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- /************/
- /* INCLUDES */
- /************/
-
- // n.b. when multiple inclusion is prevented some of these will be automatically included by others as required
-
- // default things to inherit our objects from
-
- #include "defaults.gsh"
-
- // good guys
-
- #include "gunlok.gsh"
- #include "hark.gsh"
- #include "frend.gsh"
- #include "elint.gsh"
- #include "maskelyn.gsh"
-
- // bad guys
-
- #include "scythor.gsh"
- #include "destructor.gsh"
- #include "rampagor.gsh"
- #include "reapor.gsh"
- #include "thruster.gsh"
- #include "warflash.gsh"
- #include "scarflash.gsh"
- #include "sneeker.gsh"
-
- // neutral things
-
- #include "crate.gsh"
- #include "pylon_normal.gsh"
- #include "blobarrelfrag.gsh"
-
- // fires
-
- #include "carfire.gsh"
- #include "oilfire.gsh"
- #include "tankerfire.gsh"
- #include "tankerfireb.gsh"
- #include "tankerhullfire.gsh"
- #include "tankerhullfireb.gsh"
-
- /*********/
- /* NOTES */
- /*********/
-
- /**********/
- /* SHAPES */
- /**********/
-
- // world objects
-
- shape Shp_heavy_door
- {
- file "levels\level10.rif"
- name "heavy door"
- }
-
- shape Shp_LiftA
- {
- file "levels\level10.rif"
- name "LIFTA"
- }
- shape Shp_Lift_B
- {
- file "levels\level10.rif"
- name "LIFT B"
- }
- shape Shp_liftarm
- {
- file "levels\level10.rif"
- name "liftarm"
- }
- shape Shp_LiftswitchA
- {
- file "objects\LIFTSWITCH E.rif"
- name "LIFTSWITCH E"
- }
- shape Shp_mooring_post_A
- {
- file "levels\level10.rif"
- name "mooring post A"
- }
- shape Shp_mooring_post_B
- {
- file "levels\level10.rif"
- name "mooring post B"
- }
- shape Shp_mooring_post_C
- {
- file "levels\level10.rif"
- name "mooring post C"
- }
- shape Shp_mooring_post_D
- {
- file "levels\level10.rif"
- name "mooring post D"
- }
- shape Shp_mooring_post_E
- {
- file "levels\level10.rif"
- name "mooring post E"
- }
- shape Shp_mooring_post_F
- {
- file "levels\level10.rif"
- name "mooring post F"
- }
- shape Shp_mooring_post_G
- {
- file "levels\level10.rif"
- name "mooring post G"
- }
- shape Shp_mooring_post_H
- {
- file "levels\level10.rif"
- name "mooring post H"
- }
- shape Shp_mooring_post_I
- {
- file "levels\level10.rif"
- name "mooring post I"
- }
- shape Shp_mooring_post_J
- {
- file "levels\level10.rif"
- name "mooring post J"
- }
- shape Shp_mooring_post_K
- {
- file "levels\level10.rif"
- name "mooring post K"
- }
- shape Shp_mooring_post_L
- {
- file "levels\level10.rif"
- name "mooring post L"
- }
- shape Shp_switch_a
- {
- file "objects\LIFTSWITCH D_UP.rif"
- name "LIFTSWITCH D_UP"
- }
- shape Shp_switch_b
- {
- file "objects\LIFTSWITCH D_UP.rif"
