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- #include "colors.inc"
- #include "shapes.inc"
- #include "textures.inc"
-
- camera
- {
- location < 0,0,-20 >
- look_at < 0,0,0 >
- }
-
- light_source
- {
- < -20,0,-10 >
- color White
- }
-
- light_source
- {
- < -20,0,-5 >
- color White
- }
-
- light_source
- {
- < -20,0,-4 >
- color White
- }
-
- sphere
- {
- < 2,2,0 >
- 10
- texture { Blue_Sky scale 5 }
- }
-