Virginia Network for Educational Telecomputing
- Lines: 22
-
- In article <BrwE09.4ur@news.larc.nasa.gov>, dfdaly@cmb00.larc.nasa.gov (Dennis F. Daly) writes:
- > Hi, this is my first post to c.s.a.8, I've read the group for some time, and
- > I've thoroughly enjoyed every minute of it. But on to the subject at hand.
- >
- > After about a four year hiatus, I've setup my 8 bit and I've taken it upon
- > myself to rediscover this wonderful machine. Looking through my software,
- > I've come across one that puzzles me. I have the disk version of Blue Max
- > and I recall how to do everything except the key(s) to press when I come to
- > a runway and want to land.
- >
- > I haven't played this game in some time and my memory is fuzzy. Let me tell
- > you, this is the original disk, not a copy, and I have misplaced (read lost)
- > the manual, so no flames please.
- >
- > Any help is greatly appreciated.
- > Dennis Daly
- > dfdaly@tab00.larc.nasa.gov
-
- IF I remember right, all you have to do is press the joystick button after the
- high pitch runway "Warbal" sound and your speed will automaticly decrease.
- Hope this helps.
- a.centofanti
-