- name "LIFTSWITCH D_UP"
- }
- shape Shp_switch_c
- {
- file "objects\LIFTSWITCH D_UP.rif"
- name "LIFTSWITCH D_UP"
- }
- hierarchy Hcy_clamps
- {
- file "objects\skornvtolclamps.rif"
- name "skornvtolclamps"
- hotspot none
- }
- hierarchy Hcy_vtol
- {
- file "objects\skornvtol.rif"
- name "skornvtol"
- hotspot none
- }
- /********JUNKPILES********JUNKPILES********JUNKPILES********/
- shape Shp_Junkpile_I
- {
- file "objects\JUNKPILE I.rif"
- name "JUNKPILE I"
- }
-
- shape Shp_Junkpile_J
- {
- file "objects\JUNKPILE J.rif"
- name "JUNKPILE J"
- }
-
- shape Shp_Junkpile_K
- {
- file "objects\JUNKPILE K.rif"
- name "JUNKPILE K"
- }
-
- shape Shp_Junkpile_L
- {
- file "objects\JUNKPILE L.rif"
- name "JUNKPILE L"
- }
-
- shape Shp_Junkpile_M
- {
- file "objects\JUNKPILE M.rif"
- name "JUNKPILE M"
- }
-
- shape Shp_Junkpile_N
- {
- file "objects\JUNKPILE N.rif"
- name "JUNKPILE N"
- }
-
- shape Shp_Junkpile_O
- {
- file "objects\JUNKPILE O.rif"
- name "JUNKPILE O"
- }
- /********GARBAGE PICKUPS********GARBAGE PICKUPS********/
- shape Shp_Garbage_E
- {
- file "objects\GARBAGE E.rif"
- name "GARBAGE E"
- }
- shape Shp_Garbage_G
- {
- file "objects\GARBAGE G.rif"
- name "GARBAGE G"
- }
- shape Shp_Garbage_I
- {
- file "objects\GARBAGE I.rif"
- name "GARBAGE I"
- }
- shape Shp_Garbage_J
- {
- file "objects\GARBAGE J.rif"
- name "GARBAGE J"
- }
- shape Shp_Garbage_K
- {
- file "objects\GARBAGE K.rif"
- name "GARBAGE K"
- }
- shape Shp_Garbage_L
- {
- file "objects\GARBAGE L.rif"
- name "GARBAGE L"
- }
-
- /**********/
- /* ROLES */
- /**********/
-
- // world objects
-
- role Rol_heavy_door : Rol_PlacedObject
- {
- shape Shp_heavy_door
- ai track object
- destination selectable yes
- }
-
- role Rol_LiftA : Rol_PlacedObject
- {
- shape Shp_LiftA
- ai track object
- destination selectable yes
- }
-
- role Rol_Lift_B : Rol_PlacedObject
- {
- shape Shp_Lift_B
- ai track object
- destination selectable yes
- }
-
- role Rol_liftarm : Rol_PlacedObject
- {
- shape Shp_liftarm
- destination selectable yes
- }
-
- role Rol_LiftswitchA : Rol_DefaultPickup
- {
- shape Shp_LiftswitchA
- }
- role Rol_mooring_post_A :Rol_PlacedObject
- {
- shape Shp_mooring_post_A
- }
- role Rol_mooring_post_B :Rol_PlacedObject
- {
- shape Shp_mooring_post_B
- }
- role Rol_mooring_post_C :Rol_PlacedObject
- {
- shape Shp_mooring_post_C
- }
- role Rol_mooring_post_D :Rol_PlacedObject
- {
- shape Shp_mooring_post_D
- }
- role Rol_mooring_post_E :Rol_PlacedObject
- {
- shape Shp_mooring_post_E
- }
- role Rol_mooring_post_F :Rol_PlacedObject
- {
- shape Shp_mooring_post_F
- }
- role Rol_mooring_post_G :Rol_PlacedObject
- {
- shape Shp_mooring_post_G
