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- From: ejohnson@sparc3.cs.uiuc.edu (Eric E Johnson)
- Newsgroups: comp.sys.apple2
- Subject: Re: Bilestoad
- Message-ID: <1992Jul21.215710.12912@sunb10.cs.uiuc.edu>
- Date: 21 Jul 92 21:57:10 GMT
- References: <d0QW03gx3d6f00@amdahl.uts.amdahl.com> <+wdmzp_.payner@netcom.com> <1992Jul21.155734.9934@sunb10.cs.uiuc.edu> <h5dmpaj.payner@netcom.com>
- Sender: news@sunb10.cs.uiuc.edu
- Organization: University of Illinois at Urbana-Champaign
- Lines: 45
-
- In <h5dmpaj.payner@netcom.com> payner@netcom.com (Rich Payne) writes:
-
- >You deleted the text that I was responding to. The publisher did not pay
- >the author for the copies of bilestoad that it sold. THIS is why he has
- >not written any more games for the A//. This is not a piracy issue.
-
- But it is. If the game would have not been pirated, much more money
- would have been made for DataMost [I think that they are the ones who
- published Bilestoad] and they might have stayed in business.
- Regardless, someone lost money by a lot of piracy.
-
- >You have changed the subject, and deleted the text that would make this
- >clear. And why is your 20,000 copy -guess- any better than the hundred
- >billion dollar losses claimed by the software industry? They have a vested
- >interest in making the number as high as possible, and I do not trust
- >their numbers. Now if you actually went out and counted them...
-
- Did I count them? No. I did however, attend numerous summer computer
- camps, and virtually everyone I met either had a copy of The Bilestoad
- with them or had friends who had a pirated copy of it. The pirated
- version I had had an incredibly quick load to it, whereas other pirated
- versions had a different loading mechanism.
-
- Even the people I talk to at school who had Apple II's said that had a
- pirated version of The Bilestoad. If this is an accurate sample of the
- status of The Bilestoad, and I believe it is, I don't think its
- unreasonable to assume that there was an incredible number of copies
- made.
-
- >>>As for the maps, unless they were published in the manual (which I rather
- >>>doubt), then they are the creations of whomever compiled them, and they
- >>>do have the right to post them. What good are the maps without the game?
- >>
- >>I got all the way to the uncharted islands without the maps...
-
- >This says nothing about the value/problem of maps. Do you want to be
- >congratulated or what? Again you deleted the text whixh I was responding to
- >which claimed that the maps should not have been posted.
-
- I had assumed that you wanted the maps for achieving higher islands in
- the game. For that purpose, they really aren't needed.
- --
- Eric E Johnson | "For a successful technology, reality must
- ejohnson@a.cs.uiuc.edu | take precedence over public relations, for
- eej37047@uxa.cso.uiuc.edu | Nature cannot be fooled." - Richard Feynman
-