home *** CD-ROM | disk | FTP | other *** search
- ┌──────────────────────────────────────┐
- │ C l a s s i c S o l i t a i r e │
- └──────────────────────────────────────┘
-
- There are many different ways to play solitaire. It seams like everyone
- plays, at least, a little differently. The rules I used in writing this
- game are, for the most part, the rules established in the book "The new
- complete Hoyle, revised" published by Doubleday, with a couple of minor
- modifications to help improve your chances of winning.
-
- The CLUB character
-
- If the CLUB character does not appear in this, and other card games you
- need to change the Compuserve Quick-B file transfer to OFF in your comm
- programs configuration, usually in the "Terminal Options" area.
-
- Object of the Game
-
- The object of the Classic Solitaire game is to use all of the 52 cards
- in the deck to build up all four suit stacks from Ace to King.
- pg 1 of 6
- ┌────────────────────────────┐
- │ CURSOR and CARD MOVEMENT │
- └────────────────────────────┘
-
- This game is best played using the number keypad on the right side of
- your keyboard. The keystrokes used are layed out in as simple a pattern
- as possible, plus these keys are the standard for most card games.
-
- Key Reaction
-
- [ENTER] Spreads a new set of play cards from the stock pile, if any. If
- all cards have been used, this will return the cards to the stock
- pile, if you have any rounds remaining. ENTER will automatically
- place the cursor on the next playable card on the talon.
-
- 5 The 5 key is the card movement key. Position the cursor over the
- row of the card you want to move (or over the talon) and press 5
- to select that card, then move the cursor to the row where you
- want to move the card to and press the 5 key again to place the
- card. The game will not allow you to make an illegal move.
- pg 2 of 6
-
- 4,6 Press "4" to move to the row to the left, or "6" to move to the
- row to the right. If the cursor is on one of the end rows, it will
- wrap to the other side. These keys have no effect when the cursor
- is on the talon unless a card is selected, if a card is selected,
- press "4" to jump to the right row, "6" to jump to the left.
-
- 2 Press the "2" key when you want to move between the rows and the
- talon. pressing "2" while on one of the top rows will place the
- cursor on the next playable card on the talon, pressing "2" while
- on the talon will place the cursor on the row you were last on
- before moving there.
-
- 8 Press the "8" key to play a card on its suit stack. Position the
- cursor over the row (or on the talon) of the card you want to move
- to its suit stack and press "8". This will automatically move that
- card to the correct suit pile and credit your account 100 points.
-
-
-
- pg 3 of 6
- ┌─────────────────────┐
- │ Rules of the Game │
- └─────────────────────┘
-
- Solitaire has four game areas:
-
- Stock pile- Located at the lower left of the playing area, these cards are
- always face down while in stock.
-
- The Talon- This is the play stack located next to the stock. These are the
- cards spread from stock, and only the top most card is playable.
-
- Suit stacks- Located at the upper left of the screen, this is where you
- build the suits from Ace to King. The suit stacks start out
- empty, once a card has been played here, it cannot be moved.
-
- The Tableau- This is the main play field consisting of seven rows. The
- number of cards in each row increases from one to seven, from
- left to right. The top card of each row is face up, and is
- playable, the rest are face down.
- pg 4 of 6
- You draw cards from stock three at a time and move the top "playable"
- card to its suit stack or to a row if you can. The number of cards
- remaining in stock is displayed to the left of the stock pile.
-
- When you have used all the cards from the stock pile, you can "turn the
- deck over" and continue to draw cards, the number of times you can go
- through the deck is set by the sysop, but defaults to 5.
-
- You build the rows in descending order, alternating between red and black
- cards. For example: a red 7 can only be played on a black 8. Suit does
- not make a difference unless playing to the suit stacks. All face-up
- cards on a row must be moved as a single unit.
-
- You can move a card in a row to another row or to a suit stack. If you
- uncover a face-down card in a row, the program will turn the card face-
- up. You can only move a King to an empty row.
-
- You build the suit stacks in ascending order, starting with the Ace. You
- may only move an Ace to an empty suit stack. You win the game when you
- have used all cards in the deck to build the four suit stacks.
- pg 5 of 6
- ┌───────────┐
- │ SCORING │
- └───────────┘
-
-
- You are awarded 100 points each time you play a card to its suit stack,
- for a total of 5200 points for winning the game.
-
- You receive a 500 point bonus each time you move all four of the same
- value card to their suit stacks, for example, play all four Aces to
- their suit stacks, all four twos, all four threes, etc. through the
- Queen, for a total of 6000 points for winning the game.
-
- When you move all four Kings, ie. win a game, you get a free game
- and a 5000 point bonus!
-
- The grand total for winning the game is 16200 points.
-
-
-
- pg 6 of 6