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- Newsgroups: comp.lang.pascal
- Path: sparky!uunet!mcsun!sun4nl!rulway.LeidenUniv.nl!rulfc1!jeroenp
- From: jeroenp@rulfc1.LeidenUniv.nl (Jeroen W. Pluimers)
- Subject: Re: TP4 -> TPW
- Message-ID: <1992Jul31.132507.15703@rulway.LeidenUniv.nl>
- Sender: root@rulway.LeidenUniv.nl (System PRIVILEGED Account)
- Nntp-Posting-Host: rulfc1.leidenuniv.nl
- Organization: Dept. FMC, Gorlaeus Labs, Leiden University, The Netherlands
- References: <zlsiida.1101@fs1.mcc.ac.uk>
- Date: Fri, 31 Jul 92 13:25:07 GMT
- Lines: 26
-
- In article <zlsiida.1101@fs1.mcc.ac.uk> zlsiida@fs1.mcc.ac.uk (dave budd) writes:
- >A user comes in asking where are the graphic and numeric resource libraries
- >(that he used to use in TP4) in TPW. Well I've not used TP4 so I'm not even
- >sure what these libraries are. Are they now just included as part of the
- >standard set of subroutines?
- >
- >+---------------------------------------------------------------------+
- I guess your customer is confused that there is no such think like BGI
- and the Graph unit anymore with TPW.
-
- That is true, because you'll have to use the Windows GDI (Graphics Device
- Interface) to draw graphics. Windows does that in a whole other way than
- BGI used to do, so making a BGI for Windows is pretty useless.
-
- What your customer can do, is buy Object Graphics Library from WhiteWater,
- that's pretty good, but he has to be sure he buys the version with
- the sources (only having the .TPU's is insufficient when he moves on to
- newer versions of TPW).
-
- --
- o _ _ _ _ _ voice: +31-2522-20908 (19:00-24:00 UTC)
- / (_' | (_) (_' | | snail: P.S.O.
- __/ attn. Jeroen W. Pluimers
- P.O. Box 266
- jeroenp@rulfc1.LeidenUniv.nl 2170 AG Sassenheim
- jeroen_pluimers@f521.n281.z2.fidonet.org The Netherlands
-