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- /************/
- /* INCLUDES */
- /************/
-
- // n.b. when multiple inclusion is prevented some of these will be automatically included by others as required
-
- // default things to inherit our objects from
-
- #include "defaults.gsh"
-
- // good guys
-
- #include "gunlok.gsh"
- #include "hark.gsh"
- #include "frend.gsh"
- #include "elint.gsh"
- #include "maskelyn.gsh"
-
- // bad guys
-
- #include "reapor.gsh"
- #include "destructor.gsh"
- #include "Walking_Mine.gsh"
- #include "pulsax.gsh"
- //#include "Battler_Turret.gsh"
- //#include "Popup_Turret.gsh"
- #include "adversor.gsh"
- #include "Obliteron.gsh"
- #include "archore.gsh"
- #include "Drone.gsh"
- #include "sneeker.gsh"
- #include "pulsox.gsh"
- #include "bombhead.gsh"
- #include "skorn.gsh"
-
- // neutral things
-
- #include "cratec.gsh"
-
- // fires
-
- #include "carfire.gsh"
- #include "oilfire.gsh"
-
- /**********/
- /* SHAPES */
- /**********/
-
- // world objects
-
- shape Shp_ToothA
- {
- file "levels\level15.rif"
- name "TOOTH A"
- }
- shape Shp_ToothB
- {
- file "levels\level15.rif"
- name "TOOTH B"
- }
- shape Shp_ToothC
- {
- file "levels\level15.rif"
- name "TOOTH C"
- }
- shape Shp_ToothD
- {
- file "levels\level15.rif"
- name "TOOTH D"
- }
- shape Shp_ToothE
- {
- file "levels\level15.rif"
- name "TOOTH E"
- }
-
- shape Shp_ClawAA
- {
- file "levels\level15.rif"
- name "CLAW A A"
- }
- shape Shp_ClawAB
- {
- file "levels\level15.rif"
- name "CLAW A B"
- }
- shape Shp_ClawAC
- {
- file "levels\level15.rif"
- name "CLAW A C"
- }
- shape Shp_ClawABA
- {
- file "levels\level15.rif"
- name "CLAW AB A"
- }
- shape Shp_ClawABB
- {
- file "levels\level15.rif"
- name "CLAW AB B"
- }
- shape Shp_ClawABC
- {
- file "levels\level15.rif"
- name "CLAW AB C"
- }
-
- shape Shp_ClawBA
- {
- file "levels\level15.rif"
- name "CLAW B A"
- }
- shape Shp_ClawBB
- {
- file "levels\level15.rif"
- name "CLAW B B"
- }
- shape Shp_ClawBC
- {
- file "levels\level15.rif"
- name "CLAW B C"
- }
- shape Shp_ClawBBA
- {
- file "levels\level15.rif"
- name "CLAW BB A"
- }
- shape Shp_ClawBBB
- {
- file "levels\level15.rif"
- name "CLAW BB B"
- }
- shape Shp_ClawBBC
- {
- file "levels\level15.rif"
- name "CLAW BB C"
- }
-
- shape Shp_ClawCA
- {
- file "levels\level15.rif"
- name "CLAW C A"
- }
- shape Shp_ClawCB
- {
- file "levels\level15.rif"
- name "CLAW C B"
- }
- shape Shp_ClawCC
- {
- file "levels\level15.rif"
- name "CLAW C C"
- }
- shape Shp_ClawCBA
- {
- file "levels\level15.rif"
- name "CLAW CB A"
- }
- shape Shp_ClawCBB
- {
- file "levels\level15.rif"
- name "CLAW CB B"
- }
- shape Shp_ClawCBC
- {
- file "levels\level15.rif"
- name "CLAW CB C"
- }
-
- shape Shp_ClawDA
- {
- file "levels\level15.rif"
- name "CLAW D A"
- }
- shape Shp_ClawDB
- {
- file "levels\level15.rif"
- name "CLAW D B"
- }
- shape Shp_ClawDC
- {
- file "levels\level15.rif"
- name "CLAW D C"
- }
- shape Shp_ClawDBA
- {
- file "levels\level15.rif"
- name "CLAW DB A"
- }
- shape Shp_ClawDBB
- {
- file "levels\level15.rif"
- name "CLAW DB B"
- }
- shape Shp_ClawDBC
- {
- file "levels\level15.rif"
- name "CLAW DB C"
- }
-
- shape Shp_ClawEA
- {
- file "levels\level15.rif"
- name "CLAW E A"
- }
- shape Shp_ClawEB
- {
- file "levels\level15.rif"
- name "CLAW E B"
- }
- shape Shp_ClawEC
- {
- file "levels\level15.rif"
- name "CLAW E C"
- }
- shape Shp_ClawEBA
- {
- file "levels\level15.rif"
- name "CLAW EB A"
- }
- shape Shp_ClawEBB
- {
- file "levels\level15.rif"
- name "CLAW EB B"
- }
- shape Shp_ClawEBC
- {
- file "levels\level15.rif"
- name "CLAW EB C"
- }
-
- /*hierarchy Hcy_enemy_dish
- {
- file "objects\CLAW CAGE B.rif"
- name "enemy dish"
- hotspot "dum flash"
- }*/
-
- hierarchy Hcy_Corkscrew_C
- {
- file "objects\Corkscrew C.RIF"
- name "Corkscrew C"
- }
- hierarchy Hcy_Corkscrew_D
- {
- file "objects\Corkscrew D.RIF"
- name "Corkscrew D"
- }
- hierarchy Hcy_Corkscrew_E
- {
- file "objects\Corkscrew E.RIF"
- name "Corkscrew E"
- }
-
- shape Shp_PlinthA
- {
- file "levels\level15.rif"
- name "PLINTH A"
- }
- shape Shp_PlinthB
- {
- file "levels\level15.rif"
- name "PLINTH B"
- }
- shape Shp_PlinthC
- {
- file "levels\level15.rif"
- name "PLINTH C"
- }
- shape Shp_PlinthD
- {
- file "levels\level15.rif"
- name "PLINTH D"
- }
- shape Shp_PlinthE
- {
- file "levels\level15.rif"
- name "PLINTH E"
- }
- shape Shp_DiscA
- {
- file "levels\level15.rif"
- name "DISC A"
- }
-
- shape Shp_PatioDoorA
- {
- file "levels\S3 Level.rif"
- name "PATIO DOOR A"
- }
- shape Shp_PatioDoorAB
- {
- file "levels\S3 Level.rif"
- name "PATIO DOOR AB"
- }
-
- shape Shp_Garbage_H
- {
- file "objects\GARBAGE H.rif"
- name "GARBAGE H"
- }
- shape Shp_Garbage_A
- {
- file "objects\GARBAGE A.rif"
- name "GARBAGE A"
- }
- shape Shp_Garbage_B
- {
- file "objects\GARBAGE B.rif"
- name "GARBAGE B"
- }
- shape Shp_Garbage_C
- {
- file "objects\GARBAGE C.rif"
- name "GARBAGE C"
- }
- shape Shp_Garbage_E
- {
- file "objects\GARBAGE E.rif"
- name "GARBAGE E"
- }
- shape Shp_Garbage_F
- {
- file "objects\GARBAGE F.rif"
- name "GARBAGE F"
- }
- shape Shp_Garbage_K
- {
- file "objects\GARBAGE K.rif"
- name "GARBAGE K"
- }
-
- //JUNKPILES
-
- shape Shp_Junkpile_C
- {
- file "objects\JUNKPILE C.rif"
- name "JUNKPILE C"
- }
-
- /*shape Shp_HelltrackA
- {
- file "levels\level15.rif"
- name "HELLTRACK A"
- }*/
-
- //CLEVERLIFTS
-
- shape Shp_CleverliftA
- {
- file "levels\level15.rif"
- name "CLEVERLIFT A"
- }
- shape Shp_CleverliftB
- {
- file "levels\level15.rif"
- name "CLEVERLIFT B"
- }
- shape Shp_CleverliftC
- {
- file "levels\level15.rif"
- name "CLEVERLIFT C"
- }
- shape Shp_CleverliftD
- {
- file "levels\level15.rif"
- name "CLEVERLIFT D"
- }
-
- //SKORN LIFTS
-
- shape Shp_SkornliftA
- {
- file "levels\level15.rif"
- name "SKORN LIFT A"
- }
- shape Shp_SkornliftB
- {
