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- /************/
- /* INCLUDES */
- /************/
-
- // n.b. when multiple inclusion is prevented some of these will be automatically included by others as required
-
- // default things to inherit our objects from
-
- #include "defaults.gsh"
-
- // good guys
-
- #include "gunlok.gsh"
- #include "hark.gsh"
- #include "frend.gsh"
- #include "maskelyn.gsh"
- #include "elint.gsh"
-
- // bad guys
-
- #include "walking_mine.gsh"
- #include "lob.gsh"
- #include "adversor.gsh"
- #include "sneeker.gsh"
- #include "runner.gsh"
- #include "scythor.gsh"
- #include "archore.gsh"
-
- // neutral things
-
- #include "satellite_wall_frag.gsh"
- #include "walln_multifrag.gsh"
- #include "fragboulder.gsh"
- #include "blobarrelfrag.gsh"
-
- // lights and particle effects
-
- #include "greenlight_mini.gsh"
- #include "greenlight.gsh"
- #include "brightwhitebulb.gsh"
- #include "bluelight.gsh"
- #include "corona_light.gsh"
- #include "purplelight.gsh"
- #include "bluelightmini.gsh"
- #include "purplelightmini.gsh"
- #include "whitelightmini.gsh"
- #include "redlightmini.gsh"
- #include "greenlightsatpark.gsh"
-
- // fires
-
- #include "carfire.gsh"
- #include "oilfire.gsh"
-
- /**********/
- /* SHAPES */
- /**********/
-
- // world objects
-
- shape Shp_dishlift_a
- {
- file "levels\level05.rif"
- name "DISHLIFT A"
- }
- shape Shp_dishlift_b
- {
- file "levels\level05.rif"
- name "DISHLIFT B"
- }
- shape Shp_dishlift_c
- {
- file "levels\level05.rif"
- name "DISHLIFT C"
- }
- shape Shp_dishlift_d
- {
- file "levels\level05.rif"
- name "DISHLIFT D"
- }
- shape Shp_dishlift_e
- {
- file "levels\level05.rif"
- name "DISHLIFT E"
- }
-
- shape Shp_setilift_a
- {
- file "levels\level05.rif"
- name "SETILIFT A"
- }
- shape Shp_LiftswitchA
- {
- file "objects\LIFTSWITCH F.rif"
- name "LIFTSWITCH F"
- }
- shape Shp_LiftswitchAB
- {
- file "objects\LIFTSWITCH E.rif"
- name "LIFTSWITCH E"
- }
- shape Shp_setilift_b
- {
- file "levels\level05.rif"
- name "SETILIFT B"
- }
- shape Shp_LiftswitchB
- {
- file "objects\LIFTSWITCH F.rif"
- name "LIFTSWITCH F"
- }
- shape Shp_LiftswitchBB
- {
- file "objects\LIFTSWITCH E.rif"
- name "LIFTSWITCH E"
- }
-
- shape Shp_tracklift_a
- {
- file "levels\level05.rif"
- name "TRACKLIFT A"
- }
- shape Shp_tracklift_b
- {
- file "levels\level05.rif"
- name "TRACKLIFT B"
- }
- shape Shp_tracklift_c
- {
- file "levels\level05.rif"
- name "TRACKLIFT C"
- }
- shape Shp_tracklift_d
- {
- file "levels\level05.rif"
- name "TRACKLIFT D"
- }
- shape Shp_tracklift_e
- {
- file "levels\level05.rif"
- name "TRACKLIFT E"
- }
- shape Shp_tracklift_f
- {
- file "levels\level05.rif"
- name "TRACKLIFT F"
- }
- shape Shp_tracklift_g
- {
- file "levels\level05.rif"
- name "TRACKLIFT G"
- }
- shape Shp_tracklift_h
- {
- file "levels\level05.rif"
- name "TRACKLIFT H"
- }
- shape Shp_tracklift_i
- {
- file "levels\level05.rif"
- name "TRACKLIFT I"
- }
- shape Shp_tracklift_j
- {
- file "levels\level05.rif"
- name "TRACKLIFT J"
- }
- shape Shp_tracklift_k
- {
- file "levels\level05.rif"
- name "TRACKLIFT K"
- }
- shape Shp_tracklift_l
- {
- file "levels\level05.rif"
