home *** CD-ROM | disk | FTP | other *** search
- Path: sparky!uunet!elroy.jpl.nasa.gov!swrinde!zaphod.mps.ohio-state.edu!pacific.mps.ohio-state.edu!cis.ohio-state.edu!magnus.acs.ohio-state.edu!csn!teal!bazyar
- From: bazyar@teal.csn.org (Jawaid Bazyar)
- Newsgroups: comp.sys.apple2
- Subject: Re: The Perennial Piracy Debate (was Re: Bilestoad)
- Message-ID: <bazyar.712470809@teal>
- Date: 30 Jul 92 04:33:29 GMT
- References: <bazyar.711852801@teal> <bxgmdhg.payner@netcom.com> <bazyar.712366277@teal> <7tnmlp#.payner@netcom.com>
- Sender: news@csn.org (news)
- Organization: Colorado SuperNet, Inc.
- Lines: 89
- Nntp-Posting-Host: teal.csn.org
-
- payner@netcom.com (Rich Payne) writes:
-
- >In article <bazyar.712366277@teal> bazyar@teal.csn.org (Jawaid Bazyar) writes:
- >>payner@netcom.com (Rich Payne) writes:
- >>
- >>>In article <bazyar.711852801@teal> bazyar@teal.csn.org (Jawaid Bazyar) writes:
- >>
- >>>Wow, you know each and every pirate personally and can verify this?
- >>>Do they also drive Mercedies? You need to learn to read.
- >>
- >> I'm telling you from personal experience, and from talking with a number
- >>of IIgs software pirates, many of whom run BBSs. Again, even if a
- >>particular person is too poor to afford a $30 game (very unlikely),
- >>does this mean that it is okay for him to pirate it?
-
- >I've said it several times, but you ignore it and edit it out every time.
- >I AM NOT AGRUING PIRACY AT ALL, you are. But not with me, with youreslf.
- >And you do it by taking my post out of context and misreading. Chill out.
- >
- >>>I need to check some numbers, but I bet that the claimed lost profits
- >>>exceed the expendable income of America. If this is the case, the argument
- >>>cannot be valid.
- >>
- >> Why is that? Let's say that Microsoft has sold 5 million copies of Windows.
- >>Let's say that there are 40 million pirates copies in use. That's $400mil
- >>right there that morally and legally belongs to Microsoft. Now, start
- >>adding up all of the other heavily pirated packages for machines and
- >>yes, I can see how you might very well achieve a number that exceeds the
- >>amount of money Americans have to spend. Does this mean then that since
- >>technically it's not lost profits that these pirates aren't doing any harm
- >>by pirating? In addition, there's still a lot of money that Americans
- >>_do_ have to spend that isn't going where it belongs.
-
- >This is what I am arguing, the "lost profits" argument, as presented by the
- >software industry. Any agrument which claims losses beyond expendable
- >income in bogus. The money does not exist, and never did, how could it
- >be lost?
-
- >Piracy is another issue, which I will not argue about, and have -not- been
- >talking about.
-
- >And who the hell are -you- to judge that "there's still a lot of money that
-
- ^^^^^^^^^^
- I thought we were going to chill out?
-
- >Americans _do_ have to spend that isn't going where it belongs"? You have
- >every right to make your own financial decisions, and less than no right
- >to make them for others. It is none of your business.
-
- It _is_ my business if Joe Schmoe buys three $10 CD's, then decides
- he "doesn't have enough money" to buy a game, so he pirates it. But,
- since I misread what you were saying earlier, we'll drop it.
-
- >> Yes, it's really me. I got off on a tangent, one that's becoming
- >>very important to me. I apologize if I insinuated anything about you
- >>in particular, but it's sad to see any IIgs enthusiast _not_ come
- >>up in arms against piracy.
-
- >Yeah, just like the crusades. It is just as wrong to do evil in the name of
- >fighting piracy as is to pirate itself. BTW, piracy did not kill the Apple //,
- >Apple did.
-
- I see. Apple killed the II with System 6.0. They killed the II with
- the Ethernet card. They killed the II with the incredible, source-level
- developer support from DTS. That doesn't fly. Developers left the II
- for one reason: they couldn't make enough money on it. Now, whether
- "enough money" means > $10M or not even enough to cover development,
- piracy is a big part of this problem. DreamGrafix and Pick'n'Pile are
- being sold, illegally, in France. By ex-members of the FTA and Toolbox.
- These people are almost universally worshipped here in the states, but
- they're hardcore pirates and just as responsible as Apple (along with all
- the other pirates) for developers leaving the II. When new software is
- distributed across the nation in two days, thousands upon thousands of
- illegal copies, then there's a problem that needs to be addressed.
- Apple is at this point giving third party developers the opportunity
- to take over the IIgs, in spirit if not in name or in new hardware.
- That's awfully hard to do with pirates running around all over the place.
- Let me give you an example. I went to a user's group meeting in
- Champaign, Illinois. Someone there asked if they could make a photocopy
- of the AppleWorks 3.0 manual, since theirs was "slightly warm". It's
- this kind of nonchalance, this kind of "well, piracy is bad, but it's
- okay _sometimes_" that upsets me. Piracy is _never_ okay.
-
- --
- Jawaid Bazyar | Ask me about the GNO Multitasking Environment
- Procyon, Inc. | for the Apple IIgs!
- bazyar@cs.uiuc.edu | P.O Box 620334
- --Apple II Forever!-- | Littleton, CO 80162-0334 (303) 933-4649
-