- file "levels\level15.rif"
- name "SKORN LIFT B"
- }
- shape Shp_SkornliftC
- {
- file "levels\level15.rif"
- name "SKORN LIFT C"
- }
- shape Shp_SkornliftD
- {
- file "levels\level15.rif"
- name "SKORN LIFT D"
- }
- shape Shp_SkornliftE
- {
- file "levels\level15.rif"
- name "SKORN LIFT E"
- }
-
-
- //ZIPLIFTS
-
- shape Shp_ZipliftLA
- {
- file "levels\level15.rif"
- name "ZIPLIFT L A"
- }
- shape Shp_ZipliftLAB
- {
- file "levels\level15.rif"
- name "ZIPLIFT L AB"
- }
- shape Shp_ZipliftLAC
- {
- file "levels\level15.rif"
- name "ZIPLIFT L AC"
- }
- shape Shp_ZipliftLAD
- {
- file "levels\level15.rif"
- name "ZIPLIFT L AD"
- }
- shape Shp_ZipliftLAE
- {
- file "levels\level15.rif"
- name "ZIPLIFT L AE"
- }
- shape Shp_ZipliftLAF
- {
- file "levels\level15.rif"
- name "ZIPLIFT L AF"
- }
- shape Shp_ZipliftLAG
- {
- file "levels\level15.rif"
- name "ZIPLIFT L AG"
- }
- shape Shp_ZipliftLAH
- {
- file "levels\level15.rif"
- name "ZIPLIFT L AH"
- }
- shape Shp_ZipliftLAI
- {
- file "levels\level15.rif"
- name "ZIPLIFT L AI"
- }
- shape Shp_ZipliftLAJ
- {
- file "levels\level15.rif"
- name "ZIPLIFT L AJ"
- }
- shape Shp_ZipliftLAK
- {
- file "levels\level15.rif"
- name "ZIPLIFT L AK"
- }
- shape Shp_ZipliftLAL
- {
- file "levels\level15.rif"
- name "ZIPLIFT L AL"
- }
- shape Shp_ZipliftLAM
- {
- file "levels\level15.rif"
- name "ZIPLIFT L AM"
- }
- shape Shp_ZipliftLAN
- {
- file "levels\level15.rif"
- name "ZIPLIFT L AN"
- }
- shape Shp_ZipliftLAO
- {
- file "levels\level15.rif"
- name "ZIPLIFT L AO"
- }
- shape Shp_ZipliftLAP
- {
- file "levels\level15.rif"
- name "ZIPLIFT L AP"
- }
- shape Shp_ZipliftLAQ
- {
- file "levels\level15.rif"
- name "ZIPLIFT L AQ"
- }
- shape Shp_ZipliftLAR
- {
- file "levels\level15.rif"
- name "ZIPLIFT L AR"
- }
- shape Shp_ZipliftLAS
- {
- file "levels\level15.rif"
- name "ZIPLIFT L AS"
- }
- shape Shp_ZipliftRA
- {
- file "levels\level15.rif"
- name "ZIPLIFT R A"
- }
- shape Shp_ZipliftRAB
- {
- file "levels\level15.rif"
- name "ZIPLIFT R AB"
- }
- shape Shp_ZipliftRAC
- {
- file "levels\level15.rif"
- name "ZIPLIFT R AC"
- }
- shape Shp_ZipliftRAD
- {
- file "levels\level15.rif"
- name "ZIPLIFT R AD"
- }
- shape Shp_ZipliftRAE
- {
- file "levels\level15.rif"
- name "ZIPLIFT R AE"
- }
- shape Shp_ZipliftRAF
- {
- file "levels\level15.rif"
- name "ZIPLIFT R AF"
- }
- shape Shp_ZipliftRAG
- {
- file "levels\level15.rif"
- name "ZIPLIFT R AG"
- }
- shape Shp_ZipliftRAH
- {
- file "levels\level15.rif"
- name "ZIPLIFT R AH"
- }
- shape Shp_ZipliftRAI
- {
- file "levels\level15.rif"
- name "ZIPLIFT R AI"
- }
- shape Shp_ZipliftRAJ
- {
- file "levels\level15.rif"
- name "ZIPLIFT R AJ"
- }
- shape Shp_ZipliftRAK
- {
- file "levels\level15.rif"
- name "ZIPLIFT R AK"
- }
- shape Shp_ZipliftRAL
- {
- file "levels\level15.rif"
- name "ZIPLIFT R AL"
- }
- shape Shp_ZipliftRAM
- {
- file "levels\level15.rif"
- name "ZIPLIFT R AM"
- }
- shape Shp_ZipliftRAN
- {
- file "levels\level15.rif"
- name "ZIPLIFT R AN"
- }
- shape Shp_ZipliftRAO
- {
- file "levels\level15.rif"
- name "ZIPLIFT R AO"
- }
- shape Shp_ZipliftRAP
- {
- file "levels\level15.rif"
- name "ZIPLIFT R AP"
- }
- shape Shp_ZipliftRAQ
- {
- file "levels\level15.rif"
- name "ZIPLIFT R AQ"
- }
- shape Shp_ZipliftRAR
- {
- file "levels\level15.rif"
- name "ZIPLIFT R AR"
- }
- shape Shp_ZipliftRAS
- {
- file "levels\level15.rif"
- name "ZIPLIFT R AS"
- }
-
- shape Shp_RiverlochA
- {
- file "levels\level15.rif"
- name "RIVERLOCH A"
- }
- shape Shp_RiverlochAB
- {
- file "levels\level15.rif"
- name "RIVERLOCH AB"
- }
- shape Shp_RiverlochAC
- {
- file "levels\level15.rif"
- name "RIVERLOCH AC"
- }
- shape Shp_RiverlochAD
- {
- file "levels\level15.rif"
- name "RIVERLOCH AD"
- }
-
- shape Shp_RiverliftA
- {
- file "levels\level15.rif"
- name "RIVERLIFT A"
- }
-
- shape Shp_WolfliftA
- {
- file "levels\level15.rif"
- name "WOLFLIFT A"
- }
- shape Shp_WolfliftB
- {
- file "levels\level15.rif"
- name "WOLFLIFT B"
- }
- shape Shp_WolfswitchA
- {
- file "objects\LIFTSWITCH B.rif"
- name "LIFTSWITCH B"
- }
- shape Shp_WolfswitchB
- {
- file "objects\LIFTSWITCH B.rif"
- name "LIFTSWITCH B"
- }
-
- shape Shp_CrackliftA
- {
- file "levels\level15.rif"
- name "CRACKLIFT A"
- }
- shape Shp_CrackliftAB
- {
- file "levels\level15.rif"
- name "CRACKLIFT AB"
- }
- shape Shp_CrackliftAC
- {
- file "levels\level15.rif"
- name "CRACKLIFT AC"
- }
- shape Shp_CrackliftAD
- {
- file "levels\level15.rif"
- name "CRACKLIFT AD"
- }
- shape Shp_CrackliftAE
- {
- file "levels\level15.rif"
- name "CRACKLIFT AE"
- }
- shape Shp_CrackliftAF
- {
- file "levels\level15.rif"
- name "CRACKLIFT AF"
- }
- shape Shp_CrackliftAG
- {
- file "levels\level15.rif"
- name "CRACKLIFT AG"
- }
- shape Shp_CrackliftAH
- {
- file "levels\level15.rif"
- name "CRACKLIFT AH"
- }
- shape Shp_CrackliftAI
- {
- file "levels\level15.rif"
- name "CRACKLIFT AI"
- }
- shape Shp_CrackliftAJ
- {
- file "levels\level15.rif"
- name "CRACKLIFT AJ"
- }
- shape Shp_CrackliftAK
- {
- file "levels\level15.rif"
- name "CRACKLIFT AK"
- }
- shape Shp_CrackliftAL
- {
- file "levels\level15.rif"
- name "CRACKLIFT AL"
- }
- shape Shp_CrackliftAM
- {
- file "levels\level15.rif"
- name "CRACKLIFT AM"
- }
- shape Shp_CrackliftAN
- {
- file "levels\level15.rif"
- name "CRACKLIFT AN"
- }
- shape Shp_CrackliftAO
- {
- file "levels\level15.rif"
- name "CRACKLIFT AO"
- }
-
- shape Shp_HellgateliftA
- {
- file "levels\level15.rif"
- name "HELLGATE LIFT A"
- }
- /*shape Shp_HellgateliftB
- {
- file "levels\level15.rif"
- name "HELLGATE LIFT B"
- }*/
-
- shape Shp_FlooddoorA
- {
- file "levels\level15.rif"
- name "FLOOD DOOR A"
- }
- shape Shp_FlooddoorB
- {
- file "levels\level15.rif"
- name "FLOOD DOOR B"
- }
- shape Shp_FloodswitchA
- {
- file "objects\LIFTSWITCH B.rif"
- name "LIFTSWITCH B"
- }
-
- shape Shp_HellgateA
