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- COMPILATION DETAILS
-
- The source code BLAZER.C might be too large and cause problems with various
- versions of the Borland compiler, therefore, I have also added a set of four
- files to the Borland version of Starblazer. These four files are basically
- the original BLAZER.C source code broken up into a header and three main C
- files. The files are:
-
-
- BLAZER.C =
-
-
- BLAZEM0.C - The main module that contains the globals and the main().
- BLAZEM1.C - A support module with various low level functions for the game.
- BLAZEM2.C - A support module with all of the game related functions.
- BLAZEM0.H - The header portion needed for the above files.
-
- BLAZEM0.EXE - The executable made of the modules.
-
- Also, when compiling, I suggest that you set the ide and linker so that the
- code has NO debug information in it. This will not only make the .EXE
- smaller, but it will execute faster.
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-
-