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- From: dave@cs.arizona.edu (Dave Schaumann)
- Newsgroups: comp.sys.amiga.datacomm
- Subject: Re: Ansi and Jrcomm
- Message-ID: <1992Jul26.190754.20347@organpipe.uug.arizona.edu>
- Date: 26 Jul 92 19:07:54 GMT
- References: <1992Jul26.054007.4794@news.ysu.edu>
- Sender: news@organpipe.uug.arizona.edu
- Reply-To: dave@cs.arizona.edu (Dave Schaumann)
- Organization: University of Arizona
- Lines: 21
- In-Reply-To: ac463@yfn.ysu.edu (Rich Yauman)
-
- In article <1992Jul26.054007.4794@news.ysu.edu>, ac463@yfn (Rich Yauman) writes:
- >And according to different comments this text should not
- >only of been in color (which I did see), but it should also of been
- >flashing (which I didn't see).
-
- The Amiga doesn't support flashing text (Thank G-d!). If I remember the
- documentation right, JRComm shows "flashing" text in a bold font.
-
- >If this situation is because JRCOMM doesn't support flashing ANSI text,
- >then this is a suggestion for the next editition.
-
- Since the Amiga doesn't support it, Jack would have to write some kind
- of independant interrupt-driven loop to do it (draw normal; draw reverse;
- draw normal; draw reverse; etc. ad nauseum). Frankly, it seems like an
- awful lot of work just to allow some programmer the privaledge of annoying
- me by flashing the monitor in my face.
-
- All MHO...
-
- --
- What signature?
-