- name "TRACKLIFT L"
- }
-
- shape Shp_gen_switch_a
- {
- file "objects\technobox.rif"
- name "technobox"
- }
- shape Shp_gen_switch_b
- {
- file "objects\technobox.rif"
- name "technobox"
- }
-
- /*shape Shp_boulder_slide_a
- {
- file "levels\level05.rif"
- name "BOULDER SLIDE A"
- }
- shape Shp_boulder_slide_b
- {
- file "levels\level05.rif"
- name "BOULDER SLIDE B"
- }
- shape Shp_boulder_slide_c
- {
- file "levels\level05.rif"
- name "BOULDER SLIDE C"
- }
- shape Shp_boulder_slide_d
- {
- file "levels\level05.rif"
- name "BOULDER SLIDE D"
- }
- shape Shp_boulder_slide_e
- {
- file "levels\level05.rif"
- name "BOULDER SLIDE E"
- }*/
-
- /*shape Shp_seti_truck_back_a
- {
- file "levels\level05.rif"
- name "SETI TRUCK BACK A"
- }
- shape Shp_seti_truck_front_a
- {
- file "levels\level05.rif"
- name "SETI TRUCK FRONT A"
- }
- shape Shp_seti_truck_cab_a
- {
- file "levels\level05.rif"
- name "SETI TRUCK CAB A"
- }
- shape Shp_seti_truck_uni_b
- {
- file "levels\level05.rif"
- name "SETI TRUCK UNI B"
- }
- shape Shp_seti_truck_back_d
- {
- file "levels\level05.rif"
- name "SETI TRUCK BACK D"
- }
- shape Shp_seti_truck_front_d
- {
- file "levels\level05.rif"
- name "SETI TRUCK FRONT D"
- }
- shape Shp_seti_truck_cab_d
- {
- file "levels\level05.rif"
- name "SETI TRUCK CAB D"
- }
- shape Shp_seti_truck_back_e
- {
- file "levels\level05.rif"
- name "SETI TRUCK BACK E"
- }
- shape Shp_seti_truck_front_e
- {
- file "levels\level05.rif"
- name "SETI TRUCK FRONT E"
- }
- shape Shp_seti_truck_cab_e
- {
- file "levels\level05.rif"
- name "SETI TRUCK CAB E"
- }*/
- shape Shp_force_gen_a
- {
- file "levels\level05.rif"
- name "FORCE GEN A"
- }
-
- hierarchy Hcy_enemy_dish
- {
- file "objects\enemy dish level 5.rif"
- name "enemy dish"
- hotspot "dum flash"
- }
-
- /********JUNKPILES********JUNKPILES********JUNKPILES********/
-
- shape Shp_Junkpile_C
- {
- file "objects\JUNKPILE C.rif"
- name "JUNKPILE C"
- }
- shape Shp_Junkpile_D
- {
- file "objects\JUNKPILE D.rif"
- name "junkpile D"
- }
- shape Shp_Junkpile_E
- {
- file "objects\JUNKPILE E.rif"
- name "junkpile E"
- }
- shape Shp_Junkpile_F
- {
- file "objects\JUNKPILE F.rif"
- name "junkpile F"
- }
- shape Shp_Junkpile_G
- {
- file "objects\JUNKPILE G.rif"
- name "junkpile G"
- }
- shape Shp_Junkpile_H
- {
- file "objects\JUNKPILE H.rif"
- name "junkpile H"
- }
-
- /*shape Shp_Junkpile_I
- {
- file "objects\JUNKPILE I.rif"
- name "junkpile I"
- }
- shape Shp_Junkpile_J
- {
- file "objects\JUNKPILE J.rif"
- name "junkpile J"
- }
- shape Shp_Junkpile_K
- {
- file "objects\JUNKPILE K.rif"
- name "junkpile K"
- }
- shape Shp_Junkpile_L
- {
- file "objects\JUNKPILE L.rif"
- name "junkpile L"
- }
- shape Shp_Junkpile_M
- {
- file "objects\JUNKPILE M.rif"
- name "junkpile M"
- }
- shape Shp_Junkpile_N
- {
- file "objects\JUNKPILE N.rif"
- name "junkpile N"
- }
- shape Shp_Junkpile_O
- {
- file "objects\JUNKPILE O.rif"
- name "junkpile O"
- }*/
-
- /********BODY PARTS********BODY PARTS********BODY PARTS********/
-
- /********GARBAGE PICKUPS********GARBAGE PICKUPS********/
-
- shape Shp_Garbage_A
- {
- file "objects\GARBAGE A.rif"
- name "garbage A"
