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- //
- // YO YO YO --- HEAR YE, HEAR YE -- ATTENTION
- // **** FOR ALL CHUNK NAMES, USE CAPITAL LETTERS A,B,C... ****
- //
- //
- // The sequence # here corresponds to the sequence # in CUTSCENE.LST
- //
- SEQUENCE: 1
-
- // cue 1
- CUE: star-thm
- 0 0 0 0 // LucasArts !
-
- // cue 2
- CUE: star-thm
- B 2 B 2 // star wars !, jhk 1
-
- // cue 3
- CUE: star-thm
- 1 0 0 0 // Y=beginning of kyle ship scene
-
- // cue 4
- CUE: star-thm //space bar safety
- C 7 D 2 //
-
- // cue 5
- CUE: star-thm // moment of flyby
- 1 0 0 0
-
- // cue 6
- CUE: star-thm //credits, darklogo
- 1 0 0 0
-
- // cue 7
- CUE: star-thm //spacebar safety
- E 4 F 2
-
- // cue 8
- //CUE: star-thm
- //1 0 0 0
-
- // cue 9
- //CUE: star-thm
- //Z 0 0 0 // CREDITS
-
-
- SEQUENCE: 2
-
- // cue 1
- CUE: execmus
- 0 0 0 0 // Voice over
-
- // cue 2
- CUE: execmus
- 1 0 0 0
-
- // cue 3
- CUE: execmus
- A 8 B 2
-
- // cue 4
- CUE: execmus
- 1 0 0 0
-
- // cue 5
- CUE: execmus
- B 6 C 2
-
- // cue 6
- CUE: execmus
- 1 0 0 0
-
- // cue 7
- CUE: execmus
- C 17 D 6
-
- // cue 8
- CUE: execmus
- 1 0 0 0
-
- // cue 9
- CUE: execmus
- D 7 E 2
-
- // cue 10
- CUE: execmus
- 1 0 0 0
-
- // cue 11
- CUE: execmus
- F 2 F 8
-
- // cue 12
- CUE: frigmus
- A 1 A 1
-
- // cue 13
- CUE: frigmus
- A 4 A 8
-
- // cue 14
- CUE: frigmus
- A 11 A 11
-
- // cue 15
- CUE: frigmus
- B 2 B 2
-
- // cue 16
- CUE: frigmus
- B 2 B 5
-
- // cue 17
- CUE: frigmus
- 1 0 0 0
-
- // cue 18
- CUE: frigmus
- 1 0 0 0
-
- // cue 19
- CUE: frigmus
- C 2 C 2
-
-
- SEQUENCE: 3
- // before gromas
- // cue 1
- CUE: gromas1
- A 1 A 1
-
- SEQUENCE: 4
- // end gromas
- // cue 1
- CUE: gromas2
- A 1 A 1
-
- SEQUENCE: 5
- // before dtention
- // cue 1
- CUE: crixmus
- A 1 A 1
-
- // cue 2
- CUE: crixmus
- B 2 B 2
-
- // cue 3
- CUE: crixmus
- C 2 C 2
-
-
- SEQUENCE: 6
- // before robotics
- // cue 1
- CUE: robot1
- A 1 A 1
-
- SEQUENCE: 7
- // after robotics
- // cue 1
- CUE: robot2
- A 1 A 1
-
- SEQUENCE: 8
- // before jabba
- // cue 1
- CUE: jabbamus
- A 1 A 1
-
- // cue 2
- CUE: jabbamus
- A 2 A 2
-
- // cue 3
- CUE: jabbamus
- A 18 A 18
-
- // cue 4
- CUE: jabbamus
- A 40 A 40
-
- SEQUENCE: 9
- // after jabba
- // cue 1
- CUE: robot1
- A 1 A 1
-
- SEQUENCE: 10
- // after executor
- // cue 1
- CUE: cargo
- A 1 A 1
-
- // cue 2
- CUE: cargo
- . 0 0 0
-
- SEQUENCE: 11
- // cue 1
- CUE: victory
- A 1 A 1
-
- // cue 2
- CUE: victory
- 1 0 0 0
-
- // cue 3
- CUE: victory // darth scene
- C 2 C 2
-
- // cue 4
- CUE: victory
- C 7 C 7
-
- // cue 5
- CUE: victory // rebel fleet
- D 2 D 2
-
- // cue 6
- CUE: victory // cut to medal ceremont, space bar
- D 4 D 6
-
- // cue 7
- CUE: victory //exits ship,. unnecessary
- D 7 D 10
-
- // cue 8
- CUE: victory //endfly, for trail off, to chk E
- 1 0 0 0
-
- // cue 9
- CUE: victory // spacebar safety net
- D 12 E 2
-
- // cue 10
- CUE: victory
- . 0 0 0
-
- // cue 11
- //CUE: victory
- //1 0 0 0
- //E 2 E 3
-
- SEQUENCE: 12
- // end game credits
- // cue 1
- CUE: closcred
- A 1 A 1
-