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- From: cambler@zeus.calpoly.edu (The Squire, Phish)
- Newsgroups: comp.lang.c++
- Subject: BC++ compilation switches
- Message-ID: <1992Jul30.091836.138766@zeus.calpoly.edu>
- Date: 30 Jul 92 09:18:36 GMT
- Organization: Fantasy, Incorporated: Reality None of Our Business.
- Lines: 22
-
- This may be FAQ, or in the wrong place. If the later, I'd appreciate a
- pointer to the right place.
-
- Does anyone have, or know of a reference that gives more detail about
- BC++ (3.0 or preferably 3.1) compilation switches? Word alignment vs.
- non, optomizations, stack frames, etc. Specifically harmful interactions
- between switches, and what they "really" do to code.
-
- Perhaps from th standpoint, "Okay, my program is done and works, now I
- need to decide on the switches for the final production compile..."
-
- If there is no such document, but someone out there has the knowledge
- I need, I'd be willing to swap that help for help with Turbo Vision (with
- which I've become quite adept).
-
- Thanks in advance.
-
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