- }
- shape Shp_Garbage_B
- {
- file "objects\GARBAGE B.rif"
- name "garbage B"
- }
- shape Shp_Garbage_C
- {
- file "objects\GARBAGE C.rif"
- name "garbage C"
- }
- shape Shp_Garbage_D
- {
- file "objects\GARBAGE D.rif"
- name "garbage D"
- }
- shape Shp_Garbage_E
- {
- file "objects\GARBAGE E.rif"
- name "garbage E"
- }
- shape Shp_Garbage_F
- {
- file "objects\GARBAGE F.rif"
- name "garbage F"
- }
- shape Shp_Garbage_G
- {
- file "objects\GARBAGE G.rif"
- name "garbage G"
- }
- shape Shp_Garbage_H
- {
- file "objects\GARBAGE H.rif"
- name "garbage H"
- }
- shape Shp_Garbage_I
- {
- file "objects\GARBAGE I.rif"
- name "garbage I"
- }
- shape Shp_Garbage_J
- {
- file "objects\GARBAGE J.rif"
- name "garbage J"
- }
- /*shape Shp_Garbage_K
- {
- file "objects\GARBAGE K.rif"
- name "garbage K"
- }
- shape Shp_Garbage_L
- {
- file "objects\GARBAGE L.rif"
- name "garbage L"
- }*/
-
- /**********/
- /* ROLES */
- /**********/
-
- // world objects
-
- role Rol_DishLift_A : Rol_PlacedObject
- {
- shape Shp_dishlift_a
- ai track object
- destination selectable yes
- }
- role Rol_DishLift_B : Rol_PlacedObject
- {
- shape Shp_dishlift_b
- ai track object
- destination selectable yes
- }
- role Rol_DishLift_C : Rol_PlacedObject
- {
- shape Shp_dishlift_c
- ai track object
- destination selectable yes
- }
- role Rol_DishLift_D : Rol_PlacedObject
- {
- shape Shp_dishlift_d
- ai track object
- destination selectable yes
- }
- role Rol_DishLift_E : Rol_PlacedObject
- {
- shape Shp_dishlift_e
- ai track object
- destination selectable yes
- }
-
- role Rol_Setilift_A : Rol_PlacedObject
- {
- shape Shp_setilift_a
- ai track object
- destination selectable yes
- }
-
- role Rol_LiftswitchA : Rol_DefaultPickup
- {
- shape Shp_LiftswitchA
- }
- role Rol_LiftswitchAB : Rol_DefaultPickup
- {
- shape Shp_LiftswitchAB
- }
-
- role Rol_Setilift_B : Rol_PlacedObject
- {
- shape Shp_setilift_b
- ai track object
- destination selectable yes
- }
- role Rol_LiftswitchB : Rol_DefaultPickup
- {
- shape Shp_LiftswitchB
- }
- role Rol_LiftswitchBB : Rol_DefaultPickup
- {
- shape Shp_LiftswitchBB
- }
-
- role Rol_Tracklift_A : Rol_PlacedObject
- {
- shape Shp_tracklift_a
- ai track object
- destination selectable yes
- }
- role Rol_Tracklift_B : Rol_PlacedObject
- {
- shape Shp_tracklift_b
- ai track object
- destination selectable yes
- }
- role Rol_Tracklift_C : Rol_PlacedObject
- {
- shape Shp_tracklift_c
- ai track object
- destination selectable yes
- }
- role Rol_Tracklift_D : Rol_PlacedObject
- {
- shape Shp_tracklift_d
- ai track object
- destination selectable yes
- }
- role Rol_Tracklift_E : Rol_PlacedObject
- {
- shape Shp_tracklift_e
- ai track object
- destination selectable yes
- }
- role Rol_Tracklift_F : Rol_PlacedObject
- {
- shape Shp_tracklift_f
- ai track object
- destination selectable yes
- }
- role Rol_Tracklift_G : Rol_PlacedObject
- {
- shape Shp_tracklift_g
- ai track object
- destination selectable yes
- }
- role Rol_Tracklift_H : Rol_PlacedObject
- {
- shape Shp_tracklift_h
- ai track object
- destination selectable yes
- }
- role Rol_Tracklift_I : Rol_PlacedObject
- {
- shape Shp_tracklift_i
