home *** CD-ROM | disk | FTP | other *** search
/ Developing for Microsoft …tive Animated Characters / DEV_AGENTA.ISO / Examples / Include / AgtSvr_i.c < prev    next >
C/C++ Source or Header  |  1997-08-13  |  2KB  |  84 lines

  1. /* this file contains the actual definitions of */
  2. /* the IIDs and CLSIDs */
  3.  
  4. /* link this file in with the server and any clients */
  5.  
  6.  
  7. /* File created by MIDL compiler version 3.01.75 */
  8. /* at Wed Aug 13 21:04:17 1997
  9.  */
  10. /* Compiler settings for AgentServer.idl:
  11.     Oicf (OptLev=i2), W1, Zp8, env=Win32, ms_ext, c_ext
  12.     error checks: none
  13. */
  14. //@@MIDL_FILE_HEADING(  )
  15. #ifdef __cplusplus
  16. extern "C"{
  17. #endif 
  18.  
  19.  
  20. #ifndef __IID_DEFINED__
  21. #define __IID_DEFINED__
  22.  
  23. typedef struct _IID
  24. {
  25.     unsigned long x;
  26.     unsigned short s1;
  27.     unsigned short s2;
  28.     unsigned char  c[8];
  29. } IID;
  30.  
  31. #endif // __IID_DEFINED__
  32.  
  33. #ifndef CLSID_DEFINED
  34. #define CLSID_DEFINED
  35. typedef IID CLSID;
  36. #endif // CLSID_DEFINED
  37.  
  38. const IID IID_IAgentUserInput = {0xA7B93C80,0x7B81,0x11D0,{0xAC,0x5F,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
  39.  
  40.  
  41. const IID IID_IAgentCommand = {0xA7B93C83,0x7B81,0x11D0,{0xAC,0x5F,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
  42.  
  43.  
  44. const IID IID_IAgentCommands = {0xA7B93C85,0x7B81,0x11D0,{0xAC,0x5F,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
  45.  
  46.  
  47. const IID IID_IAgentCommandWindow = {0x6D0ECB23,0x9968,0x11D0,{0xAC,0x6E,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
  48.  
  49.  
  50. const IID IID_IAgentSpeechInputProperties = {0xA7B93C87,0x7B81,0x11D0,{0xAC,0x5F,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
  51.  
  52.  
  53. const IID IID_IAgentAudioOutputProperties = {0xA7B93C89,0x7B81,0x11D0,{0xAC,0x5F,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
  54.  
  55.  
  56. const IID IID_IAgentPropertySheet = {0xA7B93C8B,0x7B81,0x11D0,{0xAC,0x5F,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
  57.  
  58.  
  59. const IID IID_IAgentBalloon = {0xA7B93C8D,0x7B81,0x11D0,{0xAC,0x5F,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
  60.  
  61.  
  62. const IID IID_IAgentCharacter = {0xA7B93C8F,0x7B81,0x11D0,{0xAC,0x5F,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
  63.  
  64.  
  65. const IID IID_IAgent = {0xA7B93C91,0x7B81,0x11D0,{0xAC,0x5F,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
  66.  
  67.  
  68. const IID IID_IAgentNotifySink = {0x00D18159,0x8466,0x11D0,{0xAC,0x63,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
  69.  
  70.  
  71. const IID IID_IAgentPrivateNotifySink = {0xB741B760,0x8EA6,0x11d0,{0xAC,0x6A,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
  72.  
  73.  
  74. const IID LIBID_AgentServerObjects = {0xA7B93C73,0x7B81,0x11D0,{0xAC,0x5F,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
  75.  
  76.  
  77. const CLSID CLSID_AgentServer = {0xA7B93C92,0x7B81,0x11D0,{0xAC,0x5F,0x00,0xC0,0x4F,0xD9,0x75,0x75}};
  78.  
  79.  
  80. #ifdef __cplusplus
  81. }
  82. #endif
  83.  
  84.