- }
- role Rol_mooring_post_H :Rol_PlacedObject
- {
- shape Shp_mooring_post_H
- }
- role Rol_mooring_post_I :Rol_PlacedObject
- {
- shape Shp_mooring_post_I
- }
- role Rol_mooring_post_J :Rol_PlacedObject
- {
- shape Shp_mooring_post_J
- }
- role Rol_mooring_post_K :Rol_PlacedObject
- {
- shape Shp_mooring_post_K
- }
- role Rol_mooring_post_L :Rol_PlacedObject
- {
- shape Shp_mooring_post_L
- }
- role Rol_switch_a : Rol_PlacedObject
- {
- shape Shp_switch_a
- ai pickup
- destination selectable yes
- }
- role Rol_switch_b : Rol_PlacedObject
- {
- shape Shp_switch_b
- ai pickup
- destination selectable yes
- }
- role Rol_switch_c : Rol_PlacedObject
- {
- shape Shp_switch_c
- ai pickup
- destination selectable yes
- }
- role Rol_clamps : Rol_PlacedObject
- {
- shape Hcy_clamps
- per vertex fogging no
- alpha fogging yes
- destination selectable yes
- }
- role Rol_VTOL : Rol_PlacedObject
- {
- shape Hcy_vtol
- per vertex fogging no
- alpha fogging yes
- destination selectable yes
- }
-
- /********JUNKPILES********JUNKPILS********JUNKPILES********/
- role Rol_Junkpile_I : Rol_DefaultGarbage
- {
- shape Shp_Junkpile_I
- }
-
- role Rol_Junkpile_J : Rol_DefaultGarbage
- {
- shape Shp_Junkpile_J
- }
-
- role Rol_Junkpile_K : Rol_DefaultGarbage
- {
- shape Shp_Junkpile_K
- }
-
- role Rol_Junkpile_L : Rol_DefaultGarbage
- {
- shape Shp_Junkpile_L
- }
-
- role Rol_Junkpile_M : Rol_DefaultGarbage
- {
- shape Shp_Junkpile_M
- }
-
- role Rol_Junkpile_N : Rol_DefaultGarbage
- {
- shape Shp_Junkpile_N
- }
-
- role Rol_Junkpile_O : Rol_DefaultGarbage
- {
- shape Shp_Junkpile_O
- }
- /********GARBAGE********GARBAGE********GARBAGE********/
- role Rol_Garbage_E : Rol_DefaultGarbage
- {
- shape Shp_Garbage_E
- }
- role Rol_Garbage_G : Rol_DefaultGarbage
- {
- shape Shp_Garbage_G
- }
- role Rol_Garbage_I : Rol_DefaultGarbage
- {
- shape Shp_Garbage_I
- }
- role Rol_Garbage_J : Rol_DefaultGarbage
- {
- shape Shp_Garbage_J
- }
- role Rol_Garbage_K : Rol_DefaultGarbage
- {
- shape Shp_Garbage_K
- }
- role Rol_Garbage_L : Rol_DefaultGarbage
- {
- shape Shp_Garbage_L
- }
-
- /***********/
- /* THE MAP */
- /***********/
-
- map /* _THE_ map - doesnt need a label */
- {
- file "levels\level10.rif"
- name "Hull"
- bitmap "bitmaps\\LEVEL10.rim"
- camera plane none
- max camera distance 100 // TBD exactly
- max vertices per section 3000
- shadow object rif "levels\level10_shadow.rif"
- shadow object name "Land"
- // PLAYERS TROOPS
-
- use Rol_GunLok in team 1 for
- "GoodieB" as "gunlok"
-
- use Rol_Hark in team 1 for
- "GoodieA" as "hark"
-
- use Rol_Frend in team 1 for
- "GoodieD" as "frend"
-
- use Rol_Elint in team 1 for
