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- Newsgroups: comp.sys.apple2
- Path: sparky!uunet!decwrl!csus.edu!netcomsv!mork!payner
- From: payner@netcom.com (Rich Payne)
- Subject: Re: Bilestoad
- Message-ID: <+wdmzp_.payner@netcom.com>
- Date: Tue, 21 Jul 92 14:23:03 GMT
- Organization: Netcom - Online Communication Services (408 241-9760 guest)
- References: <9207190148.AA03634@GRANNY.CS.NYU.EDU> <d0QW03gx3d6f00@amdahl.uts.amdahl.com>
- Lines: 60
-
- In article <d0QW03gx3d6f00@amdahl.uts.amdahl.com> fadden@uts.amdahl.com (Andy McFadden) writes:
- >In article <9207190148.AA03634@GRANNY.CS.NYU.EDU> m-jk8594@GRANNY.CS.NYU.EDU (James Kyriannis) writes:
- >>
- >>Well, this is a two-part post. The first part is a request: Does anyone
- >>have the maps for Bilestoad? This game is so old now, I don't think
- >>sending photocopies of the maps would infringe copyright laws, especially
- >>since the company that published the game has probably gone out of
- >>business long ago.
- >
- >This is a classic example of why copyrighted software should NEVER be
- >redistributed until it is legal to do so.
- >
- >The author of Bilestoad (who has an Internet address) posted this a
- >few weeks back...
- >
- >-----
- >A brief rundown for the folks in comp.sys.apple2:
- >I'm the author of The Bilestoad, originally published by Datamost
- >around 1982-1983. I recently learned on internet that Softdisk
- >realeased The Bilestoad without my knowledge or permission, and
- >without paying me any royalties. Datamost only sold about 1500
- >copies, and defaulted on $4000 of my royalty money at that, which is
- >why you haven't seen any other games from me over the last 10 years.
- >
- >Anyways, a thread has started in c.s.m.g, because I'm working on a new
- >version of The Bilestoad for the Mac II. [...]
- >-----
- >
- >The SoftDisk distribution was (probably) illegal. The author deserves to
- >get paid for his work, but won't if lots of free copies (and copies of the
- >maps) start floating around.
-
- Wait a minute, he was robbed by the publisher. He did not profit from
- the copy's that were -sold-. This is not a piracy issue.
-
- As for the maps, unless they were published in the manual (which I rather
- doubt), then they are the creations of whomever compiled them, and they
- do have the right to post them. What good are the maps without the game?
- I would think that if the game -were- available, then the existance of the
- maps would enhance sales.
-
- > He said he may do a new version for the //gs,
- >and I suspect he could be convinced to re-release the Apple II version.
- >
- >(Please don't take this as a personal attack; I know you weren't aware of
- >this. I'm just throwing this out because of the huge "it's perfectly okay
- >to copy software from companies which don't exist" battle a month or two ago.)
- >
- >>Jimmy Kyriannis | +5 Chain Mail --- don't leave home without it.
- >
- >--
- >fadden@uts.amdahl.com (Andy McFadden)
- >[ Above opinions are mine, Amdahl has nothing to do with them, etc, etc. ]
-
- Rich
-
- payner@netcom.com
-
-
-
-