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- on enterFrame
- set the visible of sprite 19 to 0
- set the visible of sprite 22 to 0
- set the visible of sprite 23 to 0
- set the visible of sprite 24 to 0
- set the visible of sprite 10 to 0
- set the visible of sprite 14 to 0
- updateStage()
- end
-
- on exitFrame
- global n
- set n to random(52)
- puppetTransition(n, 4, 10, 1)
- end
-