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- Printing BSP tree:
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- Traversing back sub-tree...
- Traversing back sub-tree...
- Reached NULL node returning...
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- Wall ID #1
- Vertices...
- Vertex 0: (-30.000000,20.000000,356.000000)
- Vertex 1: (4.000000,20.000000,378.000000)
- Vertex 2: (4.000000,-20.000000,378.000000)
- Vertex 3: (-30.000000,-20.000000,356.000000)
- Normal (0.543251,0.000000,-0.839570)
- End wall data
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- Traversing front sub-tree..
- Reached NULL node returning...
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- Wall ID #0
- Vertices...
- Vertex 0: (-26.000000,20.000000,328.000000)
- Vertex 1: (-2.000000,20.000000,342.000000)
- Vertex 2: (-2.000000,-20.000000,342.000000)
- Vertex 3: (-26.000000,-20.000000,328.000000)
- Normal (0.503871,0.000000,-0.863779)
- End wall data
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- Traversing front sub-tree..
- Traversing back sub-tree...
- Reached NULL node returning...
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- Wall ID #2
- Vertices...
- Vertex 0: (20.000000,20.000000,314.000000)
- Vertex 1: (44.000000,20.000000,332.000000)
- Vertex 2: (44.000000,-20.000000,332.000000)
- Vertex 3: (20.000000,-20.000000,314.000000)
- Normal (0.600000,0.000000,-0.800000)
- End wall data
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- Traversing front sub-tree..
- Reached NULL node returning...