- {
- file "levels\level15.rif"
- name "HELLS GATE A"
- }
- shape Shp_HellgateB
- {
- file "levels\level15.rif"
- name "HELLS GATE B"
- }
-
- shape Shp_LavaliftA
- {
- file "levels\level15.rif"
- name "LAVALIFT A"
- }
- shape Shp_LavaliftB
- {
- file "levels\level15.rif"
- name "LAVALIFT B"
- }
- shape Shp_LavaliftC
- {
- file "levels\level15.rif"
- name "LAVALIFT C"
- }
- shape Shp_LavaliftD
- {
- file "levels\level15.rif"
- name "LAVALIFT D"
- }
- shape Shp_LavaliftE
- {
- file "levels\level15.rif"
- name "LAVALIFT E"
- }
-
- /*shape Shp_LiftB
- {
- file "levels\level15.rif"
- name "LIFT B"
- }
-
- shape Shp_LiftSwitchB
- {
- file "levels\level15.rif"
- name "LIFTSWITCH B"
- }*/
-
- shape Shp_LiftMA
- {
- file "levels\level15.rif"
- name "LIFT M A"
- }
-
- shape Shp_LiftMAB
- {
- file "levels\level15.rif"
- name "LIFT M AB"
- }
-
- shape Shp_LiftMAC
- {
- file "levels\level15.rif"
- name "LIFT M AC"
- }
-
- shape Shp_LiftMAD
- {
- file "levels\level15.rif"
- name "LIFT M AD"
- }
-
- shape Shp_LiftMAE
- {
- file "levels\level15.rif"
- name "LIFT M AE"
- }
-
- shape Shp_LiftMAF
- {
- file "levels\level15.rif"
- name "LIFT M AF"
- }
-
- shape Shp_LiftMAG
- {
- file "levels\level15.rif"
- name "LIFT M AG"
- }
-
- shape Shp_LiftMAH
- {
- file "levels\level15.rif"
- name "LIFT M AH"
- }
-
- shape Shp_LiftMAI
- {
- file "levels\level15.rif"
- name "LIFT M AI"
- }
-
- shape Shp_LiftMAJ
- {
- file "levels\level15.rif"
- name "LIFT M AJ"
- }
-
- shape Shp_LiftMAK
- {
- file "levels\level15.rif"
- name "LIFT M AK"
- }
-
- shape Shp_LiftMAL
- {
- file "levels\level15.rif"
- name "LIFT M AL"
- }
-
- shape Shp_LiftMAM
- {
- file "levels\level15.rif"
- name "LIFT M AM"
- }
-
- shape Shp_LiftMAN
- {
- file "levels\level15.rif"
- name "LIFT M AN"
- }
-
- shape Shp_LiftMAO
- {
- file "levels\level15.rif"
- name "LIFT M AO"
- }
-
- shape Shp_LiftMAP
- {
- file "levels\level15.rif"
- name "LIFT M AP"
- }
-
- /**********/
- /* ROLES */
- /**********/
-
- role Rol_ToothA : Rol_PlacedObject
- {
- shape Shp_ToothA
- ai track object
- hit test ignore yes
- }
- role Rol_ToothB : Rol_PlacedObject
- {
- shape Shp_ToothB
- ai track object
- hit test ignore yes
- }
- role Rol_ToothC : Rol_PlacedObject
- {
- shape Shp_ToothC
- ai track object
- hit test ignore yes
- }
- role Rol_ToothD : Rol_PlacedObject
- {
- shape Shp_ToothD
- ai track object
- hit test ignore yes
- }
- role Rol_ToothE : Rol_PlacedObject
- {
- shape Shp_ToothE
- ai track object
- hit test ignore yes
- }
-
- role Rol_ClawAA : Rol_PlacedObject
- {
- shape Shp_ClawAA
- ai track object
- hit test ignore yes
- }
- role Rol_ClawAB : Rol_PlacedObject
- {
- shape Shp_ClawAB
- ai track object
- hit test ignore yes
- }
- role Rol_ClawAC : Rol_PlacedObject
- {
- shape Shp_ClawAC
- ai track object
- hit test ignore yes
- }
- role Rol_ClawABA : Rol_PlacedObject
- {
- shape Shp_ClawABA
- ai track object
- hit test ignore yes
- }
- role Rol_ClawABB : Rol_PlacedObject
- {
- shape Shp_ClawABB
- ai track object
- hit test ignore yes
- }
- role Rol_ClawABC : Rol_PlacedObject
- {
- shape Shp_ClawABC
- ai track object
- hit test ignore yes
- }
-
- role Rol_ClawBA : Rol_PlacedObject
- {
- shape Shp_ClawBA
- ai track object
- hit test ignore yes
- }
- role Rol_ClawBB : Rol_PlacedObject
- {
- shape Shp_ClawBB
- ai track object
- hit test ignore yes
- }
- role Rol_ClawBC : Rol_PlacedObject
- {
- shape Shp_ClawBC
- ai track object
- hit test ignore yes
- }
- role Rol_ClawBBA : Rol_PlacedObject
- {
- shape Shp_ClawBBA
- ai track object
- hit test ignore yes
- }
- role Rol_ClawBBB : Rol_PlacedObject
- {
- shape Shp_ClawBBB
- ai track object
- hit test ignore yes
- }
- role Rol_ClawBBC : Rol_PlacedObject
- {
- shape Shp_ClawBBC
- ai track object
- hit test ignore yes
- }
-
- role Rol_ClawCA : Rol_PlacedObject
- {
- shape Shp_ClawCA
- ai track object
- hit test ignore yes
- }
- role Rol_ClawCB : Rol_PlacedObject
- {
- shape Shp_ClawCB
- ai track object
- hit test ignore yes
- }
- role Rol_ClawCC : Rol_PlacedObject
- {
- shape Shp_ClawCC
- ai track object
- hit test ignore yes
- }
- role Rol_ClawCBA : Rol_PlacedObject
- {
- shape Shp_ClawCBA
- ai track object
- hit test ignore yes
- }
- role Rol_ClawCBB : Rol_PlacedObject
- {
- shape Shp_ClawCBB
- ai track object
- hit test ignore yes
- }
- role Rol_ClawCBC : Rol_PlacedObject
- {
- shape Shp_ClawCBC
- ai track object
- hit test ignore yes
- }
-
- role Rol_ClawDA : Rol_PlacedObject
- {
- shape Shp_ClawDA
- ai track object
- hit test ignore yes
- }
- role Rol_ClawDB : Rol_PlacedObject
- {
- shape Shp_ClawDB
- ai track object
- hit test ignore yes
- }
- role Rol_ClawDC : Rol_PlacedObject
- {
- shape Shp_ClawDC
- ai track object
- hit test ignore yes
- }
- role Rol_ClawDBA : Rol_PlacedObject
- {
- shape Shp_ClawDBA
- ai track object
- hit test ignore yes
- }
- role Rol_ClawDBB : Rol_PlacedObject
- {
- shape Shp_ClawDBB
- ai track object
- hit test ignore yes
- }
- role Rol_ClawDBC : Rol_PlacedObject
- {
- shape Shp_ClawDBC
- ai track object
- hit test ignore yes
- }
-
- role Rol_ClawEA : Rol_PlacedObject
- {
- shape Shp_ClawEA
- ai track object
- hit test ignore yes
- }
- role Rol_ClawEB : Rol_PlacedObject
- {
- shape Shp_ClawEB
- ai track object
- hit test ignore yes
- }
- role Rol_ClawEC : Rol_PlacedObject
- {
- shape Shp_ClawEC
- ai track object
- hit test ignore yes
- }
- role Rol_ClawEBA : Rol_PlacedObject
- {
- shape Shp_ClawEBA
- ai track object
- hit test ignore yes
- }
- role Rol_ClawEBB : Rol_PlacedObject
- {
- shape Shp_ClawEBB
- ai track object
- hit test ignore yes
- }
- role Rol_ClawEBC : Rol_PlacedObject
- {
- shape Shp_ClawEBC
- ai track object
- hit test ignore yes
- }
-
- /*role Rol_enemy_dish : Rol_PlacedObject
- {
- shape Hcy_enemy_dish
- per vertex fogging yes
- hit test ignore yes
-
- }*/
-
- role Rol_Corkscrew_C : Rol_PlacedObject
- {
