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/ Tricks of the Windows Gam…ming Gurus (2nd Edition) / Disc2.iso / msdn_vcb / samples / vc98 / mfc / ole / tstcon / tcprops / stdafx.h < prev    next >
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C/C++ Source or Header  |  1998-03-27  |  913 b   |  30 lines

  1. // stdafx.h : include file for standard system include files,
  2. //      or project specific include files that are used frequently,
  3. //      but are changed infrequently
  4.  
  5. #if !defined(AFX_STDAFX_H__AB39F077_0F5D_11D1_8E2F_00C04FB68D60__INCLUDED_)
  6. #define AFX_STDAFX_H__AB39F077_0F5D_11D1_8E2F_00C04FB68D60__INCLUDED_
  7.  
  8. #if _MSC_VER >= 1000
  9. #pragma once
  10. #endif // _MSC_VER >= 1000
  11.  
  12. #define STRICT
  13.  
  14.  
  15. #define _WIN32_WINNT 0x0400
  16. #define _ATL_APARTMENT_THREADED
  17.  
  18.  
  19. #include <atlbase.h>
  20. //You may derive a class from CComModule and use it if you want to override
  21. //something, but do not change the name of _Module
  22. extern CComModule _Module;
  23. #include <atlcom.h>
  24. #include <atlctl.h>
  25.  
  26. //{{AFX_INSERT_LOCATION}}
  27. // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
  28.  
  29. #endif // !defined(AFX_STDAFX_H__AB39F077_0F5D_11D1_8E2F_00C04FB68D60__INCLUDED)
  30.