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- on exitFrame
- if the movieRate of sprite 22 = 0 then
- set the visible of sprite 8 to 1
- set the visible of sprite 9 to 0
- else
- set the visible of sprite 8 to 0
- set the visible of sprite 9 to 1
- end if
- go(the frame)
- end
-
- on mouseDown
- set sp to the clickOn
- case sp of
- 2:
- go("MV1")
- 3:
- go("MV2")
- 4:
- go("MV3")
- 5:
- go("MV4")
- 6:
- go("MV5")
- 7:
- go("MV6")
- 17:
- go("MV7")
- 18:
- go("MV8")
- 8:
- if the movieTime of sprite 22 >= the duration of member the memberNum of sprite 22 then
- set the movieTime of sprite 22 to 0
- end if
- set the movieRate of sprite 22 to 1
- 9:
- set the movieRate of sprite 22 to 0
- 10:
- set the visible of sprite 10 to 0
- set wk to the movieRate of sprite 22
- set the movieRate of sprite 22 to 0
- updateStage()
- repeat while the stillDown
- set t to the movieTime of sprite 22 + 60
- if t > the duration of member the memberNum of sprite 22 then
- set t to the duration of member the memberNum of sprite 22
- set wk to 0
- exit repeat
- end if
- set the movieTime of sprite 22 to t
- updateStage()
- end repeat
- set the visible of sprite 10 to 1
- set the movieRate of sprite 22 to wk
- 11:
- set the visible of sprite 11 to 0
- set wk to the movieRate of sprite 22
- set the movieRate of sprite 22 to 0
- updateStage()
- repeat while the stillDown
- set t to the movieTime of sprite 22 - 60
- if t < 0 then
- set t to 0
- set wk to 0
- exit repeat
- end if
- set the movieTime of sprite 22 to t
- updateStage()
- end repeat
- set the visible of sprite 11 to 1
- set the movieRate of sprite 22 to wk
- 12:
- set the visible of sprite 12 to 0
- set the visible of sprite 22 to 0
- buttonaction2(sp)
- go(#next)
- set the visible of sprite 22 to 1
- set the visible of sprite 12 to 1
- 13:
- set the visible of sprite 8 to 1
- set the visible of sprite 9 to 1
- set the movieRate of sprite 22 to 0
- buttonaction(sp)
- go(1, "menu")
- 14:
- set the visible of sprite 8 to 1
- set the visible of sprite 9 to 1
- set the movieRate of sprite 22 to 0
- buttonaction(sp)
- quit()
- 15:
- set the movieRate of sprite 22 to 0
- set the visible of sprite 15 to 0
- set the visible of sprite 8 to 1
- buttonaction(sp)
- go(1)
- set the visible of sprite 15 to 1
- 16:
- set the visible of sprite 16 to 0
- buttonaction2(sp)
- set the movieTime of sprite 22 to 0
- set the visible of sprite 16 to 1
- end case
- end
-