- shape Hcy_Corkscrew_C
- identifier "Corkscrew_C"
- ai reserved
- armour 100
- per vertex fogging yes
- alpha fogging yes
- }
- role Rol_Corkscrew_D : Rol_PlacedObject
- {
- shape Hcy_Corkscrew_D
- identifier "Corkscrew_D"
- ai reserved
- armour 100
- per vertex fogging yes
- alpha fogging yes
- }
- role Rol_Corkscrew_E : Rol_PlacedObject
- {
- shape Hcy_Corkscrew_E
- identifier "Corkscrew_E"
- ai reserved
- armour 100
- per vertex fogging yes
- alpha fogging yes
- }
-
- role Rol_PlinthA : Rol_DefaultPickup
- {
- shape Shp_PlinthA
- }
- role Rol_PlinthB : Rol_DefaultPickup
- {
- shape Shp_PlinthB
- }
- role Rol_PlinthC : Rol_DefaultPickup
- {
- shape Shp_PlinthC
- }
- role Rol_PlinthD : Rol_DefaultPickup
- {
- shape Shp_PlinthD
- }
- role Rol_PlinthE : Rol_DefaultPickup
- {
- shape Shp_PlinthE
- }
- role Rol_DiscA : Rol_PlacedObject
- {
- shape Shp_DiscA
- ai track object
- destination selectable yes
- }
-
- role Rol_PatioDoorA : Rol_PlacedObject
- {
- shape Shp_PatioDoorA
- }
- role Rol_PatioDoorAB : Rol_PlacedObject
- {
- shape Shp_PatioDoorAB
- }
-
- role Rol_Garbage_H : Rol_DefaultGarbage
- {
- shape Shp_Garbage_H
- }
- role Rol_Garbage_A : Rol_DefaultGarbage
- {
- shape Shp_Garbage_A
- }
- role Rol_Garbage_B : Rol_DefaultGarbage
- {
- shape Shp_Garbage_B
- }
- role Rol_Garbage_C : Rol_DefaultGarbage
- {
- shape Shp_Garbage_C
- }
- role Rol_Garbage_E : Rol_DefaultGarbage
- {
- shape Shp_Garbage_E
- }
- role Rol_Garbage_F : Rol_DefaultGarbage
- {
- shape Shp_Garbage_F
- }
- role Rol_Garbage_K : Rol_DefaultGarbage
- {
- shape Shp_Garbage_K
- }
-
- //JUNKPILES
-
- role Rol_Junkpile_C : Rol_DefaultJunkpile
- {
- shape Shp_Junkpile_C
- }
-
- /*role Rol_HelltrackA : Rol_PlacedObject
- {
- shape Shp_HelltrackA
- ai track object
- destination selectable yes
- }*/
-
- //CLEVERLIFTS
-
- role Rol_CleverliftA : Rol_PlacedObject
- {
- shape Shp_CleverliftA
- ai track object
- destination selectable yes
- }
- role Rol_CleverliftB : Rol_PlacedObject
- {
- shape Shp_CleverliftB
- ai track object
- destination selectable yes
- }
- role Rol_CleverliftC : Rol_PlacedObject
- {
- shape Shp_CleverliftC
- ai track object
- destination selectable yes
- }
- role Rol_CleverliftD : Rol_PlacedObject
- {
- shape Shp_CleverliftD
- ai track object
- destination selectable yes
- }
-
- //SKORN LIFTS
-
- role Rol_SkornliftA : Rol_PlacedObject
- {
- shape Shp_SkornliftA
- ai track object
- destination selectable yes
- }
- role Rol_SkornliftB : Rol_PlacedObject
- {
- shape Shp_SkornliftB
- ai track object
- destination selectable yes
- }
- role Rol_SkornliftC : Rol_PlacedObject
- {
- shape Shp_SkornliftC
- ai track object
- destination selectable yes
- }
- role Rol_SkornliftD : Rol_PlacedObject
- {
- shape Shp_SkornliftD
- ai track object
- destination selectable yes
- }
- role Rol_SkornliftE : Rol_PlacedObject
- {
- shape Shp_SkornliftE
- ai track object
- destination selectable yes
- }
-
- //ZIPLIFTS
-
- role Rol_ZipliftLA : Rol_PlacedObject
- {
- shape Shp_ZipliftLA
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftLAB : Rol_PlacedObject
- {
- shape Shp_ZipliftLAB
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftLAC : Rol_PlacedObject
- {
- shape Shp_ZipliftLAC
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftLAD : Rol_PlacedObject
- {
- shape Shp_ZipliftLAD
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftLAE : Rol_PlacedObject
- {
- shape Shp_ZipliftLAE
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftLAF : Rol_PlacedObject
- {
- shape Shp_ZipliftLAF
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftLAG : Rol_PlacedObject
- {
- shape Shp_ZipliftLAG
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftLAH : Rol_PlacedObject
- {
- shape Shp_ZipliftLAH
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftLAI : Rol_PlacedObject
- {
- shape Shp_ZipliftLAI
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftLAJ : Rol_PlacedObject
- {
- shape Shp_ZipliftLAJ
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftLAK : Rol_PlacedObject
- {
- shape Shp_ZipliftLAK
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftLAL : Rol_PlacedObject
- {
- shape Shp_ZipliftLAL
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftLAM : Rol_PlacedObject
- {
- shape Shp_ZipliftLAM
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftLAN : Rol_PlacedObject
- {
- shape Shp_ZipliftLAN
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftLAO : Rol_PlacedObject
- {
- shape Shp_ZipliftLAO
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftLAP : Rol_PlacedObject
- {
- shape Shp_ZipliftLAP
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftLAQ : Rol_PlacedObject
- {
- shape Shp_ZipliftLAQ
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftLAR : Rol_PlacedObject
- {
- shape Shp_ZipliftLAR
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftLAS : Rol_PlacedObject
- {
- shape Shp_ZipliftLAS
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftRA : Rol_PlacedObject
- {
- shape Shp_ZipliftRA
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftRAB : Rol_PlacedObject
- {
- shape Shp_ZipliftRAB
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftRAC : Rol_PlacedObject
- {
- shape Shp_ZipliftRAC
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftRAD : Rol_PlacedObject
- {
- shape Shp_ZipliftRAD
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftRAE : Rol_PlacedObject
- {
- shape Shp_ZipliftRAE
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftRAF : Rol_PlacedObject
- {
- shape Shp_ZipliftRAF
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftRAG : Rol_PlacedObject
- {
- shape Shp_ZipliftRAG
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftRAH : Rol_PlacedObject
- {
- shape Shp_ZipliftRAH
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftRAI : Rol_PlacedObject
- {
- shape Shp_ZipliftRAI
