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C++ Games Programming
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CPPGAMES.ISO
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mt
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mthelp8.scr
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1989-03-05
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╔════════════════════════════════╗
║ The IMPORT Function ║
╚════════════════════════════════╝
The IMPORT functions allows you to take a track of data from a song file
on disk and put into memory. This is handy for routine parts such as
simple percussion and bass sections. You can edit the track after you have
IMPORTed it, keeping the parts you need, transposing, etc.
Import first puts you in a file menu. You pick the file you want to IMPORT
from and hit return. This file is not loaded, just selected.
Next you are put in the IMPORT menu. On the top are the names of the tracks
in the IMPORT file. On the bottom are the tracks in memory. You select which
track above to import (SOURCE) and which track below to put the data (DEST).
Selecting the IMPORT function cause the track to be read into memory. Any
note data in the DEST track before IMPORTing is erased, and the new data
added on top.
If you want to keep the imported data, be sure to SAVE before leaving MT.
Hit any key to exit this screen.