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AI Game Programming Wisdom
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06 General Architectures
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04 Christian
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motion.h
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C/C++ Source or Header
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2001-09-09
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205 b
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22 lines
#ifndef _Motion_H_
#define _Motion_H_
class Motion
{
public:
Motion();
void
bool update ();
private:
float m_time;
float m_clock;
float m_loop;
};
#endif