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-
- EXESKEL - Win32 EXE Skeleton
-
-
- SUMMARY
- =======
-
- The EXESKEL sample introduces the basic application skeleton that can be
- used as a point of departure for more complex Win32 applications. It is
- used as a base for the ActiveX Tutorial series of code samples. Of
- particular interest in this code sample is the support for initializing
- and uninitializing the COM Libraries. The general use of APPUTIL to
- construct this application is also worthy of study.
-
- For functional descriptions and a tutorial code tour of EXESKEL, see the
- Code Tour section in EXESKEL.HTM. For details on the external user
- operation of EXESKEL, see both the Usage and Operation sections in
- EXESKEL.HTM. To read EXESKEL.HTM, run TUTORIAL.EXE in the main tutorial
- directory and click the EXESKEL lesson in the table of lessons. You can
- also achieve the same thing by clicking the EXESKEL.HTM file after
- locating the main tutorial directory in the Windows Explorer.
-
- In general, to set up your system to build and test the code samples in
- this ActiveX Tutorial series, see TUTORIAL.HTM for details. The
- accompanying makefile is Microsoft NMAKE-compatible. To create a debug
- build of EXESKEL, issue the NMAKE command at the command prompt.
-
- Usage
- -----
-
- EXESKEL is an .EXE file that you can execute directly from Windows or from
- the command prompt. No command line arguments are recognized by EXESKEL.
-
-
- FILES
- =====
-
- Files Description
-
- EXESKEL.TXT This file.
- MAKEFILE The generic makefile for building the code sample
- application of this tutorial lesson.
- EXESKEL.H The include file for the EXESKEL application. Contains
- class declarations, function prototypes, and resource
- identifiers.
- EXESKEL.CPP The main implementation file for EXESKEL.EXE. Has WinMain
- and CMainWindow implementation.
- EXESKEL.RC The application resource definition file.
- EXESKEL.ICO The application icon resource.
-
- EXESKEL is meant to be a generic point of departure for building Win32 C++
- applications that support COM/OLE. It is the basic skeleton that is built
- upon in subsequent code samples in this tutorial series. You can study the
- code comments to learn more about this C++ application skeleton.
-