- ai track object
- destination selectable yes
- }
- role Rol_Tracklift_J : Rol_PlacedObject
- {
- shape Shp_tracklift_j
- ai track object
- destination selectable yes
- }
- role Rol_Tracklift_K : Rol_PlacedObject
- {
- shape Shp_tracklift_k
- ai track object
- destination selectable yes
- }
- role Rol_Tracklift_L : Rol_PlacedObject
- {
- shape Shp_tracklift_l
- ai track object
- destination selectable yes
- }
-
- role Rol_gen_switch_a : Rol_PlacedObject
- {
- shape Shp_gen_switch_a
- destructibility Des_Explode
- }
- role Rol_gen_switch_b : Rol_PlacedObject
- {
- shape Shp_gen_switch_b
- destructibility Des_Explode
- }
-
- role Rol_enemy_dish : Rol_PlacedObject
- {
- shape Hcy_enemy_dish
- per vertex fogging yes
- hit test ignore yes
-
- }
-
- /*role Rol_boulder_slide_a : Rol_PlacedObject
- {
- shape Shp_boulder_slide_a
- }
- role Rol_boulder_slide_b : Rol_PlacedObject
- {
- shape Shp_boulder_slide_b
- }
- role Rol_boulder_slide_c : Rol_PlacedObject
- {
- shape Shp_boulder_slide_c
- }
- role Rol_boulder_slide_d : Rol_PlacedObject
- {
- shape Shp_boulder_slide_d
- }
- role Rol_boulder_slide_e : Rol_PlacedObject
- {
- shape Shp_boulder_slide_e
- }*/
-
- /*role Rol_seti_truck_back_a : Rol_PlacedObject
- {
- shape Shp_seti_truck_back_a
- }
- role Rol_seti_truck_front_a : Rol_PlacedObject
- {
- shape Shp_seti_truck_front_a
- }
- role Rol_seti_truck_cab_a : Rol_PlacedObject
- {
- shape Shp_seti_truck_cab_a
- }
- role Rol_seti_truck_uni_b : Rol_PlacedObject
- {
- shape Shp_seti_truck_uni_b
- }
- role Rol_seti_truck_back_d : Rol_PlacedObject
- {
- shape Shp_seti_truck_back_d
- }
- role Rol_seti_truck_front_d : Rol_PlacedObject
- {
- shape Shp_seti_truck_front_d
- }
- role Rol_seti_truck_cab_d : Rol_PlacedObject
- {
- shape Shp_seti_truck_cab_d
- }
- role Rol_seti_truck_back_e : Rol_PlacedObject
- {
- shape Shp_seti_truck_back_e
- }
- role Rol_seti_truck_front_e : Rol_PlacedObject
- {
- shape Shp_seti_truck_front_e
- }
- role Rol_seti_truck_cab_e : Rol_PlacedObject
- {
- shape Shp_seti_truck_cab_e
- }*/
-
- role Rol_force_gen_a : Rol_PlacedObject
- {
- shape Shp_force_gen_a
- }
-
- /********JUNKPILES********JUNKPILS********JUNKPILES********/
-
- role Rol_Junkpile_C : Rol_DefaultJunkpile
- {
- shape Shp_Junkpile_C
- }
- role Rol_Junkpile_D : Rol_DefaultJunkpile
- {
- shape Shp_Junkpile_D
- }
- role Rol_Junkpile_E : Rol_DefaultJunkpile
- {
- shape Shp_Junkpile_E
- }
- role Rol_Junkpile_F : Rol_DefaultJunkpile
- {
- shape Shp_Junkpile_F
- }
- role Rol_Junkpile_G : Rol_DefaultJunkpile
- {
- shape Shp_Junkpile_G
- }
- role Rol_Junkpile_H : Rol_DefaultJunkpile
- {
- shape Shp_Junkpile_H
- }
-
- /*role Rol_Junkpile_I : Rol_DefaultJunkpile
- {
- shape Shp_Junkpile_I
- }
- role Rol_Junkpile_J : Rol_DefaultJunkpile
- {
- shape Shp_Junkpile_J
- }
- role Rol_Junkpile_K : Rol_DefaultJunkpile
- {
- shape Shp_Junkpile_K
- }
- role Rol_Junkpile_L : Rol_DefaultJunkpile
- {
- shape Shp_Junkpile_L
- }
- role Rol_Junkpile_M : Rol_DefaultJunkpile
- {
- shape Shp_Junkpile_M
- }
- role Rol_Junkpile_N : Rol_DefaultJunkpile
- {
- shape Shp_Junkpile_N
- }
- role Rol_Junkpile_O : Rol_DefaultJunkpile
- {
- shape Shp_Junkpile_O