- "GoodieC" as "elint"
-
-
- // AI'S TROOPS
-
- // NEUTRAL OBJECTS
-
- use Rol_blobarrel in team 0 for
- "blobarrela" and
- "blobarrelb" and
- "blobarrelc" and
- "blobarreld" and
- "blobarrele" and
- "blobarrelf" and
- "blobarrelg" and
- "blobarrelh" and
- "blobarreli" and
- "blobarrelj" and
- "blobarrelk" and
- "blobarrell" and
- "blobarrelm" and
- "blobarreln" and
- "blobarrelo" and
- "blobarrelp" and
- "blobarrelq" and
- "blobarrelr" and
- "blobarrels" and
- "blobarrelt" and
- "blobarrelu" and
- "blobarrelv" and
- "blobarrelw" and
- "blobarrelx" and
- "blobarrely" and
- "blobarrelz"
-
- use Rol_TankerFire in team 0 for
- "TANKER FIRE A"
- use Rol_TankerFireB in team 0 for
- "TANKER FIREB A" and
- "TANKER FIREB AB" and
- "TANKER FIREB AC" and
- "TANKER FIREB AD"
- use Rol_TankerHullFire in team 0 for
- "TANKER HULL FIRE A" and
- "TANKER HULL FIRE AB" and
- "TANKER HULL FIRE AC" and
- "TANKER HULL FIRE AD" and
- "TANKER HULL FIRE AE" and
- "TANKER HULL FIRE AF"
- use Rol_TankerHullFire in team 0 for
- "TANKER HULL FIREB A" and
- "TANKER HULL FIREB AB" and
- "TANKER HULL FIREB AC" and
- "TANKER HULL FIREB AD" and
- "TANKER HULL FIREB AE" and
- "TANKER HULL FIREB AF" and
- "TANKER HULL FIREB AG" and
- "TANKER HULL FIREB AH" and
- "TANKER HULL FIREB AI" and
- "TANKER HULL FIREB AJ" and
- "TANKER HULL FIREB AK" and
- "TANKER HULL FIREB AL"
-
- use Rol_heavy_door in team 0 for
- "heavy door" as "heavy_door"
- use Rol_LiftA in team 0 for
- "LIFTA" as "Lift_A"
- use Rol_Lift_B in team 0 for
- "LIFT B" as "lift_B"
- use Rol_liftarm in team 0 for
- "liftarm"
- use Rol_LiftswitchA in team 0 for
- "LIFT SWITCH A" as "liftswitch_a"
- use Rol_mooring_post_A in team 0 for
- "mooring post A"
- use Rol_mooring_post_B in team 0 for
- "mooring post B"
- use Rol_mooring_post_C in team 0 for
- "mooring post C"
- use Rol_mooring_post_D in team 0 for
- "mooring post D"
- use Rol_mooring_post_E in team 0 for
- "mooring post E"
- use Rol_mooring_post_F in team 0 for
- "mooring post F"
- use Rol_mooring_post_G in team 0 for
- "mooring post G"
- use Rol_mooring_post_H in team 0 for
- "mooring post H"
- use Rol_mooring_post_I in team 0 for
- "mooring post I"
- use Rol_mooring_post_J in team 0 for
- "mooring post J"
- use Rol_mooring_post_K in team 0 for
- "mooring post K"
- use Rol_mooring_post_L in team 0 for
- "mooring post L"
- use Rol_switch_a in team 0 for
- "switch a" as "pumpswitcha"
- use Rol_switch_b in team 0 for
- "switch b" as "pumpswitchb"
- use Rol_switch_c in team 0 for
- "switch c" as "pumpswitchc"
- use Rol_clamps in team 0 for
- "clamproot" as "clamps"
- use Rol_VTOL in team 0 for
- "lobody" as "vtol"