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftRAJ : Rol_PlacedObject
- {
- shape Shp_ZipliftRAJ
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftRAK : Rol_PlacedObject
- {
- shape Shp_ZipliftRAK
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftRAL : Rol_PlacedObject
- {
- shape Shp_ZipliftRAL
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftRAM : Rol_PlacedObject
- {
- shape Shp_ZipliftRAM
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftRAN : Rol_PlacedObject
- {
- shape Shp_ZipliftRAN
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftRAO : Rol_PlacedObject
- {
- shape Shp_ZipliftRAO
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftRAP : Rol_PlacedObject
- {
- shape Shp_ZipliftRAP
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftRAQ : Rol_PlacedObject
- {
- shape Shp_ZipliftRAQ
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftRAR : Rol_PlacedObject
- {
- shape Shp_ZipliftRAR
- ai track object
- hit test ignore yes
- }
- role Rol_ZipliftRAS : Rol_PlacedObject
- {
- shape Shp_ZipliftRAS
- ai track object
- hit test ignore yes
- }
-
- role Rol_RiverlochA : Rol_PlacedObject
- {
- shape Shp_RiverlochA
- ai track object
- destination selectable yes
- }
- role Rol_RiverlochAB : Rol_PlacedObject
- {
- shape Shp_RiverlochAB
- ai track object
- destination selectable yes
- }
- role Rol_RiverlochAC : Rol_PlacedObject
- {
- shape Shp_RiverlochAC
- ai track object
- destination selectable yes
- }
- role Rol_RiverlochAD : Rol_PlacedObject
- {
- shape Shp_RiverlochAD
- ai track object
- destination selectable yes
- }
-
- role Rol_RiverliftA : Rol_PlacedObject
- {
- shape Shp_RiverliftA
- ai track object
- destination selectable yes
- }
-
- role Rol_WolfliftA : Rol_PlacedObject
- {
- shape Shp_WolfliftA
- ai track object
- destination selectable yes
- }
- role Rol_WolfliftB : Rol_PlacedObject
- {
- shape Shp_WolfliftB
- ai track object
- destination selectable yes
- }
- role Rol_WolfswitchA : Rol_DefaultPickup
- {
- shape Shp_WolfswitchA
- }
- role Rol_WolfswitchB : Rol_DefaultPickup
- {
- shape Shp_WolfswitchB
- }
-
- role Rol_CrackliftA : Rol_PlacedObject
- {
- shape Shp_CrackliftA
- ai track object
- destination selectable yes
- }
- role Rol_CrackliftAB : Rol_PlacedObject
- {
- shape Shp_CrackliftAB
- ai track object
- destination selectable yes
- }
- role Rol_CrackliftAC : Rol_PlacedObject
- {
- shape Shp_CrackliftAC
- ai track object
- destination selectable yes
- }
- role Rol_CrackliftAD : Rol_PlacedObject
- {
- shape Shp_CrackliftAD
- ai track object
- destination selectable yes
- }
- role Rol_CrackliftAE : Rol_PlacedObject
- {
- shape Shp_CrackliftAE
- ai track object
- destination selectable yes
- }
- role Rol_CrackliftAF : Rol_PlacedObject
- {
- shape Shp_CrackliftAF
- ai track object
- destination selectable yes
- }
- role Rol_CrackliftAG : Rol_PlacedObject
- {
- shape Shp_CrackliftAG
- ai track object
- destination selectable yes
- }
- role Rol_CrackliftAH : Rol_PlacedObject
- {
- shape Shp_CrackliftAH
- ai track object
- destination selectable yes
- }
- role Rol_CrackliftAI : Rol_PlacedObject
- {
- shape Shp_CrackliftAI
- ai track object
- destination selectable yes
- }
- role Rol_CrackliftAJ : Rol_PlacedObject
- {
- shape Shp_CrackliftAJ
- ai track object
- destination selectable yes
- }
- role Rol_CrackliftAK : Rol_PlacedObject
- {
- shape Shp_CrackliftAK
- ai track object
- destination selectable yes
- }
- role Rol_CrackliftAL : Rol_PlacedObject
- {
- shape Shp_CrackliftAL
- ai track object
- destination selectable yes
- }
-
- role Rol_CrackliftAM : Rol_PlacedObject
- {
- shape Shp_CrackliftAM
- ai track object
- destination selectable yes
- }
- role Rol_CrackliftAN : Rol_PlacedObject
- {
- shape Shp_CrackliftAN
- ai track object
- destination selectable yes
- }
- role Rol_CrackliftAO : Rol_PlacedObject
- {
- shape Shp_CrackliftAO
- ai track object
- destination selectable yes
- }
-
- role Rol_HellgateliftA : Rol_PlacedObject
- {
- shape Shp_HellgateliftA
- ai track object
- destination selectable yes
- }
- /*role Rol_HellgateliftB : Rol_PlacedObject
- {
- shape Shp_HellgateliftB
- ai track object
- destination selectable yes
- }*/
-
- role Rol_FlooddoorA : Rol_PlacedObject
- {
- shape Shp_FlooddoorA
- ai track object
- hit test ignore yes
- }
- role Rol_FlooddoorB : Rol_PlacedObject
- {
- shape Shp_FlooddoorB
- ai track object
- hit test ignore yes
- }
- role Rol_FloodswitchA : Rol_DefaultPickup
- {
- shape Shp_FloodswitchA
- }
-
- role Rol_HellgateA : Rol_PlacedObject
- {
- shape Shp_HellgateA
- ai track object
- hit test ignore yes
- }
- role Rol_HellgateB : Rol_PlacedObject
- {
- shape Shp_HellgateB
- ai track object
- hit test ignore yes
- }
-
- role Rol_LavaliftA : Rol_PlacedObject
- {
- shape Shp_LavaliftA
- ai track object
- destination selectable yes
- }
- role Rol_LavaliftB : Rol_PlacedObject
- {
- shape Shp_LavaliftB
- ai track object
- destination selectable yes
- }
- role Rol_LavaliftC : Rol_PlacedObject
- {
- shape Shp_LavaliftC
- ai track object
- destination selectable yes
- }
- role Rol_LavaliftD : Rol_PlacedObject
- {
- shape Shp_LavaliftD
- ai track object
- destination selectable yes
- }
- role Rol_LavaliftE : Rol_PlacedObject
- {
- shape Shp_LavaliftE
- ai track object
- destination selectable yes
- }
-
- /*role Rol_LiftB : Rol_PlacedObject
- {
- shape Shp_LiftB
- ai track object
- destination selectable yes
- }
-
- role Rol_LiftSwitchB : Rol_DefaultPickup
- {
- shape Shp_LiftSwitchB
- }*/
-
- role Rol_LiftMA : Rol_PlacedObject
- {
- shape Shp_LiftMA
- ai track object
- destination selectable yes
- }
-
- role Rol_LiftMAB : Rol_PlacedObject
- {
- shape Shp_LiftMAB
- ai track object
- destination selectable yes
- }
-
- role Rol_LiftMAC : Rol_PlacedObject
- {
- shape Shp_LiftMAC
- ai track object
- destination selectable yes
- }
-
