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C++ Games Programming
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13-05.FOR
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1995-01-20
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$INCLUDE: 'C:\FG\FASTGRAF.FI'
PROGRAM MAIN
INTEGER*1 KEY, AUX
INTEGER NEW_MODE, OLD_MODE
INTEGER STATUS
INTEGER FG_ALLOCATE, FG_BESTMODE, FG_FREEPAGE, FG_GETMODE
CALL FG_INITPM
NEW_MODE = FG_BESTMODE(320,200,2)
IF (NEW_MODE .LT. 0 .OR. NEW_MODE .EQ. 12) THEN
STOP 'This program requires a 320 x 200 color graphics mode.'
END IF
OLD_MODE = FG_GETMODE()
CALL FG_SETMODE(NEW_MODE)
STATUS = FG_ALLOCATE(1)
CALL FG_SETHPAGE(1)
CALL FG_SETCOLOR(9)
CALL FG_RECT(0,319,0,199)
CALL FG_SETCOLOR(15)
CALL FG_RECT(132,188,50,150)
CALL FG_SETCOLOR(10)
CALL FG_MOVE(160,67)
CALL FG_DRAW(175,107)
CALL FG_DRAW(140,82)
CALL FG_DRAW(180,82)
CALL FG_DRAW(145,107)
CALL FG_DRAW(160,67)
CALL FG_PAINT(160,77)
CALL FG_PAINT(150,87)
CALL FG_PAINT(160,87)
CALL FG_PAINT(170,87)
CALL FG_PAINT(155,97)
CALL FG_PAINT(165,97)
CALL FG_INTKEY(KEY,AUX)
10 IF (KEY+AUX .EQ. 0) THEN
CALL FG_WAITFOR(1)
CALL FG_SCROLL(136,184,50,150,-4,0)
CALL FG_INTKEY(KEY,AUX)
GO TO 10
END IF
CALL FG_WAITKEY
STATUS = FG_FREEPAGE(1)
CALL FG_SETMODE(OLD_MODE)
CALL FG_RESET
STOP ' '
END