- }*/
-
- /********BODY PARTS********BODY PARTS********BODY PARTS********/
-
- /********GARBAGE PICKUPS********GARBAGE PICKUPS********/
-
- role Rol_Garbage_A : Rol_DefaultGarbage
- {
- shape Shp_Garbage_A
- }
- role Rol_Garbage_B : Rol_DefaultGarbage
- {
- shape Shp_Garbage_B
- }
- role Rol_Garbage_C : Rol_DefaultGarbage
- {
- shape Shp_Garbage_C
- }
- role Rol_Garbage_D : Rol_DefaultGarbage
- {
- shape Shp_Garbage_D
- }
- role Rol_Garbage_E : Rol_DefaultGarbage
- {
- shape Shp_Garbage_E
- }
- role Rol_Garbage_F : Rol_DefaultGarbage
- {
- shape Shp_Garbage_F
- }
- role Rol_Garbage_G : Rol_DefaultGarbage
- {
- shape Shp_Garbage_G
- }
- role Rol_Garbage_H : Rol_DefaultGarbage
- {
- shape Shp_Garbage_H
- }
- role Rol_Garbage_I : Rol_DefaultGarbage
- {
- shape Shp_Garbage_I
- }
- role Rol_Garbage_J : Rol_DefaultGarbage
- {
- shape Shp_Garbage_J
- }
- /*role Rol_Garbage_K : Rol_DefaultGarbage
- {
- shape Shp_Garbage_K
- }
- role Rol_Garbage_L : Rol_DefaultGarbage
- {
- shape Shp_Garbage_L
- }*/
-
- /***********/
- /* THE MAP */
- /***********/
-
- map /* _THE_ map - doesnt need a label */
- {
- file "levels\level05.rif"
- name "Land"
- bitmap "bitmaps\\LEVEL05.rim"
- camera plane "camhund"
- max camera focus height "max focus height"
- min camera focus height "min focus height"
- max camera distance 100 // TBD exactly
- shadow object rif "levels\level05_shadow.rif"
- shadow object name "Land_Shadow"
- max vertices per section 2048
-
- // PLAYERS TROOPS
-
- use Rol_GunLok in team 1 for
- "Goodie B" as "gunlok"
- use Rol_Elint in team 1 for
- "Goodie C" as "elint"
- use Rol_Hark in team 1 for
- "Goodie D" as "hark"
- use Rol_Frend in team 1 for
- "Goodie E" as "frend"
-
- use Rol_fragboulder in team 0 for
- "fragwall narrow A" and
- "fragwall narrow AB" and
- "fragwall narrow AC" and
- "fragwall narrow AD" and
- "fragwall narrow AE" and
- "fragwall narrow AF" and
- "fragwall narrow AG" and
- "fragwall narrow AH" and
- "fragwall narrow AI" and
- "fragwall narrow AJ" and
- "fragwall narrow AK" and
- "fragwall narrow AL" and
- "fragwall narrow AM" and
- "fragwall narrow AN" and
- "fragwall narrow AO" and
- "fragwall narrow AP" and
- "fragwall narrow AQ" and
- "fragwall narrow AR" and
- "fragwall narrow AS" and
- "fragwall narrow AT" and
- "fragwall narrow AU" and
- "fragwall narrow AV" and
- "fragwall narrow AW" and
- "fragwall narrow AX" and
- "fragwall narrow AY" and
- "fragwall narrow AZ" and
- "fragwall narrow AZA" and
- "fragwall narrow AZB" and
- "fragwall narrow AZC" and
- "fragwall narrow AZD" and
- "fragwall narrow AZE" and
- "fragwall narrow AZF" and
- "fragwall narrow AZG" and
- "fragwall narrow AZH"
-
- use Rol_DishLift_A in team 0 for
- "DISHLIFT A" as "DishLift_A"
- use Rol_DishLift_B in team 0 for
- "DISHLIFT B" as "DishLift_B"
- use Rol_DishLift_C in team 0 for
- "DISHLIFT C" as "DishLift_C"
- use Rol_DishLift_D in team 0 for
- "DISHLIFT D" as "DishLift_D"
- use Rol_DishLift_E in team 0 for
- "DISHLIFT E" as "DishLift_E"
-
- use Rol_Setilift_A in team 0 for
- "SETILIFT A" as "Setilift_A"
-
- use Rol_LiftswitchA in team 0 for
- "LIFTSWITCH A" as "liftswitch_a"
