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Makefile | 1995-05-11 | 6.9 KB | 204 lines |
- #/-------------------------------------------------------------------------
- #/---------------------------------------------- makefile - 1/95 ----------
- #/-------------------------------------------------------------------------
-
- !include ..\..\..\source\make.cfg
-
- EXEC=..\exec
-
- all : $(EXEC)\sheriff.gfx \
- $(EXEC)\parson.gfx \
- $(EXEC)\deputy.gfx \
- $(EXEC)\sadie.gfx \
- $(EXEC)\bparson.gfx \
- $(EXEC)\bdeputy.gfx \
- $(EXEC)\bsadie.gfx \
- $(EXEC)\doors.gfx \
- $(EXEC)\digits.gfx \
- $(EXEC)\options.gfx \
- $(EXEC)\pointer.gfx \
- $(EXEC)\finalscr.gfx \
- $(EXEC)\sounds.sfx \
- $(EXEC)\town.pcx \
- $(EXEC)\menu.pcx \
- $(EXEC)\help.pcx \
- $(EXEC)\intro.pcx \
- $(EXEC)\options.pcx \
- $(EXEC)\shootout.xmi \
- $(EXEC)\shootout.exe
- echo done
-
- $(EXEC)\finalscr.gfx : finalscr\cert1.pcx \
- finalscr\cert2.pcx \
- finalscr\shatter.pcx
- gfxmake $(EXEC)\finalscr.gfx $**
-
- $(EXEC)\intro.pcx : gfx\intro.pcx
- copy /Y gfx\intro.pcx $(EXEC)\intro.pcx
-
- $(EXEC)\town.pcx : gfx\town.pcx
- copy /Y gfx\town.pcx $(EXEC)\town.pcx
-
- $(EXEC)\menu.pcx : gfx\menu.pcx
- copy /Y gfx\menu.pcx $(EXEC)\menu.pcx
-
- $(EXEC)\help.pcx : gfx\help.pcx
- copy /Y gfx\help.pcx $(EXEC)\help.pcx
-
- $(EXEC)\options.pcx : gfx\options.pcx
- copy /Y gfx\options.pcx $(EXEC)\options.pcx
-
- $(EXEC)\shootout.xmi : music\honkytnk.mid
- midiform $(EXEC)\shootout.xmi music\honkytnk.mid
-
- $(EXEC)\sheriff.gfx : sheriff\sheriff1.pcx \
- sheriff\sheriff2.pcx \
- sheriff\sheriff3.pcx \
- sheriff\sheriff4.pcx \
- sheriff\sheriff5.pcx \
- sheriff\sheriff6.pcx \
- sheriff\sheriff7.pcx \
- sheriff\sheriff8.pcx \
- sheriff\sheriff9.pcx \
- sheriff\sherif10.pcx \
- sheriff\sherif11.pcx \
- sheriff\sherif12.pcx \
- sheriff\sherif13.pcx \
- sheriff\sherif14.pcx \
- sheriff\sherif15.pcx \
- sheriff\sherif16.pcx \
- sheriff\sherif17.pcx \
- sheriff\sherif18.pcx \
- sheriff\sherif19.pcx \
- sheriff\sherif20.pcx \
- sheriff\sherif21.pcx \
- sheriff\sherif22.pcx \
- sheriff\sherif23.pcx \
- sheriff\sherif24.pcx \
- sheriff\sherif25.pcx \
- sheriff\sherif26.pcx \
- sheriff\sherif27.pcx
- gfxmake $(EXEC)\sheriff.gfx @sheriff\sheriff.bld
-
- $(EXEC)\parson.gfx : parson\parson1.pcx \
- parson\parson2.pcx \
- parson\parson3.pcx \
- parson\parson4.pcx \
- parson\parson5.pcx \
- parson\parson6.pcx \
- parson\parson7.pcx \
- parson\parson8.pcx \
- parson\parson9.pcx \
- parson\parson10.pcx \
- parson\parson11.pcx
- gfxmake $(EXEC)\parson.gfx @parson\parson.bld
-
- $(EXEC)\bparson.gfx : bparson\bparson1.pcx \