- role Rol_LiftMAD : Rol_PlacedObject
- {
- shape Shp_LiftMAD
- ai track object
- destination selectable yes
- }
-
- role Rol_LiftMAE : Rol_PlacedObject
- {
- shape Shp_LiftMAE
- ai track object
- destination selectable yes
- }
-
- role Rol_LiftMAF : Rol_PlacedObject
- {
- shape Shp_LiftMAF
- ai track object
- destination selectable yes
- }
-
- role Rol_LiftMAG : Rol_PlacedObject
- {
- shape Shp_LiftMAG
- ai track object
- destination selectable yes
- }
-
- role Rol_LiftMAH : Rol_PlacedObject
- {
- shape Shp_LiftMAH
- ai track object
- destination selectable yes
- }
-
- role Rol_LiftMAI : Rol_PlacedObject
- {
- shape Shp_LiftMAI
- ai track object
- destination selectable yes
- }
-
- role Rol_LiftMAJ : Rol_PlacedObject
- {
- shape Shp_LiftMAJ
- ai track object
- destination selectable yes
- }
-
- role Rol_LiftMAK : Rol_PlacedObject
- {
- shape Shp_LiftMAK
- ai track object
- destination selectable yes
- }
-
- role Rol_LiftMAL : Rol_PlacedObject
- {
- shape Shp_LiftMAL
- ai track object
- destination selectable yes
- }
-
- role Rol_LiftMAM : Rol_PlacedObject
- {
- shape Shp_LiftMAM
- ai track object
- destination selectable yes
- }
-
- role Rol_LiftMAN : Rol_PlacedObject
- {
- shape Shp_LiftMAN
- ai track object
- destination selectable yes
- }
-
- role Rol_LiftMAO : Rol_PlacedObject
- {
- shape Shp_LiftMAO
- ai track object
- destination selectable yes
- }
-
- role Rol_LiftMAP : Rol_PlacedObject
- {
- shape Shp_LiftMAP
- ai track object
- destination selectable yes
- }
-
- /***********/
- /* THE MAP */
- /***********/
-
- map /* _THE_ map - doesnt need a label */
- {
- file "levels\level15.rif"
- name "Land"
- bitmap "bitmaps\\LEVEL15.rim"
- camera plane "camhund"
- max camera focus height "max focus height"
- min camera focus height "min focus height"
- max camera distance 100 // TBD exactly
- max vertices per section 1024
-
- // PLAYERS TROOPS
-
- use Rol_GunLok in team 1 for
- "Goodie C" as "gunlok"
- use Rol_Hark in team 1 for
- "Goodie A" as "hark"
- use Rol_Frend in team 1 for
- "Goodie B" as "frend"
-
- use Rol_Elint in team 1 for
- "Goodie D" as "elint"
-
- // AI'S TROOPS
-
- use Rol_Walking_Mine in team 2
- for "MINEBOT A"
- use Rol_Walking_Mine in team 2
- for "MINEBOT B"
- use Rol_Walking_Mine in team 2
- for "MINEBOT C"
- use Rol_Walking_Mine in team 2
- for "MINEBOT D"
- use Rol_Walking_Mine in team 2
- for "MINEBOT E"
- use Rol_Walking_Mine in team 2
- for "MINEBOT F"
- use Rol_Walking_Mine in team 2
- for "MINEBOT G"
- use Rol_Walking_Mine in team 2
- for "MINEBOT H"
- use Rol_Walking_Mine in team 2
- for "MINEBOT I"
- use Rol_Walking_Mine in team 2
- for "MINEBOT J"
- use Rol_Walking_Mine in team 2
- for "MINEBOT K"
- use Rol_Walking_Mine in team 2
- for "MINEBOT L"
- use Rol_Walking_Mine in team 2
- for "MINEBOT M"
- use Rol_Walking_Mine in team 2
- for "MINEBOT N"
-
- use Rol_reapor in team 2
- for "STALKER A" as "stalker_a"
- use Rol_reapor in team 2
- for "STALKER B" as "stalker_b"
- use Rol_destructor in team 2
- for "STALKER C" as "stalker_c"
- use Rol_pulsox in team 2
- for "STALKER D" as "stalker_d"
- use Rol_sneeker in team 2
- for "STALKER E" as "stalker_e"
- use Rol_reapor in team 2
- for "STALKER F" as "stalker_f"
- use Rol_Obliteron in team 2
- for "STALKER G" as "stalker_g"
- use Rol_Drone in team 2
- for "STALKER H" as "stalker_h"
- use Rol_reapor in team 2
- for "STALKER I" as "stalker_i"
- use Rol_bombhead in team 2
- for "STALKER J" as "stalker_j"
- use Rol_destructor in team 2
- for "STALKER K" as "stalker_k"
- use Rol_archore in team 2
- for "STALKER L" as "stalker_l"
- use Rol_reapor in team 2
- for "STALKER M" as "stalker_m"
- use Rol_destructor in team 2
- for "STALKER N" as "stalker_n"
- use Rol_archore in team 2
- for "STALKER O" as "stalker_o"
-
- /* use Rol_Popup_Turret in team 2 for
- "POPUP TURRET A" and
- "POPUP TURRET B" and
- "POPUP TURRET C" and
- "POPUP TURRET D" and
- "POPUP TURRET E" and
- "POPUP TURRET F" and
- "POPUP TURRET G" and
- "POPUP TURRET H" and
- "POPUP TURRET I" and
- "POPUP TURRET J" and
- "POPUP TURRET K" and
- "POPUP TURRET L" and
- "POPUP TURRET M" and
- "POPUP TURRET N" and
- "POPUP TURRET O"*/
-
- /* use Rol_Skorn in team 2 for
- "SKORN" as "Skorn"*/
-
- use Rol_ToothA in team 0 for
- "TOOTH A" as "tooth_a"
- use Rol_ToothB in team 0 for
- "TOOTH B" as "tooth_b"
- use Rol_ToothC in team 0 for
- "TOOTH C" as "tooth_c"
- use Rol_ToothD in team 0 for
- "TOOTH D" as "tooth_d"
- use Rol_ToothE in team 0 for
- "TOOTH E" as "tooth_e"
-
- use Rol_ClawAA in team 0 for
- "CLAW A A" as "claw_a_a"
- use Rol_ClawAB in team 0 for
- "CLAW A B" as "claw_a_b"
- use Rol_ClawAC in team 0 for
- "CLAW A C" as "claw_a_c"
- use Rol_ClawABA in team 0 for
- "CLAW AB A" as "claw_ab_a"
- use Rol_ClawABB in team 0 for
- "CLAW AB B" as "claw_ab_b"
- use Rol_ClawABC in team 0 for
- "CLAW AB C" as "claw_ab_c"
-
- use Rol_ClawBA in team 0 for
- "CLAW B A" as "claw_b_a"
- use Rol_ClawBB in team 0 for
- "CLAW B B" as "claw_b_b"
- use Rol_ClawBC in team 0 for
- "CLAW B C" as "claw_b_c"
- use Rol_ClawBBA in team 0 for
- "CLAW BB A" as "claw_bb_a"
- use Rol_ClawBBB in team 0 for
- "CLAW BB B" as "claw_bb_b"
- use Rol_ClawBBC in team 0 for
- "CLAW BB C" as "claw_bb_c"
-
- use Rol_ClawCA in team 0 for
- "CLAW C A" as "claw_c_a"
- use Rol_ClawCB in team 0 for
- "CLAW C B" as "claw_c_b"
- use Rol_ClawCC in team 0 for
- "CLAW C C" as "claw_c_c"
- use Rol_ClawCBA in team 0 for
- "CLAW CB A" as "claw_cb_a"
- use Rol_ClawCBB in team 0 for
- "CLAW CB B" as "claw_cb_b"
- use Rol_ClawCBC in team 0 for
- "CLAW CB C" as "claw_cb_c"
-
- use Rol_ClawDA in team 0 for
- "CLAW D A" as "claw_d_a"
- use Rol_ClawDB in team 0 for
- "CLAW D B" as "claw_d_b"
- use Rol_ClawDC in team 0 for
- "CLAW D C" as "claw_d_c"
- use Rol_ClawDBA in team 0 for
- "CLAW DB A" as "claw_db_a"
- use Rol_ClawDBB in team 0 for