-
- /********JUNKPILES********JUNKPILS********JUNKPILES********/
-
- use Rol_Junkpile_I in team 0 for
- "JUNKPILE IA" as "junkpile_ia"
- use Rol_Junkpile_I in team 0 for
- "JUNKPILE IB" as "junkpile_ib"
- use Rol_Junkpile_I in team 0 for
- "JUNKPILE IC" as "junkpile_ic"
- use Rol_Junkpile_I in team 0 for
- "JUNKPILE ID" as "junkpile_id"
- use Rol_Junkpile_I in team 0 for
- "JUNKPILE IE" as "junkpile_ie"
- use Rol_Junkpile_I in team 0 for
- "JUNKPILE IF" as "junkpile_if"
- use Rol_Junkpile_I in team 0 for
- "JUNKPILE IG" as "junkpile_ig"
- use Rol_Junkpile_I in team 0 for
- "JUNKPILE IH" as "junkpile_ih"
- use Rol_Junkpile_I in team 0 for
- "JUNKPILE II" as "junkpile_ii"
- use Rol_Junkpile_I in team 0 for
- "JUNKPILE IJ" as "junkpile_ij"
- use Rol_Junkpile_I in team 0 for
- "JUNKPILE IK" as "junkpile_ik"
- use Rol_Junkpile_I in team 0 for
- "JUNKPILE IL" as "junkpile_il"
- use Rol_Junkpile_I in team 0 for
- "JUNKPILE IM" as "junkpile_im"
- use Rol_Junkpile_I in team 0 for
- "JUNKPILE IN" as "junkpile_in"
- use Rol_Junkpile_I in team 0 for
- "JUNKPILE IO" as "junkpile_io"
- use Rol_Junkpile_I in team 0 for
- "JUNKPILE IP" as "junkpile_ip"
- use Rol_Junkpile_I in team 0 for
- "JUNKPILE IQ" as "junkpile_iq"
-
- use Rol_Junkpile_J in team 0 for
- "JUNKPILE JA" as "junkpile_ja"
- use Rol_Junkpile_J in team 0 for
- "JUNKPILE JB" as "junkpile_jb"
- use Rol_Junkpile_J in team 0 for
- "JUNKPILE JC" as "junkpile_jc"
- use Rol_Junkpile_J in team 0 for
- "JUNKPILE JD" as "junkpile_jd"
- use Rol_Junkpile_J in team 0 for
- "JUNKPILE JE" as "junkpile_je"
- use Rol_Junkpile_J in team 0 for
- "JUNKPILE JF" as "junkpile_jf"
- use Rol_Junkpile_J in team 0 for
- "JUNKPILE JG" as "junkpile_jg"
- use Rol_Junkpile_J in team 0 for
- "JUNKPILE JH" as "junkpile_jh"
- use Rol_Junkpile_J in team 0 for
- "JUNKPILE JI" as "junkpile_ji"
- use Rol_Junkpile_J in team 0 for
- "JUNKPILE JJ" as "junkpile_jj"
- use Rol_Junkpile_J in team 0 for
- "JUNKPILE JK" as "junkpile_jk"
- use Rol_Junkpile_J in team 0 for
- "JUNKPILE JL" as "junkpile_jl"
- use Rol_Junkpile_J in team 0 for
- "JUNKPILE JM" as "junkpile_jm"
- use Rol_Junkpile_J in team 0 for
- "JUNKPILE JN" as "junkpile_jn"
- use Rol_Junkpile_J in team 0 for
- "JUNKPILE JO" as "junkpile_jo"
- use Rol_Junkpile_J in team 0 for
- "JUNKPILE JP" as "junkpile_jp"
- use Rol_Junkpile_J in team 0 for
- "JUNKPILE JR" as "junkpile_jr"
- use Rol_Junkpile_J in team 0 for
- "JUNKPILE JS" as "junkpile_js"
- use Rol_Junkpile_J in team 0 for
- "JUNKPILE JT" as "junkpile_jt"
-
-
- use Rol_Junkpile_K in team 0 for
- "JUNKPILE KA" as "junkpile_ka"
- use Rol_Junkpile_K in team 0 for
- "JUNKPILE KB" as "junkpile_kb"
