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- Complete Version
-
- TENNIS ELBOW
- ************
- by
- **
- Manu TOO
- ********
-
- Copyright GOTO Informatique - 1997
- Web site: http://www.tenniselbow.com
-
- Content:
- ********
- 1. Introduction
- 2. Menus & Game
- 3. Keys & Known Problems
- 4. Conclusion
-
-
-
- *******************
- * 1. Introduction *
- *******************
-
- Tennis Elbow is a tennis game in SVGA with digital sounds and
- exceptional graphics. To configure the game on your PC, launch 'SETUP.EXE'
- after all files are installed on your hard drive.
- The minimum system requirements are:
- - PC Compatible 486 or higher,
- - 8 Mb of RAM
- - SVGA card,
- - Sound Card like Sound Blaster(c)
- (=optional, the game works without a sound card)
- - 550 Kb of conventional memory,
- - 2500 Kb of XMS free,
- - 400 Kb on your hard drive to have sound digits,
- - 1 Mb extra to play a double (4 players),
- - Mouse or Keyboard or Joystick (1 or 2) to play.
-
-
- The minimum configuration for Tennis Elbow is:
- - 486DX2-80
- - 8 Mb of RAM
- - 2 Mb of Smartdrive
- - Fast SVGA card
- - Sound Blaster card + Wave Table card
- - Numeric joystick, like Gravis Gamepad
-
-
- Windows 3.x and 95:
- *******************
- If you have problems with Tennis Elbow because your machine is not
- powerfull enough, the better is to start the game in MS-DOS mode:
-
- - Under Windows 3.x:
- Quit Windows 3.1x by entering Alt+F4 in the program manager, then go to
- Tennis Elbow's directory from the MS-DOS prompt, and launch Tennis.Exe;
-
- - Under Windows 95:
- Restart your computer in MS-Dos mode, then go to Tennis Elbow's directory,
- and launch Tennis.Exe;
-
-
- Key Features:
- *************
- .Animation:
- ---------
- - 60 frames per second on a PC 486DX2-80 VLB
- - 20 sprites per striked animations
- - The crowd follows the ball during a point & applauds at the end of each
- point.
- - Line judges say the faults and point the balls on the lines
-
- .Tournament:
- ----------
- - 95 tournaments
- - Team Cup
- - 250 registered players
- - Ranking
- - Best games of the 12 last months
-
- .Miscelleanous:
- -------------
- - 5 grounds: clay, cement, grass, indoor, synthetic
- - 2 players with changing colors (skin, hair, T-Shirt, ...)
- - 4 different game styles: Single, Dirty up, Dirty down, Double
- - 5 levels of difficulty
-
-
- *********************
- * 2. Menus & Play *
- *********************
-
- In the menus:
- *************
- You control the little yellow ball which rotates using the device
- you have chosen (Joystick/Keyboard/Mouse).
- Bring this ball on an icon and click on the button n°1 (of your mouse/
- joystick) or on ALT to go to the next menu.
- When the ball is on a icon, its description appears in the bottom box.
-
- - shift + F5: Decrease the sound volume
- - shift + F6: Increase the sound voulume
- - shift + F7: Decrease the music volume
- - shift + F8: Increase the music volume
-
- - Back: To return to the previous menu; click on the button n°2 or on the
- BackSpace Key to have the equivalent of "Back".
-
- - Quit: To return to DOS; click on "Escape" to have the same impact.
-
-
- In the main menu:
- *****************
-
- - Quick Play: to start quickly a game, with either the default
- criteria or your own ones.
- - World Tour: to enter the World tournaments and be ranked.
- - Thanks & Credits: guess!
-
-
- In the "Quick Play" menu:
- *************************
-
- - Play: to launch the game with the saved options.
-
- - Characters info: to change the player's info.
-
- - Play Option: to choose the ground, the set number, the number of
- player and if a side change occurs during the match or not.
-
- - Play Style: to choose between do a warm-up and a match, and to
- play by modem or via a local network.
-
-
- In the character menu:
- **********************
-
- - Click on the characteristics to change them.
- You can view the details in the message box at the bottom of your
- screen. You can change the color of T-Shirt, Short, Cuffs, Hairs
- and Skin. You can choose between right-handed and left-handed
- player and between two players'profile. Just click on the
- character to change his features.
-
- - Statistics: To see the statistics of the player's career.
-
- - Human/CPU: To choose between human control and CPU control.
-
- - Defender/puncher/varied/volleyer: To choose the play style.
-
- - Load/save: To load and save a game or a player's characteristics.
-
-
- In "World Tour" menu:
- *********************
-
- - Play next match: To play the next match, or to choose the next
- tournament.
