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- // defines the fragmented bombhead turret
- ////////////////////////////////////////////////////////////////////////////////////
-
- // start wrapper - prevent multiple inclusions or recursive inclusions
-
- //(this currently causes 'unrecognized preprocessor directive' warnings, until implemented)
- #ifndef INCLUDED_bombheadFRAG_GSH
- #define INCLUDED_bombheadRAG_GSH
-
- ////////////////////////////////////////////////////////////////////////////////////
-
- #include "defaults.gsh"
-
- shape Shp_basebombhead
- {
- file "units\bombhead.rif"
- name "L7#base"
- }
-
- role Rol_basebombhead : Rol_PlacedObject
- {
- shape Shp_basebombhead
- identifier "base"
- ai blocker
- }
-
- hierarchy Hcy_bombheadFrag
- {
- file "units\bombheadfrag.rif"
- name "bombheadfrag"
- hotspot none
- }
-
- role Rol_bombheadFrag : Rol_FragObject
- {
- shape Hcy_bombheadFrag
- identifier "bombheadfrag"
- }
-
- frag data Frg_bombhead
- {
- role Rol_bombheadFrag
- scale 8
- replace yes
- replace role Rol_basebombhead
- }
-
- ////////////////////////////////////////////////////////////////////////////////////
-
- // end wrapper - for preventing multiple or recursive inclusions
- #endif // !INCLUDED_bombheadFRAG_GSH
-