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- #ifndef __rocket_h
- #define __rocket_h
-
- #include "weapon.h"
-
- //--------------------------------------
- // Rocket
- // the helicopter's weapon
- // draws itself
- //--------------------------------------
- class Rocket : public Weapon
- {
- // data
- private:
- protected:
- public:
-
- // functions
- private:
- protected:
- public:
- Rocket();
- void Reset(void);
- boolean Move(void);
- boolean CheckForCollision();
- void OnDraw(void);
- void initialize();
- };
-
- #endif //__rocket_h