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- Flip3D
-
- Direct3D Immediate Mode (DrawPrimitive) Sample
- Copyright (C) 1997 by Microsoft Corporation. All Rights Reserved.
-
- This is a small, self-contained DrawPrimitive sample with
- the following features.
- It does its own transform and lighting, so uses D3DTLVERTEX
- data only in its DrawPrimitive calls.
- It is full-screen only, which simplifies the code.
- It illustrates how to use GDI to do color conversion
- into texture surfaces. See the D3DTexture class in
- texture.h and texture.cpp.
-