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- #include "dog.h"
-
- IE_START(Dog)
-
- GOAL (Nap)
-
- #if 0
- IF (HearsNoise) GOTO (Investigate)
-
- GOAL (Investigate)
- IF (SeesHuman) GOTO (ConsiderAction)
- IF (Done) GOTO (Nap)
-
- GOAL (ConsiderAction)
- IF (LikesHuman) GOTO (Follow)
- IF (WaryOfHuman) GOTO (RunAway)
- IF (HateHuman) GOTO (Attack)
-
- GOAL (Follow)
- IF (Close) GOSUB (Beg)
- IF (Tired) GOSUB (Rest
- IF (HumanGone) GOTO (GoHome)
-
- GOAL (Rest)
- IF (Done) RETURN
-
- GOAL (Beg)
- IF (GetFood) GOSUB (Eat)
-
- GOAL (Eat)
-
- GOAL (GoHome)
- #endif
-
- IE_END
-