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C++ Games Programming
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ascii.h
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C/C++ Source or Header
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1995-05-08
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42 lines
// -------- ascii.h
#ifndef ASCII_H
#define ASCII_H
// --- constants for keystrokes that have no char equivalent
//----------------------- keypad keys
const int END = 0x4f00;
const int LF = 0x4b00;
const int LEFTARROW = 0x4b00;
const int HOME = 0x4700;
const int UP = 0x4800;
const int UPARROW = 0x4800;
const int PGUP = 0x4900;
const int RT = 0x4d00;
const int RIGHTARROW = 0x4d00;
const int PGDN = 0x5100;
const int DN = 0x5000;
const int DOWNARROW = 0x5000;
const int INS = 0x5200;
const int DEL = 0x5300;
const int ESC = 0x001b;
const int ESCAPE = 0x001b;
const int ENTER = 0x000D;
const int SPACE = 0x0020;
const int SPACEBAR = 0x0020;
//-------------------- function keys
const int F1 = 0x3b00;
const int F2 = 0x3c00;
const int F3 = 0x3d00;
const int F4 = 0x3e00;
const int F5 = 0x3f00;
const int F6 = 0x4000;
const int F7 = 0x4100;
const int F8 = 0x4200;
const int F9 = 0x4300;
const int F10 = 0x4400;
#endif