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- //Projectile for long range audio decoy
- ////////////////////////////////////////////////////////////////////////////////////
-
- // start wrapper - prevent multiple inclusions or recursive inclusions
-
- //(this currently causes 'unrecognized preprocessor directive' warnings, until implemented)
- #ifndef INCLUDED_DECOYPROJECTILE_GSH
- #define INCLUDED_DECOYPROJECTILE_GSH
-
- ////////////////////////////////////////////////////////////////////////////////////
-
- hierarchy Hcy_DecoyProjectile
- {
- file "objects\audio decoy.RIF"
- name "audio decoy"
- }
-
- projectile Prj_DecoyProjectile
- {
- gravity yes // is this missile affected by gravity
- damage 0 // in strength points
- max range 81 //9m range
- }
-
- role Rol_DecoyProjectile : Rol_DefaultProjectile
- {
- shape Hcy_DecoyProjectile
-
- projectile Prj_DecoyProjectile
-
- identifier "decoy_projectile"
- }
-
- //end wrapper
- #endif // INCLUDED_DECOYPROJECTILE_GSH