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- // Header File for Library Module BLACK6.C
-
- // D E F I N E S ////////////////////////////////////////////////////////////
-
- // return values for digital sound status function
-
- #define SOUND_STOPPED 0 // no sound is playing
- #define SOUND_PLAYING 1 // a sound is playing
-
- // return values for the midi sequence status function
-
- #define SEQUENCE_STOPPED 0 // the current sequence is stopped
- #define SEQUENCE_PLAYING 1 // the current sequence is playing
- #define SEQUENCE_COMPLETE 2 // the current sequence has completed
- #define SEQUENCE_UNAVAILABLE 0 // this sequence is unavailable
-
- // these return values are used to determine what happened when a midi file
- // has been registered
-
- #define XMIDI_UNREGISTERED 0 // the midi file couldn't be registered at all
- #define XMIDI_BUFFERED 1 // the midi file was registered and buffered
- #define XMIDI_UNBUFFERED 2 // the midi file was registered, but was too
- // big to be buffered, hence, the caller
- // needs to keep the midi data resident in
- // memory
-
- // T Y P E D E F S //////////////////////////////////////////////////////////
-
-
-
- // the DIGIPAK sound structure
-
- typedef struct SNDSTRUC_typ
- {
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- unsigned char far *sound; // a pointer to the raw sound data
- unsigned short sndlen; // the length of the sound data in bytes
- short far *IsPlaying; // a pointer to a variable that will be
- // used to hold the status of a playing
- // sound
- short frequency; // the frequency in hertz that the
- // sound should be played at
-
- } SNDSTRUC, *SNDSTRUC_PTR;
-
-
- // our high level sound structure
-
- typedef struct sound_typ
- {
- unsigned char far *buffer; // pointer to the start of VOC file
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- short status; // the current status of the sound
-
- SNDSTRUC SS; // the DIGIPAK sound structure
-
- } _sound, *_sound_ptr;
-
-
- // this holds a midi file
-
- typedef struct music_typ
- {
-
- unsigned char far *buffer; // pointer to midi data
- long size; // size of midi file in bytes
- int status; // status of song
- int register_info; // return value of RegisterXmidiFile
-
- } music, *music_ptr;
-
- // E X T E R N A L S ////////////////////////////////////////////////////////
-
-
- // P R O T O T Y P E S /////////////////////////////////////////////////////
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- int Sound_Load(char *filename, _sound_ptr sound,int translate);
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- void Sound_Unload(_sound_ptr the_sound);
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- void Sound_Translate(_sound_ptr the_sound);
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- void Sound_Play(_sound_ptr the_sound);
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- int Sound_Status(void);
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- void Sound_Stop(void);
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-
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- int Music_Load(char *filename, music_ptr the_music);
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- void Music_Unload(music_ptr the_music);
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- int Music_Register(music_ptr the_music);
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- void Music_Stop(void);
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- int Music_Play(music_ptr the_music,int sequence);
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- void Music_Resume(void);
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- int Music_Status(void);
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