- "CLAW DB B" as "claw_db_b"
- use Rol_ClawDBC in team 0 for
- "CLAW DB C" as "claw_db_c"
-
- use Rol_ClawEA in team 0 for
- "CLAW E A" as "claw_e_a"
- use Rol_ClawEB in team 0 for
- "CLAW E B" as "claw_e_b"
- use Rol_ClawEC in team 0 for
- "CLAW E C" as "claw_e_c"
- use Rol_ClawEBA in team 0 for
- "CLAW EB A" as "claw_eb_a"
- use Rol_ClawEBB in team 0 for
- "CLAW EB B" as "claw_eb_b"
- use Rol_ClawEBC in team 0 for
- "CLAW EB C" as "claw_eb_c"
-
- /* use Rol_enemy_dish in team 0 for
- "CLAW CAGE B" as "DISH"*/
-
- use Rol_Corkscrew_C in team 0 for
- "Corkscrew C" and
- "Corkscrew CB" and
- "Corkscrew CC" and
- "Corkscrew CD"
- use Rol_Corkscrew_D in team 0 for
- "Corkscrew D" and
- "Corkscrew DB" and
- "Corkscrew DC"
- use Rol_Corkscrew_E in team 0 for
- "Corkscrew E" and
- "Corkscrew EB" and
- "Corkscrew EC"
-
- use Rol_PatioDoorA in team 0 for
- "PATIO DOOR A" and
- "PATIO DOOR B" and
- "PATIO DOOR C" and
- "PATIO DOOR D"
-
-
- use Rol_PatioDoorAB in team 0 for
- "PATIO DOOR AB" and
- "PATIO DOOR BB" and
- "PATIO DOOR CB" and
- "PATIO DOOR DB"
-
- use Rol_PlinthA in team 0 for
- "PLINTH A" as "plinth_a"
- use Rol_PlinthB in team 0 for
- "PLINTH B" as "plinth_b"
- use Rol_PlinthC in team 0 for
- "PLINTH C" as "plinth_c"
- use Rol_PlinthD in team 0 for
- "PLINTH D" as "plinth_d"
- use Rol_PlinthE in team 0 for
- "PLINTH E" as "plinth_e"
- use Rol_DiscA in team 0 for
- "DISC A" as "disc_a"
-
- // GARBAGE HEAPS
-
- use Rol_Garbage_H in team 0 for
- "GARBAGE H" as "garbage_h"
- use Rol_Garbage_H in team 0 for
- "GARBAGE HJ" as "garbage_hj"
- use Rol_Garbage_H in team 0 for
- "GARBAGE HL" as "garbage_hl"
- use Rol_Garbage_H in team 0 for
- "GARBAGE HO" as "garbage_ho"
- use Rol_Garbage_H in team 0 for
- "GARBAGE HAH" as "garbage_hah"
- use Rol_Garbage_A in team 0 for
- "GARBAGE AA" as "garbage_AA"
- use Rol_Garbage_A in team 0 for
- "GARBAGE AB" as "garbage_AB"
- use Rol_Garbage_A in team 0 for
- "GARBAGE AC" as "garbage_AC"
- use Rol_Garbage_A in team 0 for
- "GARBAGE AD" as "garbage_AD"
- use Rol_Garbage_A in team 0 for
- "GARBAGE AE" as "garbage_AE"
- use Rol_Garbage_B in team 0 for
- "GARBAGE BA" as "garbage_BA"
- use Rol_Garbage_B in team 0 for
- "GARBAGE BB" as "garbage_BB"
- use Rol_Garbage_B in team 0 for
- "GARBAGE BC" as "garbage_BC"
- use Rol_Garbage_B in team 0 for
- "GARBAGE BD" as "garbage_BD"
- use Rol_Garbage_B in team 0 for
- "GARBAGE BE" as "garbage_BE"
- use Rol_Garbage_C in team 0 for
- "GARBAGE CA" as "garbage_CA"
- use Rol_Garbage_C in team 0 for
- "GARBAGE CB" as "garbage_CB"
- use Rol_Garbage_C in team 0 for
- "GARBAGE CC" as "garbage_CC"
- use Rol_Garbage_C in team 0 for
- "GARBAGE CD" as "garbage_CD"
- use Rol_Garbage_C in team 0 for
- "GARBAGE CE" as "garbage_CE"
- use Rol_Garbage_E in team 0 for
- "GARBAGE EA" as "garbage_EA"
- use Rol_Garbage_E in team 0 for
- "GARBAGE EB" as "garbage_EB"
- use Rol_Garbage_E in team 0 for
- "GARBAGE EC" as "garbage_EC"
- use Rol_Garbage_E in team 0 for
- "GARBAGE ED" as "garbage_ED"
- use Rol_Garbage_E in team 0 for
- "GARBAGE EE" as "garbage_EE"
- use Rol_Garbage_F in team 0 for
- "GARBAGE FA" as "garbage_FA"
- use Rol_Garbage_F in team 0 for
- "GARBAGE FB" as "garbage_FB"
- use Rol_Garbage_F in team 0 for
- "GARBAGE FC" as "garbage_FC"
- use Rol_Garbage_F in team 0 for
- "GARBAGE FD" as "garbage_FD"
- use Rol_Garbage_F in team 0 for
- "GARBAGE FE" as "garbage_FE"
- use Rol_Garbage_K in team 0 for
- "GARBAGE KA" as "garbage_KA"
- use Rol_Garbage_K in team 0 for
- "GARBAGE KB" as "garbage_KB"
- use Rol_Garbage_K in team 0 for
- "GARBAGE KC" as "garbage_KC"
- use Rol_Garbage_K in team 0 for
- "GARBAGE KD" as "garbage_KD"
- use Rol_Garbage_K in team 0 for
- "GARBAGE KE" as "garbage_KE"
-
-
- //JUNKPILES
-
- use Rol_Junkpile_C in team 0 for
- "JUNKPILE C" and
- "JUNKPILE CB" and
- "JUNKPILE CC" and
- "JUNKPILE CD" and
- "JUNKPILE CE" and
- "JUNKPILE CF" and
- "JUNKPILE CG" and
- "JUNKPILE CH" and
- "JUNKPILE CI" and
- "JUNKPILE CJ" and
- "JUNKPILE CK" and
- "JUNKPILE CL" and
- "JUNKPILE CM" and
- "JUNKPILE CN" and
- "JUNKPILE CO" and
- "JUNKPILE CP" and
- "JUNKPILE CQ" and
- "JUNKPILE CR" and
- "JUNKPILE CS" and
- "JUNKPILE CT" and
- "JUNKPILE CU" and
- "JUNKPILE CV" and
- "JUNKPILE CW" and
- "JUNKPILE CX" and
- "JUNKPILE CY" and
- "JUNKPILE CZ" and
- "JUNKPILE CAA" and
- "JUNKPILE CAB" and
- "JUNKPILE CAC" and
- "JUNKPILE CAD" and
- "JUNKPILE CAE" and
- "JUNKPILE CAF" and
- "JUNKPILE CAG" and
- "JUNKPILE CAH" and
- "JUNKPILE CAI" and
- "JUNKPILE CAJ" and
- "JUNKPILE CAK" and
- "JUNKPILE CAL" and
- "JUNKPILE CAM" and
- "JUNKPILE CAN" and
- "JUNKPILE CAO" and
- "JUNKPILE CAP"
-
-
- /* use Rol_HelltrackA in team 0 for
- "HELLTRACK A" as "helltrack_a"*/
-
- //CLEVERLIFTS
-
- use Rol_CleverliftA in team 0 for
- "CLEVERLIFT A" as "cleverlift_a"
- use Rol_CleverliftB in team 0 for
- "CLEVERLIFT B" as "cleverlift_b"
- use Rol_CleverliftC in team 0 for
- "CLEVERLIFT C" as "cleverlift_c"
- use Rol_CleverliftD in team 0 for
- "CLEVERLIFT D" as "cleverlift_d"
-
- //SKORN LIFTS
-
- use Rol_SkornliftA in team 0 for
- "SKORN LIFT A" as "skornlift_a"
- use Rol_SkornliftB in team 0 for
- "SKORN LIFT B" as "skornlift_b"
- use Rol_SkornliftC in team 0 for
- "SKORN LIFT C" as "skornlift_c"
- use Rol_SkornliftD in team 0 for
- "SKORN LIFT D" as "skornlift_d"
- use Rol_SkornliftE in team 0 for
- "SKORN LIFT E" as "skornlift_e"
-
- //ZIPLIFTS
-
- use Rol_ZipliftLA in team 0 for
- "ZIPLIFT L A" as "ziplift_la"
- use Rol_ZipliftLAB in team 0 for
- "ZIPLIFT L AB" as "ziplift_lab"
- use Rol_ZipliftLAC in team 0 for
- "ZIPLIFT L AC" as "ziplift_lac"
- use Rol_ZipliftLAD in team 0 for
- "ZIPLIFT L AD" as "ziplift_lad"
- use Rol_ZipliftLAE in team 0 for
- "ZIPLIFT L AE" as "ziplift_lae"
- use Rol_ZipliftLAF in team 0 for
- "ZIPLIFT L AF" as "ziplift_laf"
- use Rol_ZipliftLAG in team 0 for
