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-
-
- CARESS OF STEEL V1.5
- a level by Gwar
-
- Single-Player: There are a few bots, but no real goal
- Co-Op: This would be over quick
- Anarchy: Ohhhhh yeah
- Team:
- Anarchy
- Flag
-
- Editor Used: Devil 2.1f
- Create Time: 15 hours
-
- STEEL15.ZIP contains the following files:
- STEEL15.HOG (the Caress of Steel level)
- STEEL15.MN2 (a special text file that D2 uses to call the .HOG)
- STEEL15.TXT (what you are reading)
-
- Unzip the .ZIP file using PKZip, WinZip, or a similar zip utility and place
- these files in your \DESCENT2\MISSIONS directory.
-
- Note: This is the second in the Ice Machine series of anarchy levels
- (Cave Beta is the first, filename cave.zip). This version, 1.5,
- fixes a few bugs, and adds a lot more weapons, and robots. There
- should now be enough weapons for a fair anarchy engagement.
- Thanks to the people on Kali who pointed out this limitation (you
- were many).
- Something you may notice when you start an anarchy game is items
- moving through the air. These items are emerging from the remnants
- of bots that you never even saw. If you played the level in robo-
- anarchy mode, you'd have to destroy these bots to get the same ef-
- fect. I don't like this "feature" very much, as I'd prefer to keep
- items dropped by robots in robo-anarchy play only. This is a bug
- in Descent II V1.0.
-
- E-mail Address: ledwith@suntan.eng.usf.edu. Let me know what you think about
- my levels, please! I am open to constructive criticism!
-
- Thanks to: Parallax for a great game, Achim Stremplat for Devil and
- Jay Cotton for Kali.
-
- Also thanks to Dr_Don for testing this with me. Stop it with those smart mines
- already! ;)
-