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- #include "shapes.inc"
- #include "colors.inc"
- #include "textures.inc"
-
- #default { finish { Phong_Dull }}
-
- fog
- {
- color Gray70
- distance 100
- }
-
- difference
- {
- box
- {
- <-3,-3,-3>,
- < 3, 3, 3>
- texture
- {
- tiles
- {
- texture { Jade }
- tile2
- texture { White_Marble }
- }
- }
- }
- sphere
- {
- <3,0,0>,
- 2.7
- texture
- {
- tiles
- {
- texture { Jade }
- tile2
- texture { White_Marble }
- }
- }
- }
- sphere
- {
- <0,3,0>,
- 2.7
- texture
- {
- tiles
- {
- texture { Jade }
- tile2
- texture { White_Marble }
- }
- }
- }
- sphere
- {
- <0,0,-3>,
- 2.7
- texture
- {
- tiles
- {
- texture { Jade }
- tile2
- texture { White_Marble }
- }
- }
- }
- sphere
- {
- <0,0,3>,
- 2.7
- texture
- {
- tiles
- {
- texture { Jade }
- tile2
- texture { White_Marble }
- }
- }
- }
- sphere
- {
- <-3,0,0>,
- 2.7
- texture
- {
- tiles
- {
- texture { Jade }
- tile2
- texture { White_Marble }
- }
- }
- }
- rotate <0,45,0>
- }
-
- plane
- {
- y, -3
- texture { Jade scale 100 }
- normal { bumps .1 }
- finish { Phong_Dull }
- }
-
- plane
- {
- y, 500
- pigment { Bright_Blue_Sky scale 800 }
- }
-
- camera
- {
- location <5,4.5,-13>
- look_at <4.5,0,0>
- }
-
- //light_source { <0,0,-10> color red 1 green 1 blue 1 }
- //light_source { <10,0,0> color red 1 green 1 blue 1 }
- //light_source { <0,10,0> color red 1 green 1 blue 1 }
- //light_source { <5,4,-10> color red 1 green 1 blue 1 }
- light_source { <-40, 99, -40 > color red .5 green .5 blue .5 }
- light_source { <20, 99, -40 > color red .5 green .5 blue .5 }
- light_source { <80, 99, -40 > color red .5 green .5 blue .5 }
-