- use Rol_LiftswitchAB in team 0 for
- "LIFTSWITCH AB" as "liftswitch_ab"
-
- use Rol_Setilift_B in team 0 for
- "SETILIFT B" as "Setilift_B"
-
- use Rol_LiftswitchB in team 0 for
- "LIFTSWITCH B" as "liftswitch_b"
- use Rol_LiftswitchBB in team 0 for
- "LIFTSWITCH BB" as "liftswitch_bb"
-
- use Rol_Tracklift_A in team 0 for
- "TRACKLIFT A" as "Tracklift_A"
- use Rol_Tracklift_B in team 0 for
- "TRACKLIFT B" as "Tracklift_B"
- use Rol_Tracklift_C in team 0 for
- "TRACKLIFT C" as "Tracklift_C"
- use Rol_Tracklift_D in team 0 for
- "TRACKLIFT D" as "Tracklift_D"
- use Rol_Tracklift_E in team 0 for
- "TRACKLIFT E" as "Tracklift_E"
- use Rol_Tracklift_F in team 0 for
- "TRACKLIFT F" as "Tracklift_F"
- use Rol_Tracklift_G in team 0 for
- "TRACKLIFT G" as "Tracklift_G"
- use Rol_Tracklift_H in team 0 for
- "TRACKLIFT H" as "Tracklift_H"
- use Rol_Tracklift_I in team 0 for
- "TRACKLIFT I" as "Tracklift_I"
- use Rol_Tracklift_J in team 0 for
- "TRACKLIFT J" as "Tracklift_J"
- use Rol_Tracklift_K in team 0 for
- "TRACKLIFT K" as "Tracklift_K"
- use Rol_Tracklift_L in team 0 for
- "TRACKLIFT L" as "Tracklift_L"
-
- // AI'S TROOPS
-
- use Rol_Smartbot in team 2 for
- "MINEBOT A" and
- "MINEBOT AB" and
- "MINEBOT AC" and
- "MINEBOT AD" and
- "MINEBOT AE" and
- "MINEBOT AF" and
- "MINEBOT AG" and
- "MINEBOT AH" and
- "MINEBOT AI" and
- "MINEBOT AJ" and
- "MINEBOT AK" and
- "MINEBOT AL" and
- "MINEBOT AM" and
- "MINEBOT AN" and
- "MINEBOT AP" and
- "MINEBOT AQ" and
- "MINEBOT AR" and
- "MINEBOT AS" and
- "MINEBOT AT" and
- "MINEBOT AU" and
- "MINEBOT AV" and
- "MINEBOT AW" and
- "MINEBOT AX" and
- "MINEBOT AY" and
- "MINEBOT AZ"
-
- // NEUTRAL OBJECTS
-
- use Rol_blobarrel in team 2 for
- "blobarrelA" and
- "blobarrelB" and
- "blobarrelC" and
- "blobarrelD" and
- "blobarrelE" and
- "blobarrelF" and
- "blobarrelG" and
- "blobarrelH" and
- "blobarrelI" and
- "blobarrelJ" and
- "blobarrelK" and
- "blobarrelL" and
- "blobarrelM" and
- "blobarrelN" and
- "blobarrelO" and
- "blobarrelP" and
- "blobarrelQ" and
- "blobarrelR" and
- "blobarrelS" and
- "blobarrelT" and
- "blobarrelU" and
- "blobarrelV" and
- "blobarrelW" and
- "blobarrelX" and
- "blobarrelY" and
- "blobarrelZ" and
- "blobarrelZZ"
-
- /* use Rol_boulder_slide_a in team 0 for
- "BOULDER SLIDE A" and
- "BOULDER SLIDE AA" and
- "BOULDER SLIDE AB"
- use Rol_boulder_slide_b in team 0 for
- "BOULDER SLIDE B" and
- "BOULDER SLIDE BA"
- use Rol_boulder_slide_c in team 0 for
- "BOULDER SLIDE C" and
- "BOULDER SLIDE CA" and
- "BOULDER SLIDE CB" and
- "BOULDER SLIDE CC" and
- "BOULDER SLIDE CD"
- use Rol_boulder_slide_d in team 0 for
- "BOULDER SLIDE D" and
- "BOULDER SLIDE DA" and
- "BOULDER SLIDE DB"
- use Rol_boulder_slide_e in team 0 for
- "BOULDER SLIDE E" and
- "BOULDER SLIDE EA" and
- "BOULDER SLIDE EB" and
- "BOULDER SLIDE EC" and
- "BOULDER SLIDE ED" and
- "BOULDER SLIDE EE" and
- "BOULDER SLIDE EF"*/
-
- use Rol_enemy_dish in team 0 for
- "ANTENNA BOX A" as "DISH"
-
- /* use Rol_SatWall in team 0 for
- "SAT FRAGWALL B"*/
-
- /* use Rol_seti_truck_back_a in team 0 for
- "SETI TRUCK BACK A"
- use Rol_seti_truck_mid_a in team 0 for
- "SETI TRUCK MID A"