- "ZIPLIFT L AG" as "ziplift_lag"
- use Rol_ZipliftLAH in team 0 for
- "ZIPLIFT L AH" as "ziplift_lah"
- use Rol_ZipliftLAI in team 0 for
- "ZIPLIFT L AI" as "ziplift_lai"
- use Rol_ZipliftLAJ in team 0 for
- "ZIPLIFT L AJ" as "ziplift_laj"
- use Rol_ZipliftLAK in team 0 for
- "ZIPLIFT L AK" as "ziplift_lak"
- use Rol_ZipliftLAL in team 0 for
- "ZIPLIFT L AL" as "ziplift_lal"
- use Rol_ZipliftLAM in team 0 for
- "ZIPLIFT L AM" as "ziplift_lam"
- use Rol_ZipliftLAN in team 0 for
- "ZIPLIFT L AN" as "ziplift_lan"
- use Rol_ZipliftLAO in team 0 for
- "ZIPLIFT L AO" as "ziplift_lao"
- use Rol_ZipliftLAP in team 0 for
- "ZIPLIFT L AP" as "ziplift_lap"
- use Rol_ZipliftLAQ in team 0 for
- "ZIPLIFT L AQ" as "ziplift_laq"
- use Rol_ZipliftLAR in team 0 for
- "ZIPLIFT L AR" as "ziplift_lar"
- use Rol_ZipliftLAS in team 0 for
- "ZIPLIFT L AS" as "ziplift_las"
- use Rol_ZipliftRA in team 0 for
- "ZIPLIFT R A" as "ziplift_ra"
- use Rol_ZipliftRAB in team 0 for
- "ZIPLIFT R AB" as "ziplift_rab"
- use Rol_ZipliftRAC in team 0 for
- "ZIPLIFT R AC" as "ziplift_rac"
- use Rol_ZipliftRAD in team 0 for
- "ZIPLIFT R AD" as "ziplift_rad"
- use Rol_ZipliftRAE in team 0 for
- "ZIPLIFT R AE" as "ziplift_rae"
- use Rol_ZipliftRAF in team 0 for
- "ZIPLIFT R AF" as "ziplift_raf"
- use Rol_ZipliftRAG in team 0 for
- "ZIPLIFT R AG" as "ziplift_rag"
- use Rol_ZipliftRAH in team 0 for
- "ZIPLIFT R AH" as "ziplift_rah"
- use Rol_ZipliftRAI in team 0 for
- "ZIPLIFT R AI" as "ziplift_rai"
- use Rol_ZipliftRAJ in team 0 for
- "ZIPLIFT R AJ" as "ziplift_raj"
- use Rol_ZipliftRAK in team 0 for
- "ZIPLIFT R AK" as "ziplift_rak"
- use Rol_ZipliftRAL in team 0 for
- "ZIPLIFT R AL" as "ziplift_ral"
- use Rol_ZipliftRAM in team 0 for
- "ZIPLIFT R AM" as "ziplift_ram"
- use Rol_ZipliftRAN in team 0 for
- "ZIPLIFT R AN" as "ziplift_ran"
- use Rol_ZipliftRAO in team 0 for
- "ZIPLIFT R AO" as "ziplift_rao"
- use Rol_ZipliftRAP in team 0 for
- "ZIPLIFT R AP" as "ziplift_rap"
- use Rol_ZipliftRAQ in team 0 for
- "ZIPLIFT R AQ" as "ziplift_raq"
- use Rol_ZipliftRAR in team 0 for
- "ZIPLIFT R AR" as "ziplift_rar"
- use Rol_ZipliftRAS in team 0 for
- "ZIPLIFT R AS" as "ziplift_ras"
-
- use Rol_RiverlochA in team 0 for
- "RIVERLOCH A" as "riverloch_a"
- use Rol_RiverlochAB in team 0 for
- "RIVERLOCH AB" as "riverloch_ab"
- use Rol_RiverlochAC in team 0 for
- "RIVERLOCH AC" as "riverloch_ac"
- use Rol_RiverlochAD in team 0 for
- "RIVERLOCH AD" as "riverloch_ad"
-
- use Rol_RiverliftA in team 0 for
- "RIVERLIFT A" as "riverlift_a"
-
- use Rol_WolfliftA in team 0 for
- "WOLFLIFT A" as "wolflift_a"
- use Rol_WolfliftB in team 0 for
- "WOLFLIFT B" as "wolflift_b"
- use Rol_WolfswitchA in team 0 for
- "WOLF SWITCH A" as "wolfswitch_a"
- use Rol_WolfswitchB in team 0 for
- "WOLF SWITCH B" as "wolfswitch_b"
-
- use Rol_CrackliftA in team 0 for
- "CRACKLIFT A" as "cracklift_a"
- use Rol_CrackliftAB in team 0 for
- "CRACKLIFT AB" as "cracklift_ab"
- use Rol_CrackliftAC in team 0 for
- "CRACKLIFT AC" as "cracklift_ac"
- use Rol_CrackliftAD in team 0 for
- "CRACKLIFT AD" as "cracklift_ad"
- use Rol_CrackliftAE in team 0 for
- "CRACKLIFT AE" as "cracklift_ae"
- use Rol_CrackliftAF in team 0 for
- "CRACKLIFT AF" as "cracklift_af"
- use Rol_CrackliftAG in team 0 for
- "CRACKLIFT AG" as "cracklift_ag"
- use Rol_CrackliftAH in team 0 for
- "CRACKLIFT AH" as "cracklift_ah"
- use Rol_CrackliftAI in team 0 for
- "CRACKLIFT AI" as "cracklift_ai"
- use Rol_CrackliftAJ in team 0 for
- "CRACKLIFT AJ" as "cracklift_aj"
- use Rol_CrackliftAK in team 0 for
- "CRACKLIFT AK" as "cracklift_ak"
- use Rol_CrackliftAL in team 0 for
- "CRACKLIFT AL" as "cracklift_al"
- use Rol_CrackliftAM in team 0 for
- "CRACKLIFT AM" as "cracklift_am"
- use Rol_CrackliftAN in team 0 for
- "CRACKLIFT AN" as "cracklift_an"
- use Rol_CrackliftAO in team 0 for
- "CRACKLIFT AO" as "cracklift_ao"
-
- use Rol_HellgateliftA in team 0 for
- "HELLGATE LIFT A" as "hellgatelift_a"
- /* use Rol_HellgateliftB in team 0 for
- "HELLGATE LIFT B" as "hellgatelift_b"*/
-
- use Rol_FlooddoorA in team 0 for
- "FLOOD DOOR A" as "flooddoor_a"
- use Rol_FlooddoorB in team 0 for
- "FLOOD DOOR B" as "flooddoor_b"
- use Rol_FloodswitchA in team 0 for
- "FLOOD SWITCH A" as "floodswitch_a"
-
- use Rol_HellgateA in team 0 for
- "HELLS GATE A" as "hellgate_a"
- use Rol_HellgateB in team 0 for
- "HELLS GATE B" as "hellgate_b"
-
- use Rol_LavaliftA in team 0 for
- "LAVALIFT A" as "lavalift_a"
- use Rol_LavaliftB in team 0 for
- "LAVALIFT B" as "lavalift_b"
- use Rol_LavaliftC in team 0 for
- "LAVALIFT C" as "lavalift_c"
- use Rol_LavaliftD in team 0 for
- "LAVALIFT D" as "lavalift_d"
- use Rol_LavaliftE in team 0 for
- "LAVALIFT E" as "lavalift_e"
-
- /* use Rol_LiftB in team 0 for
- "LIFT B" as "Lift_B"
-
- use Rol_LiftSwitchB in team 0 for
- "LIFTSWITCH B" as "liftswitch_b"*/
-
- use Rol_LiftMA in team 0 for
- "LIFT M A" as "Lift_M_A"
- use Rol_LiftMAB in team 0 for
- "LIFT M AB" as "Lift_M_AB"
- use Rol_LiftMAC in team 0 for
- "LIFT M AC" as "Lift_M_AC"
- use Rol_LiftMAD in team 0 for
- "LIFT M AD" as "Lift_M_AD"
- use Rol_LiftMAE in team 0 for
- "LIFT M AE" as "Lift_M_AE"
- use Rol_LiftMAF in team 0 for
- "LIFT M AF" as "Lift_M_AF"
- use Rol_LiftMAG in team 0 for
- "LIFT M AG" as "Lift_M_AG"
- use Rol_LiftMAH in team 0 for
- "LIFT M AH" as "Lift_M_AH"
- use Rol_LiftMAI in team 0 for
- "LIFT M AI" as "Lift_M_AI"
- use Rol_LiftMAJ in team 0 for
- "LIFT M AJ" as "Lift_M_AJ"
- use Rol_LiftMAK in team 0 for
- "LIFT M AK" as "Lift_M_AK"
- use Rol_LiftMAL in team 0 for
- "LIFT M AL" as "Lift_M_AL"
- use Rol_LiftMAM in team 0 for
- "LIFT M AM" as "Lift_M_AM"
- use Rol_LiftMAN in team 0 for
- "LIFT M AN" as "Lift_M_AN"
- use Rol_LiftMAO in team 0 for
- "LIFT M AO" as "Lift_M_AO"
- use Rol_LiftMAP in team 0 for
- "LIFT M AP" as "Lift_M_AP"
- }
-