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- on mouseUp
- myPuppet(5, 112, 111)
- set h to the castNum of sprite 2
- put the castType of cast h
- if the castType of cast h = #digitalVideo then
- set the movieRate of sprite 2 to 0
- set the movieTime of sprite 2 to 0
- end if
- set a to 4
- repeat while a <> 9
- puppetSprite(a, 0)
- set the immediate of sprite a to 0
- set a to a + 1
- end repeat
- sound stop 1
- go(marker(-1))
- end
-