- use Rol_Junkpile_K in team 0 for
- "JUNKPILE KC" as "junkpile_kc"
- use Rol_Junkpile_K in team 0 for
- "JUNKPILE KD" as "junkpile_kd"
- use Rol_Junkpile_K in team 0 for
- "JUNKPILE KE" as "junkpile_ke"
- use Rol_Junkpile_K in team 0 for
- "JUNKPILE KF" as "junkpile_kf"
- use Rol_Junkpile_K in team 0 for
- "JUNKPILE KG" as "junkpile_kg"
- use Rol_Junkpile_K in team 0 for
- "JUNKPILE KH" as "junkpile_kh"
- use Rol_Junkpile_K in team 0 for
- "JUNKPILE KI" as "junkpile_ki"
- use Rol_Junkpile_K in team 0 for
- "JUNKPILE KJ" as "junkpile_kj"
- use Rol_Junkpile_K in team 0 for
- "JUNKPILE KK" as "junkpile_kk"
- use Rol_Junkpile_K in team 0 for
- "JUNKPILE KL" as "junkpile_kl"
-
-
- use Rol_Junkpile_L in team 0 for
- "JUNKPILE LA" as "junkpile_la"
- use Rol_Junkpile_L in team 0 for
- "JUNKPILE LB" as "junkpile_lb"
- use Rol_Junkpile_L in team 0 for
- "JUNKPILE LC" as "junkpile_lc"
- use Rol_Junkpile_L in team 0 for
- "JUNKPILE LD" as "junkpile_ld"
- use Rol_Junkpile_L in team 0 for
- "JUNKPILE LE" as "junkpile_le"
- use Rol_Junkpile_L in team 0 for
- "JUNKPILE LF" as "junkpile_lf"
- use Rol_Junkpile_L in team 0 for
- "JUNKPILE LG" as "junkpile_lg"
- use Rol_Junkpile_L in team 0 for
- "JUNKPILE LH" as "junkpile_lh"
- use Rol_Junkpile_L in team 0 for
- "JUNKPILE LI" as "junkpile_li"
- use Rol_Junkpile_L in team 0 for
- "JUNKPILE LJ" as "junkpile_lj"
-
-
- use Rol_Junkpile_M in team 0 for
- "JUNKPILE MA" as "junkpile_ma"
- use Rol_Junkpile_M in team 0 for
- "JUNKPILE MB" as "junkpile_mb"
- use Rol_Junkpile_M in team 0 for
- "JUNKPILE MC" as "junkpile_mc"
- use Rol_Junkpile_M in team 0 for
- "JUNKPILE MD" as "junkpile_md"
- use Rol_Junkpile_M in team 0 for
- "JUNKPILE ME" as "junkpile_me"
- use Rol_Junkpile_M in team 0 for
- "JUNKPILE MF" as "junkpile_mf"
- use Rol_Junkpile_M in team 0 for
- "JUNKPILE MG" as "junkpile_mg"
- use Rol_Junkpile_M in team 0 for
- "JUNKPILE MH" as "junkpile_mh"
- use Rol_Junkpile_M in team 0 for
- "JUNKPILE MI" as "junkpile_mi"
- use Rol_Junkpile_M in team 0 for
- "JUNKPILE MJ" as "junkpile_mj"
- use Rol_Junkpile_M in team 0 for
- "JUNKPILE MK" as "junkpile_mk"
- use Rol_Junkpile_M in team 0 for
- "JUNKPILE ML" as "junkpile_ml"
- use Rol_Junkpile_M in team 0 for
- "JUNKPILE MM" as "junkpile_mm"
- use Rol_Junkpile_M in team 0 for
- "JUNKPILE MN" as "junkpile_mn"
- use Rol_Junkpile_M in team 0 for
- "JUNKPILE MO" as "junkpile_mo"
- use Rol_Junkpile_M in team 0 for
- "JUNKPILE MP" as "junkpile_mp"
- use Rol_Junkpile_M in team 0 for
- "JUNKPILE MQ" as "junkpile_mq"
- use Rol_Junkpile_M in team 0 for
- "JUNKPILE MR" as "junkpile_mr"
- use Rol_Junkpile_M in team 0 for