-
- - Character's info: To observe his player, or start a new game.
- Click on the player's name to view it.
-
- - Tournament info: To see the general ranking, the tournament boards,
- Team Cup results and the player's results on the
- 52 past weeks.
-
- - Side change / No side change:
- To change or not side during the match.
-
-
- Available strikes during the game:
- **********************************
- Joystick/mouse Keyboard
- ____________________________________
- B1 Left button ALT
- B2 Right Button CTRL
- up/down movement of your up arrow
- mouse or joystick down arrow
-
- b1 = normal strike b2 = secured strike
- b1+b2 = acceleration b1 + up = short ball
- b2 + up = slice b1 + down = lift
- b2 + down = defended lob b1+b2+up = drop shot
- b1+b2+down = fighting lob
-
- Up and down are inverted when you control the player who is on the top of the
- screen.
-
-
- How we are playing?
- *******************
-
- .Move and strike:
- -----------------
-
- With a joystick or mouse:
-
- When you do not press a button, swirl the Joystick in all directions
- to run where you want, or move your mouse in all directions.
- When you push on a button, your player move slowly to the ideal
- position, more you push the Joystick on the left (or the right), more the
- ball will go to the left (or the right).
- -==>> You must maintain the button pushed when you strike the ball <<==-
- When you do not give a special direction, the ball goes to the center on the
- opposite ground.
- At the volley, when the ball passes away from your player, push on
- a button (any of them) so that he will jump toward the ball.
-
- To do a crossed strike in the opposite direction of your run, stop
- your run before you strike.
- It means that you have to stop pressing the button (or the stick)
- which allows to run, before you press the button (or the buttons) which
- commands the strike.
-
-
- With a keyboard:
-
- To move your player, you can use the arrow keys or the keys you
- determined during the setup.
- If you try to move your player while you hit the ALT or CTRL keys,
- he will not move att all!
-
-
- .Service:
- ---------
- The service is executed with the same method than the other strikes,
- with the difference that whatever is the buttons combination, a push-up causes
- a slice and a push-down causes a lift. You can move your player to the left
- or to the right so you can find a special angle for your service. The
- quicklier the ball leaves your racket, the greater the imprecision will be:
- - at 175 km/h: the imprecision is negligible
- - at 195 km/h: the imprecision is of 15 cm
- - at 215 km/h: the imprecision is of 30 cm
-
- .Score:
- -------
- Player 1's score is written in the up slots of the score
- blackboard, and player 2's score is written in the down slots. If the
- little ball is in the up slot, then player 1 serves, otherwise player 2
- will serve.
-
- .Ball Trace:
- ------------
- In the Very Easy, Easy and Medium Difficulties (option in the World
- tournaments or when playing a quick game against a CPU player), the impact of
- the ball on the ground during the service is marked before the ball hits the
- ground in order to help you with your next strike.
- In the Very Easy and Easy difficulties, the impact of the ball on the
- ground during the exchanges is also marked earlier to help you.
-
-
- During the game:
- ****************
-
- - Esc: Exit to previous menus.
- - P: Pause - strike again P to return to the game.
- - F1: Swap to the Replay mode;
- In this mode, there are 9 different speeds, you have to press on the
- keys from 1 to 9 to select them:
- 1 - Quick Rewind
- 2 - Rewind
- 3 - Slow Rewind
- 4 - Slower Rewind
- 5 - Step by Step
- 6 - Very Slow Motion
- 7 - Slow Motion
- 8 - Normal Speed
- 9 - Speed * 2
- Home - Beginning of the Replay
- End - End of the Replay
- In Step by Step mode, '-' on the numerical keyboard do a rewind, and '+'
- do a normal play.
- With the Joystick, a push and a laxity:
- to left: go to previous speed, if the 1 is currently on, goes to the
- the beginning of the replay;
- to right: go to next speed, if th 9 is currently on, goes to the end of
- the replay;
- In Step by Step mode:
- Button 1: advance of 1 image;
- Button 2: move back of 1 image;
- To leave the Replay, push on both buttons at the same time, or on
- the Escape key.
- - F2: to change of side at the end of a point.
- - F3: to display the service speed in Kmh or in Mph.
- - F5: to display player 1's statistics.
- - F6: to display player 2's statistics.
- - F7: to display player 3's statistics.
- - F8: to display player 4's statistics.