- use Rol_seti_truck_front_a in team 0 for
- "SETI TRUCK FRONT A"
- use Rol_seti_truck_cab_a in team 0 for
- "SETI TRUCK CAB A"
- use Rol_seti_truck_dl_a in team 0 for
- "SETI TRUCK DL A"
- use Rol_seti_truck_dr_a in team 0 for
- "SETI TRUCK DR A"
- use Rol_seti_truck_uni_b in team 0 for
- "SETI TRUCK UNI B"
- use Rol_seti_truck_dl_b in team 0 for
- "SETI TRUCK DL B"
- use Rol_seti_truck_dr_b in team 0 for
- "SETI TRUCK DR B"
- use Rol_seti_truck_dl_c in team 0 for
- "SETI TRUCK DL C"
- use Rol_seti_truck_dr_c in team 0 for
- "SETI TRUCK DR C"
- use Rol_seti_truck_back_d in team 0 for
- "SETI TRUCK BACK D"
- use Rol_seti_truck_mid_d in team 0 for
- "SETI TRUCK MID D"
- use Rol_seti_truck_front_d in team 0 for
- "SETI TRUCK FRONT D"
- use Rol_seti_truck_cab_d in team 0 for
- "SETI TRUCK CAB D"
- use Rol_seti_truck_dl_d in team 0 for
- "SETI TRUCK DL D"
- use Rol_seti_truck_dr_d in team 0 for
- "SETI TRUCK DR D"
- use Rol_seti_truck_back_e in team 0 for
- "SETI TRUCK BACK E"
- use Rol_seti_truck_mid_e in team 0 for
- "SETI TRUCK MID E"
- use Rol_seti_truck_front_e in team 0 for
- "SETI TRUCK FRONT E"
- use Rol_seti_truck_cab_e in team 0 for
- "SETI TRUCK CAB E"
- use Rol_seti_truck_dl_e in team 0 for
- "SETI TRUCK DL E"
- use Rol_seti_truck_dr_e in team 0 for
- "SETI TRUCK DR E"*/
-
- /* use Rol_PC_Chip_A in team 0 for
- "PC CHIP A" as "PC_Chip_A"
-
- use Rol_PC_Chip_B in team 0 for
- "PC CHIP B" as "PC_Chip_B"
-
- use Rol_PC_Chip_C in team 0 for
- "PC CHIP C" as "PC_Chip_C"
-
- use Rol_force_gen_a in team 0 for
- "FORCE GEN A" and
- "FORCE GEN B" and
- "FORCE GEN C"*/
-
- use Rol_gen_switch_a in team 2 for
- "GEN SWITCH A" as "gen_switch_a"
- use Rol_gen_switch_b in team 2 for
- "GEN SWITCH B" as "gen_switch_b"
-
- /********JUNKPILES********JUNKPILS********JUNKPILES********/
-
- use Rol_Junkpile_C in team 0 for
- "JUNKPILE C" and
- "JUNKPILE CB"
- use Rol_Junkpile_D in team 0 for
- "junkpile D" and
- "junkpile DB"
- use Rol_Junkpile_E in team 0 for
- "junkpile E" and
- "junkpile EB"
- use Rol_Junkpile_F in team 0 for
- "junkpile F" and
- "junkpile FB"
- use Rol_Junkpile_G in team 0 for
- "junkpile G" and
- "junkpile GB" and
- "junkpile GC"
- use Rol_Junkpile_H in team 0 for
- "junkpile H" and
- "junkpile HB"
-
-
- /********BODY PARTS********BODY PARTS********BODY PARTS********/
-
- /********GARBAGE PICKUPS********GARBAGE PICKUPS********/
-
- use Rol_Garbage_A in team 0 for
- "garbage A" as "garbage_a"
- use Rol_Garbage_A in team 0 for
- "garbage AB" as "garbage_ab"
- use Rol_Garbage_A in team 0 for
- "garbage AC" as "garbage_ac"
- use Rol_Garbage_A in team 0 for
- "garbage AD" as "garbage_ad"
- use Rol_Garbage_A in team 0 for
- "garbage AE" as "garbage_ae"
- use Rol_Garbage_A in team 0 for
- "garbage AF" as "garbage_af"
-
- use Rol_Garbage_B in team 0 for
- "garbage B" as "garbage_b"
- use Rol_Garbage_B in team 0 for
- "garbage BB" as "garbage_bb"
- use Rol_Garbage_B in team 0 for
- "garbage BC" as "garbage_bc"
- use Rol_Garbage_B in team 0 for
- "garbage BD" as "garbage_bd"
-
- use Rol_Garbage_C in team 0 for
- "garbage C" as "garbage_c"
- use Rol_Garbage_C in team 0 for
- "garbage CB" as "garbage_cb"
