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- on mouseEnter
- sprite(64).visible = 1
- updateStage()
- end
-
- on mouseLeave
- sprite(64).visible = 0
- updateStage()
- end
-
- on mouseDown
- set the soundLevel to 1
- puppetSound("transi")
- repeat with i = 60 to 66
- sprite(i).visible = 0
- end repeat
- updateStage()
- end
-