- - F9: to adjust the graphic detail level:
- .low: the crowd applauds
- .medium: the R in the replay appears, the judges are animated
- .high: the crowd turns the head to follow the ball
-
-
- Characteristics' Influence:
- ***************************
- - Fore Hand, Back Hand, Fore Volley, Back Volley and Smash:
- .the highest the percentage is, the strongest the player strikes
-
- - Service: Success Max Speed (also in Mph/h in the game)
- 0% => b1: 50% 150 Km/h
- b2: 100% 120 Km/h
- b1+b2: 25% 190 Km/h
-
- 25% => b1: 100% 150 Km/h
- b2: 100% 126 Km/h
- b1+b2: 25% 190 Km/h
-
- 50% => b1: 100% 175 Km/h
- b2: 100% 132 Km/h
- b1+b2: 25% 190 Km/h
-
- 75% => b1: 100% 175 Km/h
- b2: 100% 138 Km/h
- b1+b2: 75% 190 Km/h
-
- 100% => b1: 100% 175 Km/h
- b2: 100% 145 Km/h
- b1+b2: 75% 215 Km/h
-
- - The higher the percentage of "Form" is,
- . the faster the player will run
- . the faster the player will start running
- . the further the player will jump at the volley
-
- The player will be able to do:
- Form: from 0% to 20% => 2 acc
- 21% to 41% => 3 acc
- 42% to 62% => 4 acc
- 63% to 83% => 5 acc
- 84% to 100% => 6 acc
- "acc" represents the accelerations + fighting lobs
-
- - Player's style:
- .Defender: can do as many fighting lobs as he wants
- and has 1 extra accelaration
- .Puncher: has 2 extra accelerations
- .Varied: has 1 extra acceleration and do medium jumps at the volley
- .Volleyer: do big jumps at the volley
-
- - Skill:
- .for human players:
- all: sees all ball impacts before the ball hits the ground
- service: sees ball impacts before the ball hist the ground at
- the service.
- none: doesn't see any ball impacts early
- .for CPU players: rules the overall computer force
-
-
- Statistics screen:
- ******************
- This screen shows the player's strike strength, and the number
- of striked balls, the number of inside balls, and the player's success
- percentage; we can also see the number of aces, the number of double faults,
- and the running distance.
- The player's rank only appears in a tournament. The strength
- percentage at the right of "Second Service" indicates the player's form
- strength.
- If you access to this screen during a warm-up/training or a match, the
- statistics displayed concern only the current party; if you access it via the
- player menu, the statistics concern the whole player career.
-
-
- Double:
- *******
- During a double, player n°1 will team up with player n°3, and player
- n°2 will team up with player n°4. You should thus define four players before
- you start a game otherwise the computer will pick up the default ones.
-
-
- Tournament mode:
- ****************
- .Ranking:
- -------
- The total number of points for the global ranking is the sum of 14
- best results in tournaments during the last 52 weeks.
-
- .Training:
- --------
- Before each tournament the Training screen appears; this screen
- allows you to distribute the training points that you have won during your
- previous matchs; for each available day between 2 tournaments, you can
- redistribute 6 training points.
- For each match won, you earn about 10 training points, for each
- match lost, you earn 25 training points, because you learn more from your
- defeats than from your victories!
-
- .Number of sets in a match:
- -------------------------
- difficulty: | Easy Hard
- | & Medium &
- | Very Easy Incredible
- -------------+---------------------------------------
- Tournament type: | (Normal Rounds / Final)
- |
- Challenger | 1/1 1/2 1/2
- |
- World Series | 1/1 1/2 2/2
- |
- Masters and |
- Championship Series | 1/2 2/3 2/3
- |
- Grand Slam | 2/3 3/3 3/3
-
- .The Masters:
- -----------
- You will automatically participate to the Masters if you are among the
- first 8 players in the global ranking when the selected tournament begins.
- On the other hand you will not enter the Masters.
- The organization of the Masters is special. There is 2 group of 4
- players, and each player must play 3 matchs. The first and second ranked
- players in each group will play semifinals. The winner of each semifinal will
- meet for the final.
-
- .Change the World Tour's players:
- -------------------------------
- Under Dos, or with the Windows' Explorator, go into directory DATA,
- then launch "Mk_plyrs.Exe". If you want to change left/right handed, use tab
- key.
-
- Multi-PC game:
- **************
-
- .Null-Modem (2 computer game and 2 to 4 players):
- ------------------------------------------------
- Enter the Com port of your Null-Modem cable. Adjust speed: this must
- be the same on both PCs (try all if you have trouble). Normally, you don't
- have to change IRQ and Address. Put UART in Autodectect mode. One PC must be
- in Call mode, and the other one in Answer; the game options will be fixed
- by the PC in Call mode. The best PC must have "Device" on "Wait", and the
- the other one must have "Device" on "No Wait".
- Adjust everything, then click on "Connect & Play".
- The '²' key (under 'Esc' key) stops everything.
-
- .IPX:
- ---
- You must have IPX drivers in memory.
