Lately I have been playing with Intuition and I am currently trying to write
a program using the Intuition under v1.3. Currently my problem is that I want
to use my own CustomBitmap as the screen but I have been unsuccesful in doing
so. What I have done up to now is draw a screen in Low Res and then convert it
into a RAW format using a program called iffmaster. After loading this into the
assembler, Oh by the way I have set the screenmode to 2 and screen type to $40
but after compiling and then trying to run the program it keeps crashing.
Thru reading some books such as ROM Kernels I have discovered that I have to set up a bitmap structure using InitBitmap but before doing that I have to
AllocRaster.
Now what I dont understand is how do I use this routine if I have 2 Bitplanes
therefore I must call AllocRaster twice and it returns the pointer to the
memory location for each bitplane but then what do I do???????