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- Path: sparky!uunet!pipex!unipalm!uknet!warwick!dcs.warwick.ac.uk!sunserver1.aston.ac.uk!uhura!spahnv
- From: spahnv@uhura.aston.ac.uk (Volker Spahn)
- Newsgroups: comp.graphics
- Subject: Decomposition of Wireframes into Primitives Problem
- Message-ID: <1992Jul27.164856.6493@aston.ac.uk>
- Date: 27 Jul 92 16:48:56 GMT
- Sender: usenet@aston.ac.uk (Usenet administrator)
- Organization: Aston University
- Lines: 24
- Nntp-Posting-Host: uhura
-
- Hi
-
- I have a problem concerning decomposition of 2D or 3D
- polygones into primitives like cubiods, or pyramids.
-
- The problem is to find an algorithm which extracts
- some primitives from a 2D or 3D wireframe representation.
- The wireframe data is produced by input of three 2D
- engeneering drawings and the aim is to reconstruct them
- into 3D CSG models.
-
- If anyone knows an article or a book which deals with
- that problem please EMail to me.
-
- Thanks in advance
-
- Volker
-
-
-
- --
- Volker Spahn Internet: spahnv@cs.aston.ac.uk
- Aston University
- Birmingham, UK
-