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- on exitFrame
- global rola
- if rollOver(4) then
- if rola <> 4 then
- puppetSound(0)
- end if
- set rola to 4
- puppetSprite(4, 1)
- set the member of sprite 4 to member 147 of castLib 1
- updateStage()
- puppetSprite(4, 0)
- go(the frame)
- else
- if rollOver(11) then
- if rola <> 11 then
- puppetSound(0)
- end if
- set rola to 11
- puppetSprite(11, 1)
- set the member of sprite 11 to member 51 of castLib 1
- updateStage()
- puppetSprite(11, 0)
- go(the frame)
- else
- set rola to 0
- go(the frame)
- end if
- end if
- end
-