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- on enterFrame
- global asw, ssw, msw
- if asw = 1 then
- set the visible of sprite 26 to 0
- set the visible of sprite 29 to 0
- set the visible of sprite 32 to 0
- end if
- if ssw = 1 then
- set the visible of sprite 27 to 0
- set the visible of sprite 30 to 0
- set the visible of sprite 33 to 0
- end if
- if msw = 1 then
- set the visible of sprite 28 to 0
- set the visible of sprite 31 to 0
- set the visible of sprite 34 to 0
- end if
- end
-