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- Direct Draw example program 4.
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- Adds functionality to example program 3. Creates a flipping surface and
- loads a bitmap image into an offscreen surface. Uses BltFast to copy
- portions of the offscreen surface to the back buffer to generate an
- animation.
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- Illustrates watching the return code from BltFast to prevent tearing.
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- This program requires 1.2 Meg of video ram.
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