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- on mouseEnter me
- spr = me.spriteNum
- cursorLupa = [member("lupa"), member("lupamask")]
- set the cursor of sprite spr to cursorLupa
- end
-
- on mouseDown me
- global posicion
- if member(the member of sprite 70).name contains "video" then
- else
- puppetSound("transi")
- end if
- spr = me.spriteNum
- if the rect of sprite spr <> rect(0, 0, 800, 600) then
- posicion = the rect of sprite spr
- set the rect of sprite spr to rect(0, 0, 800, 600)
- sprite(2).visible = 0
- sprite(3).visible = 0
- sprite(4).visible = 0
- puppetTransition(5, 1, 1, 1)
- updateStage()
- else
- set the rect of sprite spr to posicion
- sprite(2).visible = 1
- sprite(3).visible = 1
- sprite(4).visible = 1
- puppetTransition(8, 1, 1, 1)
- updateStage()
- end if
- end
-