- bparson\bparson2.pcx \
- bparson\bparson3.pcx \
- bparson\bparson4.pcx \
- bparson\bparson5.pcx \
- bparson\bparson6.pcx \
- bparson\bparson7.pcx \
- bparson\bparson8.pcx \
- bparson\bparson9.pcx
- gfxmake $(EXEC)\bparson.gfx @bparson\bparson.bld
-
- $(EXEC)\deputy.gfx : deputy\deputy1.pcx \
- deputy\deputy2.pcx \
- deputy\deputy3.pcx \
- deputy\deputy4.pcx \
- deputy\deputy5.pcx \
- deputy\deputy6.pcx \
- deputy\deputy7.pcx \
- deputy\deputy8.pcx \
- deputy\deputy9.pcx \
- deputy\deputy10.pcx \
- deputy\deputy11.pcx
- gfxmake $(EXEC)\deputy.gfx @deputy\deputy.bld
-
- $(EXEC)\bdeputy.gfx : bdeputy\bdeputy1.pcx \
- bdeputy\bdeputy2.pcx \
- bdeputy\bdeputy3.pcx \
- bdeputy\bdeputy4.pcx \
- bdeputy\bdeputy5.pcx \
- bdeputy\bdeputy6.pcx \
- bdeputy\bdeputy7.pcx \
- bdeputy\bdeputy8.pcx \
- bdeputy\bdeputy9.pcx
- gfxmake $(EXEC)\bdeputy.gfx @bdeputy\bdeputy.bld
-
- $(EXEC)\sadie.gfx : sadie\sadie1.pcx \
- sadie\sadie2.pcx \
- sadie\sadie3.pcx \
- sadie\sadie4.pcx \
- sadie\sadie5.pcx \
- sadie\sadie6.pcx \
- sadie\sadie7.pcx \
- sadie\sadie8.pcx \
- sadie\sadie9.pcx \
- sadie\sadie10.pcx \
- sadie\sadie11.pcx
- gfxmake $(EXEC)\sadie.gfx @sadie\sadie.bld
-
- $(EXEC)\bsadie.gfx : bsadie\bsadie1.pcx \
- bsadie\bsadie2.pcx \
- bsadie\bsadie3.pcx \
- bsadie\bsadie4.pcx \
- bsadie\bsadie5.pcx \
- bsadie\bsadie6.pcx \
- bsadie\bsadie7.pcx \
- bsadie\bsadie8.pcx \
- bsadie\bsadie9.pcx
- gfxmake $(EXEC)\bsadie.gfx @bsadie\bsadie.bld
-
- $(EXEC)\doors.gfx : doors\door1.pcx \
- doors\door2.pcx \
- doors\door3.pcx
- gfxmake $(EXEC)\doors.gfx $**
-
- $(EXEC)\digits.gfx : digits\zero.pcx \
- digits\one.pcx \
- digits\two.pcx \
- digits\three.pcx \
- digits\four.pcx \
- digits\five.pcx \
- digits\six.pcx
- gfxmake $(EXEC)\digits.gfx @digits\digits.bld
-
- $(EXEC)\options.gfx : options\minus.pcx \
- options\plus.pcx
- gfxmake $(EXEC)\options.gfx $**
-
- $(EXEC)\pointer.gfx : pointer\bullet.pcx
- gfxmake $(EXEC)\pointer.gfx $**
-
- $(EXEC)\sounds.sfx : sfx\shot.voc \
- sfx\click.voc \
- sfx\thump.voc \
- sfx\shotgun.voc \
- sfx\applaud.voc \
- sfx\housdoor.voc \
- sfx\jaildoor.voc \
- sfx\bardoor.voc \
- sfx\glass.voc
- sfxmake $(EXEC)\sounds.sfx @sfx\sfx.bld
-
- $(EXEC)\shootout.exe : main.obj \
- shootout.obj \
- sheriff.obj \
- bitpart.obj \
- badguy.obj \
- options.obj \
- menu.obj \
- pointer.obj \
- doors.obj \
- $(THXLIB)
- $(LINK) @shootout.lnk,$(EXEC)\shootout,, $(FGLIB) $(THXLIB) $(CLIB)
- !if $d(FGLITE)
- echo > $(EXEC)\sh.bat $(FASTGRAF)\fgdriver
- echo >> $(EXEC)\sh.bat shootout
- echo >> $(EXEC)\sh.bat $(FASTGRAF)\fgdriver /U
- !endif
-
-