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- From: ab@nova.cc.purdue.edu (Allen B)
- Newsgroups: comp.sys.amiga.graphics
- Subject: Re: OpalVision
- Message-ID: <55220@mentor.cc.purdue.edu>
- Date: 27 Jul 92 19:33:45 GMT
- References: <14na7sINN2ac@matt.ksu.ksu.edu>
- Sender: news@mentor.cc.purdue.edu
- Lines: 58
-
- In article <14na7sINN2ac@matt.ksu.ksu.edu> strat@matt.ksu.ksu.edu (Steve Davis)
- writes:
- > ab@nova.cc.purdue.edu (Allen B) writes:
- > |>It's got to get all its data from the RGB port if that's the
- > |>only connection to it. I'm aware it has its own memory, but
- > |>it's got to be filled via the RGB port if that's where it's
- > |>connected.
- >
- > I am not sure about Opalvision, but Colorburst also had a couple
- > other wires, I believe.
-
- Well, that answers my question. Do they use that just send
- it commands or data too, I wonder? DCTV connects to the
- parallel port, but it just uses that for mode changing and
- digitizing.
-
- > The RGB port is analog. This is 5.535 mega BYTES per second. You
- > couldn't swap that much into chip ram each second and still
- > multitask. In fact, I doubt that you could do it. The fastest
- > I've ever seen a 7Mhz Amiga move data from Fast Ram is a little
- > over 1 meg a second!
-
- (The RGB port is digital too, but I'm sure you've realized
- your error by now.)
-
- You can pour your whole CHIP memory out your RGB port in no
- time (12 frames for 2MB, I'd guess). Just change the base
- pointer for screen memory and out it goes. That'd be 2MB if
- you had it. I'm sure you could refill a lot of that and do it
- again. 1MB is far lower than you could do with some effort.
- (If you've only got 512K of CHIP, it's harder,
- obviously!)
-
- > I would not be surprised if you could fill the Opalvision's card in
- > two or three seconds... maybe a little less. But animations would
- > be impossible. And you wouldn't be able to get much else done
- > since the processor would be accessing Fast RAM as fast as it could
- > to achieve this.
-
- They said you could do 8 bit animations. They must grab
- those hot off the RGB port, eh? Either that or a real dinky
- one from its memory. Either way, I think DCTV's better for
- animation (which is what I want).
-
- > The first, last, and only time I ever saw a Colorburst was at the
- > Amiga Expo in Orlando Fl. last summer. If I recall, the Amiga's
- > display was blanked while the transfer took place.
-
- Yuck! That could be a real drag while doing large
- operations in a paint program. (Like moving a screen
- sized brush around.) Maybe they punt to a DCTV-like mode
- for those operations, and then switch back when you're
- done.
-
- Anyway, I'd like to play with the thing, but it doesn't
- sound earth-shaking.
-
- ab
-