- "JUNKPILE MS" as "junkpile_ms"
-
-
- use Rol_Junkpile_N in team 0 for
- "JUNKPILE NA" as "junkpile_na"
- use Rol_Junkpile_N in team 0 for
- "JUNKPILE NB" as "junkpile_nb"
- use Rol_Junkpile_N in team 0 for
- "JUNKPILE NC" as "junkpile_nc"
- use Rol_Junkpile_N in team 0 for
- "JUNKPILE ND" as "junkpile_nd"
- use Rol_Junkpile_N in team 0 for
- "JUNKPILE NE" as "junkpile_ne"
-
-
- use Rol_Junkpile_O in team 0 for
- "JUNKPILE OA" as "junkpile_oa"
- use Rol_Junkpile_O in team 0 for
- "JUNKPILE OB" as "junkpile_ob"
- use Rol_Junkpile_O in team 0 for
- "JUNKPILE OC" as "junkpile_oc"
- use Rol_Junkpile_O in team 0 for
- "JUNKPILE OD" as "junkpile_od"
- use Rol_Junkpile_O in team 0 for
- "JUNKPILE OE" as "junkpile_oe"
- use Rol_Junkpile_O in team 0 for
- "JUNKPILE OF" as "junkpile_of"
- use Rol_Junkpile_O in team 0 for
- "JUNKPILE OG" as "junkpile_og"
- use Rol_Junkpile_O in team 0 for
- "JUNKPILE OH" as "junkpile_oh"
- use Rol_Junkpile_O in team 0 for
- "JUNKPILE OI" as "junkpile_oi"
- use Rol_Junkpile_O in team 0 for
- "JUNKPILE OJ" as "junkpile_oj"
- use Rol_Junkpile_O in team 0 for
- "JUNKPILE OK" as "junkpile_ok"
- use Rol_Junkpile_O in team 0 for
- "JUNKPILE OL" as "junkpile_ol"
- use Rol_Junkpile_O in team 0 for
- "JUNKPILE OM" as "junkpile_om"
-
-
- /********GARBAGE PICKUPS********GARBAGE PICKUPS********/
-
- use Rol_Garbage_E in team 0 for
- "GARBAGE EA" as "garbage_ea"
- use Rol_Garbage_E in team 0 for
- "GARBAGE EB" as "garbage_eb"
- use Rol_Garbage_E in team 0 for
- "GARBAGE EC" as "garbage_ec"
- use Rol_Garbage_G in team 0 for
- "GARBAGE GA" as "garbage_ga"
- use Rol_Garbage_G in team 0 for
- "GARBAGE GB" as "garbage_gb"
- use Rol_Garbage_G in team 0 for
- "GARBAGE GC" as "garbage_gc"
- use Rol_Garbage_G in team 0 for
- "GARBAGE GD" as "garbage_gd"
- use Rol_Garbage_I in team 0 for
- "GARBAGE IA" as "garbage_ia"
- use Rol_Garbage_I in team 0 for
- "GARBAGE IB" as "garbage_ib"
- use Rol_Garbage_I in team 0 for
- "GARBAGE IC" as "garbage_ic"
- use Rol_Garbage_I in team 0 for
- "GARBAGE ID" as "garbage_id"
- use Rol_Garbage_J in team 0 for
- "GARBAGE JA" as "garbage_ja"
- use Rol_Garbage_J in team 0 for
- "GARBAGE JB" as "garbage_jb"
- use Rol_Garbage_K in team 0 for
- "GARBAGE KA" as "garbage_ka"
- use Rol_Garbage_L in team 0 for
- "GARBAGE LA" as "garbage_la"
- use Rol_Garbage_L in team 0 for
- "GARBAGE LB" as "garbage_lb"
- use Rol_Garbage_L in team 0 for
- "GARBAGE LC" as "garbage_lc"
- use Rol_Garbage_L in team 0 for
- "GARBAGE LD" as "garbage_ld"
- }
-
- camera track
- {
- file "levels\level10.rif"
- name "tanker intro"
- }
-
- camera track
- {
- file "levels\level10.rif"
- name "scene 15"
- }