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- ;AI descriptor file
- ;3D object parts
- >g ;green
- >d ;desert
- >s ;snow
- hut_h.3do
- hut_m.3do
- hut_l.3do
- <<
- ;4-letter plot routines (3)
- 1prt,0,10 ;name, base part #, cut off distance
- 1prt,1,35 ;name, base part #, cut off distance
- 1prt,2 ;name, base part #
- ;4-letter move routine (enter NULL for static object)
- FUEL
- <
- 1 ;Collidable
- 0 ;Missile / Projectile
- 0 ;Landable - You can land on the top of this object
-
- 0 ;Good Team - Bad Target
- 0 ;Bad Team - Good Target
- 0 ;High Priority Target - Friendly Fire System
- 0 ;Goal
-
- 12 ;hit points
- 0 ;(0=UNK,1=TNK,2=AIR,3=COP,4=GUN,5=MSL)
- STRUCTURE
- <
-
-