- use Rol_Garbage_C in team 0 for
- "garbage CC" as "garbage_cc"
- use Rol_Garbage_C in team 0 for
- "garbage CD" as "garbage_cd"
-
- use Rol_Garbage_D in team 0 for
- "garbage D" as "garbage_d"
- use Rol_Garbage_D in team 0 for
- "garbage DB" as "garbage_db"
- use Rol_Garbage_D in team 0 for
- "garbage DC" as "garbage_dc"
- use Rol_Garbage_D in team 0 for
- "garbage DD" as "garbage_dd"
- use Rol_Garbage_D in team 0 for
- "garbage DE" as "garbage_de"
-
- use Rol_Garbage_E in team 0 for
- "garbage E" as "garbage_e"
- use Rol_Garbage_E in team 0 for
- "garbage EB" as "garbage_eb"
-
- use Rol_Garbage_F in team 0 for
- "garbage F" as "garbage_f"
- use Rol_Garbage_F in team 0 for
- "garbage FB" as "garbage_fb"
-
- use Rol_Garbage_G in team 0 for
- "garbage G" as "garbage_g"
- use Rol_Garbage_G in team 0 for
- "garbage GB" as "garbage_gb"
- use Rol_Garbage_G in team 0 for
- "garbage GC" as "garbage_gc"
- use Rol_Garbage_G in team 0 for
- "garbage GD" as "garbage_gd"
-
- use Rol_Garbage_H in team 0 for
- "garbage H" as "garbage_h"
- use Rol_Garbage_H in team 0 for
- "garbage HB" as "garbage_hb"
- use Rol_Garbage_H in team 0 for
- "garbage HC" as "garbage_hc"
- use Rol_Garbage_H in team 0 for
- "garbage HD" as "garbage_hd"
- use Rol_Garbage_H in team 0 for
- "garbage HE" as "garbage_he"
- use Rol_Garbage_H in team 0 for
- "garbage HF" as "garbage_hf"
-
- use Rol_Garbage_I in team 0 for
- "garbage I" as "garbage_i"
- use Rol_Garbage_I in team 0 for
- "garbage IB" as "garbage_ib"
-
- use Rol_Garbage_J in team 0 for
- "garbage J" as "garbage_j"
- use Rol_Garbage_J in team 0 for
- "garbage JB" as "garbage_jb"
-
- /* use Rol_Garbage_K in team 0 for
- "GARBAGE K" as "garbage_k"
-
- use Rol_Garbage_L in team 0 for
- "GARBAGE L" as "garbage_l"*/
-
- //DYNAMIC LIGHTS
-
- use Rol_Greenlight_mini in team 0 for
-
- "Light A" and
- "Light B"
-
- use Rol_Greenlightsatpark in team 0 for
-
- "Light C"
-
- /* use Rol_lavayellow in team 0 for
-
- "Light D" and
- "Light E" and
- "Light F" and
- "Light G" and
- "Light H" and
- "Light I" and
- "Light J" and
- "Light K" and
- "Light L" and
- "Light M" and
- "Light N" and
- "Light O" and
- "Light P"*/
-
- use Rol_Bluelightmini in team 0 for
- "bluelight a" and
- "bluelight ab" and
- "bluelight ac" and
- "bluelight ad" and
- "bluelight af" and
- "bluelight ag"
-
- // use Rol_Corona in team 0 for
- use Rol_Whitelightmini in team 0 for
- // "whitelight a" and
- "whitelight ab" and
- "whitelight ac" and
- "whitelight ad" and
- "whitelight ae" and
- "whitelight af" and
- "whitelight ag" and
- "whitelight ah" and
- "whitelight ai" and
- "whitelight aj" and
- "whitelight ak" and
- "whitelight al" and
- "whitelight am" and
- "whitelight an"
-
- use Rol_Purplelightmini in team 0 for
- // "purplelightA" and
- // "purplelightB" and
- // "purplelightC" and
- "purplelightD" and
- "purplelightE"// and
- // "purplelightF" and
- // "purplelightG" and
- // "purplelightH" and
- // "purplelightI" and
- // "purplelightJ"
-
- }
-
- camera track
- {
- file "levels\level05.rif"
- name "satellite start"
- }
-
- camera track
- {
- file "levels\level05.rif"
- name "end sequence"
- }
-