- Then adjust Socket number, the best is to have the default
- configuration, otherwise you can have a number between 0x4000 and 0x4FFF.
- One PC must be in Call mode (it will fix the game options), and the
- other one must be in Answer mode. The best PC must have "Device" on "Wait",
- and the other one must have "Device" on "No Wait".
- Adjust everything, then click on "Connect & Play".
- The '²' key (under 'Esc' key) stops everything.
-
-
- *****************************
- * 3. Keys & Known problems *
- *****************************
-
- Default keys:
- *************
- - keyboard 1:
- up: arrow up or '8'
- down: down or '2'
- left: left or '4'
- right: right or '6'
- button 1: 'Left Alt'
- button 2: 'Left Ctrl'
-
- - keyboard 2:
- up: 'I'
- down: 'K'
- left: 'J'
- right: 'L'
- button 1: Tab
- button 2: Caps Lock
-
-
- Known problems:
- ***************
- - With a Flystick Pro from CH Products, you can push on 2 buttons at the same
- time; so push the hat to left to have the good effect;
- - To check your Joystick, launch 'JOY.EXE'; hit a key to exit;
- - The animation may be very bad on a PC without a VLB or PCI card: it is
- possible that the game runs with less frames or even worse (normally, it
- runs at 60 frames per second); the CPU power is secondary, the CPU time
- used is almost the same on a 486dx33 and a 486dx2-66;
- - If you encounter display problems on your video card, launch UNIVBE.EXE or
- UNIVESA.EXE before you launch TENNIS.EXE;
- - If the quality of the game seems to be poor, try to change the detail level
- pushing on F9, and verify that the video card frequency in 640*480 is 60 hz.
- - When you end a match, to go back to the main menu, press Esc.
-
- Music:
- *********
- If you install Tennis Elbow on your hard drive and then launch the game while
- you have an audio CD in the CDROM drive, TENNIS ELBOW will play this audio CD
- instead of the game music. To modify this, you should read "DATA\cdtracks.txt"
-
-
- *****************
- * 4. Conclusion *
- *****************
-
- Credits:
- *******
- - Code, Design, Sound: Manu TOO.
- - Graphisms: Eric Rivoire.
- - Testers: Manu TOO, GoldenFeet, Adzaze.
- - Sleeves and Manual: Estelle, Yannick & Jef, LRSM.
-
- Thanks to:
- **********
- - Zork / The Ultimates: for his help about programmation.
- - Skill / Lego System: for his help about zoom in generated code.
- - Franck Pouilly / Sysop de Nexus One BBS: for his encouragements, and the
- files founded on his BBS.
-
- Hello to:
- *********
- - Pollux / Lego System
- - Gandalf / Infiny
- - Blaise Gassend
- - Fred Pesh / IO Design
- - Scarfman / Real Time
- - GoldenFeet
- - Floppy / AD
- - Puznik / ToadStood
-
- Now you know everything, so let's play!
- Have fun!
-
-
- Manu TOO & GOTO Informatique
- May 1997
- Web site: http://www.tenniselbow.com
- *************
-
- Hey ! What about the Cheat Codes ???
- **************************************
- Ok, ok, but use them wisely!
- Find yourself how and when to enter them....
- mtkil => win the match
- mtwin => win the current set
- mtbal => increase the ball size
- mtrun => run faster
- '²' + Right Shift + '-' at the same time => win all points
- Ctrl + Alt + Del => stop win all points
-
-
- To contact the authors:
- ***********************
-
- Emmanuel RIVOIRE Emmanuel RIVOIRE
- Eric RIVOIRE 37, rue Dérichbourg
- 10 rue J-J Rousseau or 94 550 Chevilly Larue
- 26 000 Valence FRANCE
- FRANCE
-
- Email: Internet: manutoo@imaginet.fr
- emmanuel.rivoire@p6.f305.n320.z2.fidonet.org
- Fidonet: 2:320/305.6
- SparkNet: 74:320/300.6
-
- Publisher:
- **********
- GOTO Informatique
- Château de la Bonnerie
- 111 rue de Croix
- 59510 Hem
- FRANCE
- Tel: +33 3 (0)3 20 66 55 00
- Fax: +33 3 (0)3 20 66 55 09
- Email: contact@goto.fr
- Hotline: hotline@goto.fr (for your technical problems)
- For International distribution, please email to Mrs Delahaye at chd@goto.fr.
-
- ALL RIGHTS RESERVED - (c) GOTO Informatique 1997
- No illegal diffusion of the Shareware or Complete Version of this software is
- permitted. Restrictions apply for distributing both versions. Please contact
- GOTO at +33 3 20 66 55 00 or by email at chd@goto.fr to have information
- regarding distribution rights.
-